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277 lines
8.3 KiB
277 lines
8.3 KiB
5 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#include "stdafx.h"
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#include "makefilecreator.h"
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#include "cmdlib.h"
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//-----------------------------------------------------------------------------
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// Purpose: constructor
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//-----------------------------------------------------------------------------
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CMakefileCreator::CMakefileCreator() {
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m_FileToBaseDirMapping.SetLessFunc( DefLessFunc( int ) );
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}
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//-----------------------------------------------------------------------------
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// Purpose: destructor
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//-----------------------------------------------------------------------------
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CMakefileCreator::~CMakefileCreator()
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{
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}
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void CMakefileCreator::CreateMakefiles( CVCProjConvert & proj )
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{
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m_ProjName = proj.GetName();
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m_BaseDir = proj.GetBaseDir();
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for ( int i = 0; i < proj.GetNumConfigurations(); i++ )
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{
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m_FileToBaseDirMapping.RemoveAll();
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m_BuildDirectories.RemoveAll();
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m_BaseDirs.RemoveAll();
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CreateMakefileName( proj.GetName().String(), proj.GetConfiguration(i) );
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CreateBaseDirs( proj.GetConfiguration(i) );
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FileHandle_t f = g_pFileSystem->Open( m_MakefileName.String(), "w+" );
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if ( !f )
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{
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Warning( "failed to open %s for writing.\n", m_MakefileName.String() );
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continue;
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}
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OutputDirs(f);
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OutputIncludes( proj.GetConfiguration(i), f );
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OutputObjLists( proj.GetConfiguration(i), f );
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OutputMainBuilder(f);
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OutputBuildTarget(f);
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g_pFileSystem->Close(f);
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}
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}
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void CMakefileCreator::CreateBaseDirs( CVCProjConvert::CConfiguration & config )
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{
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// m_BaseDirs.Insert( "" );
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for ( int i = 0; i < config.GetNumFileNames(); i++ )
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{
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if ( config.GetFileType(i) == CVCProjConvert::CConfiguration::FILE_SOURCE )
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{
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char basedir[ MAX_PATH ];
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char fulldir[ MAX_PATH ];
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Q_snprintf( fulldir, sizeof(fulldir), "%s/%s", m_BaseDir.String(), config.GetFileName(i) );
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if ( Q_ExtractFilePath( fulldir, basedir, sizeof(basedir) ) )
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{
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Q_FixSlashes( basedir );
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Q_StripTrailingSlash( basedir );
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int index = m_BaseDirs.Find( basedir );
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if ( index == m_BaseDirs.InvalidIndex() )
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{
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index = m_BaseDirs.Insert( basedir );
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}
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m_FileToBaseDirMapping.Insert(i, index );
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}
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else
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{
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m_FileToBaseDirMapping.Insert(i, 0 );
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}
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}
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}
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}
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void CMakefileCreator::CleanupFileName( char *name )
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{
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for ( int i = Q_strlen( name ) - 1; i >= 0; --i )
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{
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if ( name[i] == ' ' || name[i] == '|' || name[i] == '\\' || name[i] == '/' || ( name[i] == '.' && i>=1 && name[i-1] == '.' ))
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{
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Q_memmove( &name[i], &name[i+1], Q_strlen( name ) - i - 1 );
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name[ Q_strlen( name ) - 1 ] = 0;
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}
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}
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}
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void CMakefileCreator::CreateMakefileName( const char *projectName, CVCProjConvert::CConfiguration & config )
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{
