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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================
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#include "cbase.h"
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#include "SceneCache.h"
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#include "choreoscene.h"
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#include "choreoevent.h"
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extern ISoundEmitterSystemBase *soundemitterbase;
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CChoreoScene *BlockingLoadScene( const char *filename );
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CSceneCache::CSceneCache()
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{
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msecs = 0;
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}
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CSceneCache::CSceneCache( const CSceneCache& src )
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{
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msecs = src.msecs;
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sounds = src.sounds;
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}
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int CSceneCache::GetSoundCount() const
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{
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return sounds.Count();
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}
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char const *CSceneCache::GetSoundName( int index )
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{
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return soundemitterbase->GetSoundName( sounds[ index ] );
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}
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void CSceneCache::Save( CUtlBuffer& buf )
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{
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buf.PutUnsignedInt( msecs );
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unsigned short c = GetSoundCount();
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buf.PutShort( c );
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Assert( sounds.Count() <= 65536 );
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for ( int i = 0; i < c; ++i )
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{
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buf.PutString( GetSoundName( i ) );
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}
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}
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void CSceneCache::Restore( CUtlBuffer& buf )
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{
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MEM_ALLOC_CREDIT();
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msecs = buf.GetUnsignedInt();
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unsigned short c = (unsigned short)buf.GetShort();
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for ( int i = 0; i < c; ++i )
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{
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char soundname[ 512 ];
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buf.GetString( soundname, sizeof( soundname ) );
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int idx = soundemitterbase->GetSoundIndex( soundname );
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if ( idx != -1 )
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{
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Assert( idx <= 65535 );
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if ( sounds.Find( idx ) == sounds.InvalidIndex() )
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{
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sounds.AddToTail( (unsigned short)idx );
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}
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}
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: Static method
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// Input : *event -
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// soundlist -
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//-----------------------------------------------------------------------------
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void CSceneCache::PrecacheSceneEvent( CChoreoEvent *event, CUtlVector< unsigned short >& soundlist )
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{
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if ( !event || event->GetType() != CChoreoEvent::SPEAK )
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return;
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int idx = soundemitterbase->GetSoundIndex( event->GetParameters() );
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if ( idx != -1 )
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{
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MEM_ALLOC_CREDIT();
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Assert( idx <= 65535 );
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soundlist.AddToTail( (unsigned short)idx );
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}
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if ( event->GetCloseCaptionType() == CChoreoEvent::CC_MASTER )
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{
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char tok[ CChoreoEvent::MAX_CCTOKEN_STRING ];
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if ( event->GetPlaybackCloseCaptionToken( tok, sizeof( tok ) ) )
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{
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int idx = soundemitterbase->GetSoundIndex( tok );
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if ( idx != -1 && soundlist.Find( idx ) == soundlist.InvalidIndex() )
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{
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MEM_ALLOC_CREDIT();
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Assert( idx <= 65535 );
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soundlist.AddToTail( (unsigned short)idx );
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}
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}
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}
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}
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void CSceneCache::Rebuild( char const *filename )
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{
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msecs = 0;
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sounds.RemoveAll();
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CChoreoScene *scene = BlockingLoadScene( filename );
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if ( scene )
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{
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// Walk all events looking for SPEAK events
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CChoreoEvent *event;
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int c = scene->GetNumEvents();
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for ( int i = 0; i < c; ++i )
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{
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event = scene->GetEvent( i );
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PrecacheSceneEvent( event, sounds );
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}
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// Update scene duration, too
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msecs = (int)( scene->FindStopTime() * 1000.0f + 0.5f );
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delete scene;
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}
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}
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