Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: Unit test program for testing of tier1 libraries
//
// $NoKeywords: $
//=============================================================================//
#include "unitlib/unitlib.h"
#include "tier1/tier1.h"
#include "mathlib/mathlib.h"
#include "tier1/convar.h"
#include "vstdlib/iprocessutils.h"
//-----------------------------------------------------------------------------
// Used to connect/disconnect the DLL
//-----------------------------------------------------------------------------
class CTier1TestAppSystem : public CTier1AppSystem< IAppSystem >
{
typedef CTier1AppSystem< IAppSystem > BaseClass;
public:
virtual bool Connect( CreateInterfaceFn factory )
{
if ( !BaseClass::Connect( factory ) )
return false;
return true;
}
virtual InitReturnVal_t Init()
{
MathLib_Init( 2.2f, 2.2f, 0.0f, 2.0f );
InitReturnVal_t nRetVal = BaseClass::Init();
if ( nRetVal != INIT_OK )
return nRetVal;
return INIT_OK;
}
virtual void Shutdown()
{
BaseClass::Shutdown();
}
};
USE_UNITTEST_APPSYSTEM( CTier1TestAppSystem )