Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef TF_RECONVARS_H
#define TF_RECONVARS_H
#pragma once
#include "techtree.h"
// Jetpack vars for each tech level.
class CReconJetpackLevel
{
public:
float m_RechargeRate; // How fast the jetpack recharges.
float m_DepleteRate; // How fast the jetpack depletes.
float m_NegSnap; // When the jetpack is fully depleted, it snaps to this so the pilot sputters.
float m_MaxVerticalVel; // Fastest you can go upwards.
float m_AccelRate; // How fast it accelerates.
};
extern CReconJetpackLevel g_ReconJetpackLevels[MAX_TF_TECHLEVELS];
#endif // TF_RECONVARS_H