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73 lines
2.3 KiB
73 lines
2.3 KiB
5 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//===========================================================================//
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#ifndef DMECONTROLS_H
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#define DMECONTROLS_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "tier1/interface.h"
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//-----------------------------------------------------------------------------
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// Forward declarations
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//-----------------------------------------------------------------------------
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class ISoundEmitterSystemBase;
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class IEngineTool;
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class IPhysicsCollision;
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class IElementPropertiesChoices;
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namespace vgui
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{
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//-----------------------------------------------------------------------------
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// handles the initialization of the vgui interfaces.
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// NOTE: Calls into VGui_InitMatSysInterfacesList
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// interfaces (listed below) are first attempted to be loaded from primaryProvider, then secondaryProvider
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// moduleName should be the name of the module that this instance of the vgui_controls has been compiled into
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//-----------------------------------------------------------------------------
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bool VGui_InitDmeInterfacesList( const char *moduleName, CreateInterfaceFn *factoryList, int numFactories );
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//-----------------------------------------------------------------------------
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// set of accessor functions to matsys interfaces
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// the appropriate header file for each is listed above the item
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//-----------------------------------------------------------------------------
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// #include "soundemittersystem/isoundemittersystembase.h"
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ISoundEmitterSystemBase *SoundEmitterSystem();
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// #include "toolsframework/ienginetool.h"
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IEngineTool *EngineTool();
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// #include "vphysics_interface.h"
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IPhysicsCollision *PhysicsCollision();
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// #include "dme_controls/INotifyUI.h"
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IElementPropertiesChoices *ElementPropertiesChoices();
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void SetElementPropertiesChoices( IElementPropertiesChoices *pChoices );
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} // end namespace vgui
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//-----------------------------------------------------------------------------
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// predeclare all the matsys control class names
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//-----------------------------------------------------------------------------
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class CDmeMDLPanel;
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class CMDLSequencePicker;
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class CMDLPicker;
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class CSequencePicker;
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class CDmePicker;
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class CSoundPicker;
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class CFilterComboBox;
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class CGameFileTreeView;
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#endif // DMECONTROLS_H
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