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110 lines
4.1 KiB
110 lines
4.1 KiB
5 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef TF_TEAMSTATUS_H
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#define TF_TEAMSTATUS_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include <vgui_controls/EditablePanel.h>
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#include <vgui_controls/ProgressBar.h>
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#include "tf_playerpanel.h"
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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class CTFTeamStatusPlayerPanel : public CTFPlayerPanel
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{
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DECLARE_CLASS_SIMPLE( CTFTeamStatusPlayerPanel, CTFPlayerPanel );
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public:
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CTFTeamStatusPlayerPanel( vgui::Panel *parent, const char *name );
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virtual void ApplySchemeSettings( vgui::IScheme *pScheme ) OVERRIDE;
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virtual void UpdateBorder( void ) OVERRIDE;
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virtual bool Update( void ) OVERRIDE;
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int GetPreviousTeam( void ) { return m_iTeam; }
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private:
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vgui::ContinuousProgressBar *m_pHealthBar;
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vgui::ContinuousProgressBar *m_pOverhealBar;
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vgui::Panel *m_pClassImageBG;
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vgui::ImagePanel *m_pDeathFlag;
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int m_iTeam;
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CPanelAnimationVar( Color, m_ColorPortraitBGRedLocalPlayer, "color_portrait_bg_red_local_player", "195 169 168 255" );
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CPanelAnimationVar( Color, m_ColorPortraitBGBlueLocalPlayer, "color_portrait_bg_blue_local_player", "168 169 195 255" );
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CPanelAnimationVar( Color, m_ColorPortraitBGRed, "color_portrait_bg_red", "119 62 61 255" );
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CPanelAnimationVar( Color, m_ColorPortraitBGBlue, "color_portrait_bg_blue", "62 81 101 255" );
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CPanelAnimationVar( Color, m_ColorPortraitBGRedDead, "color_portrait_bg_red_dead", "49 44 42 255" );
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CPanelAnimationVar( Color, m_ColorPortraitBGBlueDead, "color_portrait_bg_blue_dead", "44 49 51 255" );
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CPanelAnimationVar( Color, m_ColorBarHealthHigh, "color_bar_health_high", "84 191 58 255" );
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CPanelAnimationVar( float, m_flPercentageHealthMed, "percentage_health_med", "0.6" );
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CPanelAnimationVar( Color, m_ColorBarHealthMed, "color_bar_health_med", "191 183 58 255" );
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CPanelAnimationVar( float, m_flPercentageHealthLow, "percentage_health_low", "0.3" );
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CPanelAnimationVar( Color, m_ColorBarHealthLow, "color_bar_health_low", "191 58 58 255" );
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CPanelAnimationVar( Color, m_ColorPortraitBlendDeadRed, "color_portrait_blend_dead_red", "255 255 255 255" );
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CPanelAnimationVar( Color, m_ColorPortraitBlendDeadBlue, "color_portrait_blend_dead_blue", "255 255 255 255" );
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};
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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class CTFTeamStatus : public vgui::EditablePanel
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{
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DECLARE_CLASS_SIMPLE( CTFTeamStatus, vgui::EditablePanel );
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public:
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CTFTeamStatus( Panel *parent, const char *panelName );
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~CTFTeamStatus();
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virtual void ApplySettings( KeyValues *inResourceData ) OVERRIDE;
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virtual void ApplySchemeSettings( vgui::IScheme *pScheme ) OVERRIDE;
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virtual void PerformLayout( void ) OVERRIDE;
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virtual void OnTick() OVERRIDE;
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void Reset();
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bool ShouldDraw( void );
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enum EGrowDir
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{
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GROW_EAST = 0,
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GROW_WEST
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};
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protected:
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CTFTeamStatusPlayerPanel *GetOrAddPanel( int iPanelIndex );
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void RecalculatePlayerPanels( void );
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void UpdatePlayerPanels( void );
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protected:
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CUtlVector<CTFTeamStatusPlayerPanel*> m_PlayerPanels;
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KeyValues *m_pPlayerPanelKVs;
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bool m_bReapplyPlayerPanelKVs;
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CPanelAnimationVarAliasType( int, m_iMaxSize, "max_size", "19", "proportional_int" );
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CPanelAnimationVarAliasType( int, m_i6v6Gap, "6v6_gap", "19", "proportional_int" );
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CPanelAnimationVarAliasType( int, m_i12v12Gap, "12v12_gap", "9", "proportional_int" );
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EGrowDir m_eTeam1GrowDir;
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CPanelAnimationVarAliasType( int, m_iTeam1BaseX, "team1_base_x", "0", "proportional_xpos" );
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CPanelAnimationVarAliasType( int, m_iTeam1MaxExpand, "team1_max_expand", "0", "proportional_int" );
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EGrowDir m_eTeam2GrowDir;
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CPanelAnimationVarAliasType( int, m_iTeam2BaseX, "team2_base_x", "0", "proportional_xpos" );
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CPanelAnimationVarAliasType( int, m_iTeam2MaxExpand, "team2_max_expand", "0", "proportional_int" );
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};
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#endif // TF_TEAMSTATUS_H
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