You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
54 lines
1.6 KiB
54 lines
1.6 KiB
5 years ago
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose:
|
||
|
//
|
||
|
//=============================================================================//
|
||
|
|
||
|
#include "cbase.h"
|
||
|
#include "hud.h"
|
||
|
#include "c_obj_sapper.h"
|
||
|
#include "c_tf_player.h"
|
||
|
#include <igameevents.h>
|
||
|
|
||
|
// memdbgon must be the last include file in a .cpp file!!!
|
||
|
#include "tier0/memdbgon.h"
|
||
|
|
||
|
using namespace vgui;
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Start thinking
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void C_ObjectSapper::OnDataChanged( DataUpdateType_t type )
|
||
|
{
|
||
|
BaseClass::OnDataChanged( type );
|
||
|
|
||
|
if ( type == DATA_UPDATE_CREATED )
|
||
|
{
|
||
|
SetNextClientThink( CLIENT_THINK_ALWAYS );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Create the sparking effect if we're built and ready
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void C_ObjectSapper::ClientThink( void )
|
||
|
{
|
||
|
IGameEvent *event = gameeventmanager->CreateEvent( "building_info_changed" );
|
||
|
if ( event )
|
||
|
{
|
||
|
event->SetInt( "building_type", OBJ_ATTACHMENT_SAPPER );
|
||
|
event->SetInt( "object_mode", GetObjectMode() );
|
||
|
gameeventmanager->FireEventClientSide( event );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
float C_ObjectSapper::GetReversesBuildingConstructionSpeed( void )
|
||
|
{
|
||
|
float flReverseSpeed = 0.0f;
|
||
|
CALL_ATTRIB_HOOK_FLOAT_ON_OTHER( GetBuilder(), flReverseSpeed, sapper_degenerates_buildings );
|
||
|
|
||
|
return flReverseSpeed;
|
||
|
}
|
||
|
|
||
|
IMPLEMENT_CLIENTCLASS_DT(C_ObjectSapper, DT_ObjectSapper, CObjectSapper)
|
||
|
END_RECV_TABLE()
|