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char makefileName[ MAX_PATH ];
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Q_snprintf( makefileName, sizeof(makefileName), "Makefile.%s_%s", projectName, config.GetName().String() );
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CleanupFileName( makefileName );
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m_MakefileName = makefileName;
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}
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void CMakefileCreator::CreateDirectoryFriendlyName( const char *dirName, char *friendlyDirName, int friendlyDirNameSize )
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{
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Q_strncpy( friendlyDirName, dirName, friendlyDirNameSize );
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int i;
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for ( i = Q_strlen( friendlyDirName ) - 1; i >= 0; --i )
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{
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if ( friendlyDirName[i] == '/' || friendlyDirName[i] == '\\' )
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{
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friendlyDirName[i] = '_';
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}
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if ( isalpha( friendlyDirName[i] ) )
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{
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friendlyDirName[i] = toupper(friendlyDirName[i]);
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}
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if ( friendlyDirName[i] == '.' )
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{
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Q_memmove( &friendlyDirName[i], &friendlyDirName[i+1], Q_strlen( friendlyDirName ) - i - 1 );
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friendlyDirName[ Q_strlen( friendlyDirName ) - 1 ] = 0;
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}
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}
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// strip any leading/trailing underscores
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while ( friendlyDirName[0] == '_' && Q_strlen(friendlyDirName)>0 )
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{
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Q_memmove( &friendlyDirName[0], &friendlyDirName[1], Q_strlen( friendlyDirName )- 1 );
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friendlyDirName[ Q_strlen( friendlyDirName ) - 1 ] = 0;
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}
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while ( Q_strlen(friendlyDirName)>0 && friendlyDirName[Q_strlen(friendlyDirName)-1] == '_' )
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{
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friendlyDirName[ Q_strlen( friendlyDirName ) - 1 ] = 0;
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}
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CleanupFileName( friendlyDirName );
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}
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void CMakefileCreator::CreateObjDirectoryFriendlyName ( char *name )
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{
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#ifdef _WIN32
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char *updir = "..\\";
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#else
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char *updir = "../";
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#endif
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char *sep = Q_strstr( name, updir );
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while ( sep )
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{
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Q_strcpy( sep, sep + strlen(updir) );
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sep = Q_strstr( sep, updir );
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}
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}
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void CMakefileCreator::FileWrite( FileHandle_t f, const char *fmt, ... )
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{
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va_list args;
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va_start(args, fmt);
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char stringBuf[ 4096 ];
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Q_vsnprintf( stringBuf, sizeof(stringBuf), fmt, args );
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va_end(args);
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g_pFileSystem->Write( stringBuf, Q_strlen(stringBuf), f );
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}
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void CMakefileCreator::OutputIncludes( CVCProjConvert::CConfiguration & config, FileHandle_t f )
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{
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FileWrite( f, "INCLUDES=" );
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for ( int i = 0; i < config.GetNumIncludes(); i++ )
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{
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FileWrite( f, "-I%s ", config.GetInclude(i) );
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}
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for ( int i = 0; i < config.GetNumDefines(); i++ )
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{
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FileWrite( f, "-D%s ", config.GetDefine(i) );
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}
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FileWrite( f, "\n\n" );
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}
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void CMakefileCreator::OutputDirs( FileHandle_t f )
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{
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for ( int i = m_BaseDirs.First(); i != m_BaseDirs.InvalidIndex(); i = m_BaseDirs.Next(i) )
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{
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const char *dirName = m_BaseDirs.GetElementName(i);
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if ( !dirName || !Q_strlen(dirName) )
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{
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dirName = m_BaseDir.String();
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}
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char friendlyDirName[ MAX_PATH ];
