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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $Workfile: $
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// $Date: $
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//
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//-----------------------------------------------------------------------------
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// $Log: $
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef RIFF_H
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#define RIFF_H
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#pragma once
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#include "commonmacros.h"
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//-----------------------------------------------------------------------------
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// Purpose: This is a simple abstraction that the RIFF classes use to read from
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// files/memory
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//-----------------------------------------------------------------------------
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class IFileReadBinary
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{
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public:
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virtual intp open( const char *pFileName ) = 0;
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virtual int read( void *pOutput, int size, intp file ) = 0;
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virtual void close( intp file ) = 0;
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virtual void seek( intp file, int pos ) = 0;
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virtual unsigned int tell( intp file ) = 0;
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virtual unsigned int size( intp file ) = 0;
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};
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//-----------------------------------------------------------------------------
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// Purpose: Used to read/parse a RIFF format file
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//-----------------------------------------------------------------------------
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class InFileRIFF
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{
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public:
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InFileRIFF( const char *pFileName, IFileReadBinary &io );
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~InFileRIFF( void );
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unsigned int RIFFName( void ) { return m_riffName; }
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unsigned int RIFFSize( void ) { return m_riffSize; }
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int ReadInt( void );
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int ReadData( void *pOutput, int dataSize );
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int PositionGet( void );
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void PositionSet( int position );
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bool IsValid( void ) { return m_file != 0; }
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private:
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const InFileRIFF & operator=( const InFileRIFF & );
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IFileReadBinary &m_io;
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intp m_file;
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unsigned int m_riffName;
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unsigned int m_riffSize;
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};
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//-----------------------------------------------------------------------------
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// Purpose: Used to iterate over an InFileRIFF
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//-----------------------------------------------------------------------------
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class IterateRIFF
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{
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public:
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IterateRIFF( InFileRIFF &riff, int size );
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IterateRIFF( IterateRIFF &parent );
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bool ChunkAvailable( void );
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bool ChunkNext( void );
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unsigned int ChunkName( void );
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unsigned int ChunkSize( void );
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int ChunkRead( void *pOutput );
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int ChunkReadPartial( void *pOutput, int dataSize );
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int ChunkReadInt( void );
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int ChunkFilePosition( void ) { return m_chunkPosition; }
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private:
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const IterateRIFF & operator=( const IterateRIFF & );
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void ChunkSetup( void );
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void ChunkClear( void );
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InFileRIFF &m_riff;
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int m_start;
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int m_size;
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unsigned int m_chunkName;
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int m_chunkSize;
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int m_chunkPosition;
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};
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class IFileWriteBinary
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{
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public:
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virtual intp create( const char *pFileName ) = 0;
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virtual int write( void *pData, int size, intp file ) = 0;
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virtual void close( intp file ) = 0;
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virtual void seek( intp file, int pos ) = 0;
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virtual unsigned int tell( intp file ) = 0;
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};
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//-----------------------------------------------------------------------------
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// Purpose: Used to write a RIFF format file
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//-----------------------------------------------------------------------------
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class OutFileRIFF
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{
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public:
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OutFileRIFF( const char *pFileName, IFileWriteBinary &io );
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~OutFileRIFF( void );
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bool WriteInt( int number );
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bool WriteData( void *pOutput, int dataSize );
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int PositionGet( void );
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void PositionSet( int position );
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bool IsValid( void ) { return m_file != 0; }
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void HasLISETData( int position );
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private:
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const OutFileRIFF & operator=( const OutFileRIFF & );
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IFileWriteBinary &m_io;
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intp m_file;
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unsigned int m_riffName;
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unsigned int m_riffSize;
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unsigned int m_nNamePos;
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// hack to make liset work correctly
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bool m_bUseIncorrectLISETLength;
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int m_nLISETSize;
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};
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//-----------------------------------------------------------------------------
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// Purpose: Used to iterate over an InFileRIFF
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//-----------------------------------------------------------------------------
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class IterateOutputRIFF
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{
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public:
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IterateOutputRIFF( OutFileRIFF &riff );
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IterateOutputRIFF( IterateOutputRIFF &parent );
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void ChunkStart( unsigned int chunkname );
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void ChunkFinish( void );
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void ChunkWrite( unsigned int chunkname, void *pOutput, int size );
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void ChunkWriteInt( int number );
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void ChunkWriteData( void *pOutput, int size );
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int ChunkFilePosition( void ) { return m_chunkPosition; }
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unsigned int ChunkGetPosition( void );
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void ChunkSetPosition( int position );
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void CopyChunkData( IterateRIFF& input );
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void SetLISETData( int position );
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private:
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const IterateOutputRIFF & operator=( const IterateOutputRIFF & );
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OutFileRIFF &m_riff;
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int m_start;
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int m_size;
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unsigned int m_chunkName;
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int m_chunkSize;
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int m_chunkPosition;
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int m_chunkStart;
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};
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#define RIFF_ID MAKEID('R','I','F','F')
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#define RIFF_WAVE MAKEID('W','A','V','E')
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#define WAVE_FMT MAKEID('f','m','t',' ')
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#define WAVE_DATA MAKEID('d','a','t','a')
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#define WAVE_FACT MAKEID('f','a','c','t')
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#define WAVE_CUE MAKEID('c','u','e',' ')
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#define WAVE_SAMPLER MAKEID('s','m','p','l')
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#define WAVE_VALVEDATA MAKEID('V','D','A','T')
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#define WAVE_PADD MAKEID('P','A','D','D')
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#define WAVE_LIST MAKEID('L','I','S','T')
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#ifndef WAVE_FORMAT_PCM
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#define WAVE_FORMAT_PCM 0x0001
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#endif
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#ifndef WAVE_FORMAT_ADPCM
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#define WAVE_FORMAT_ADPCM 0x0002
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#endif
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#define WAVE_FORMAT_XBOX_ADPCM 0x0069
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#ifndef WAVE_FORMAT_XMA
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#define WAVE_FORMAT_XMA 0x0165
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#endif
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#endif // RIFF_H
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