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CreateDirectoryFriendlyName( dirName, friendlyDirName, sizeof(friendlyDirName) );
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int dirLen = Q_strlen(friendlyDirName);
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Q_strncat( friendlyDirName, "_SRC_DIR", sizeof(friendlyDirName), COPY_ALL_CHARACTERS );
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struct OutputDirMapping_t dirs;
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dirs.m_SrcDir = friendlyDirName;
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dirs.m_iBaseDirIndex = i;
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friendlyDirName[ dirLen ] = 0;
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Q_strncat( friendlyDirName, "_OBJ_DIR", sizeof(friendlyDirName), COPY_ALL_CHARACTERS );
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dirs.m_ObjDir = friendlyDirName;
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friendlyDirName[ dirLen ] = 0;
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Q_strncat( friendlyDirName, "_OBJS", sizeof(friendlyDirName), COPY_ALL_CHARACTERS );
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dirs.m_ObjName = friendlyDirName;
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char objDirName[ MAX_PATH ];
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Q_snprintf( objDirName, sizeof(objDirName) , "obj%c$(NAME)_$(ARCH)%c", CORRECT_PATH_SEPARATOR, CORRECT_PATH_SEPARATOR );
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Q_strncat( objDirName, dirName, sizeof(objDirName), COPY_ALL_CHARACTERS );
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CreateObjDirectoryFriendlyName( objDirName );
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dirs.m_ObjOutputDir = objDirName;
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m_BuildDirectories.AddToTail( dirs );
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FileWrite( f, "%s=%s\n", dirs.m_SrcDir.String(), dirName );
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FileWrite( f, "%s=%s\n", dirs.m_ObjDir.String(), objDirName );
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}
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FileWrite( f, "\n\n" );
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}
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void CMakefileCreator::OutputMainBuilder( FileHandle_t f )
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{
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int i;
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FileWrite( f, "\n\nall: dirs $(NAME)_$(ARCH).$(SHLIBEXT)\n\n" );
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FileWrite( f, "dirs:\n" );
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for ( i = 0; i < m_BuildDirectories.Count(); i++ )
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{
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FileWrite( f, "\t-mkdir -p $(%s)\n", m_BuildDirectories[i].m_ObjDir.String() );
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}
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FileWrite( f, "\n\n" );
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FileWrite( f, "\n\n$(NAME)_$(ARCH).$(SHLIBEXT): " );
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for ( i = 0; i < m_BuildDirectories.Count(); i++ )
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{
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FileWrite( f, "$(%s) ", m_BuildDirectories[i].m_ObjName.String() );
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}
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FileWrite( f, "\n\t$(CLINK) $(SHLIBLDFLAGS) $(DEBUG) -o $(BUILD_DIR)/$@ " );
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for ( i = 0; i < m_BuildDirectories.Count(); i++ )
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{
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FileWrite( f, "$(%s) ", m_BuildDirectories[i].m_ObjName.String() );
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}
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FileWrite( f, "$(LDFLAGS) $(CPP_LIB)\n\n" );
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}
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void CMakefileCreator::OutputObjLists( CVCProjConvert::CConfiguration & config, FileHandle_t f )
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{
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for ( int buildDirIndex = 0; buildDirIndex < m_BuildDirectories.Count(); buildDirIndex++ )
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{
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struct OutputDirMapping_t & dirs = m_BuildDirectories[buildDirIndex];
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FileWrite( f, "%s= \\\n", dirs.m_ObjName.String() );
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for ( int j = m_FileToBaseDirMapping.FirstInorder(); j != m_FileToBaseDirMapping.InvalidIndex(); j = m_FileToBaseDirMapping.NextInorder(j) )
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{
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if ( dirs.m_iBaseDirIndex == m_FileToBaseDirMapping[j] )
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{
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char baseName[ MAX_PATH ];
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const char *fileName = config.GetFileName(m_FileToBaseDirMapping.Key(j));
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Q_FileBase( fileName, baseName, sizeof(baseName) );
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Q_SetExtension( baseName, ".o", sizeof(baseName) );
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FileWrite( f, "\t$(%s)/%s \\\n", dirs.m_ObjDir.String(), baseName );
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}
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}
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FileWrite( f, "\n\n" );
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}
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}
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void CMakefileCreator::OutputBuildTarget( FileHandle_t f )
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{
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for( int i = 0; i < m_BuildDirectories.Count(); i++ )
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{
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struct OutputDirMapping_t & dirs = m_BuildDirectories[i];
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FileWrite( f, "$(%s)/%%.o: $(%s)/%%.cpp\n", dirs.m_ObjDir.String(), dirs.m_SrcDir.String() );
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FileWrite( f, "\t$(DO_CC)\n\n");
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}
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}
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