Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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5 years ago
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: Conversion for general wierd files.
//
//=====================================================================================//
#include "MakeGameData.h"
//-----------------------------------------------------------------------------
// The DX Support file is a very fat expensive KV file, causes a run-time startup slowdown.
// Becauase it normally lives in the game\bin directory, it can't be in the zip or preloaded.
// Thus, it gets reprocessed into just the trivial 360 portion and placed into the platform.zip
// Yes, it's evil.
//-----------------------------------------------------------------------------
bool ProcessDXSupportConfig( bool bWriteToZip )
{
if ( !g_bIsPlatformZip )
{
// only relevant when building platform zip, otherwise no-op
return false;
}
const char *pConfigName = "dxsupport.cfg";
char szTempPath[MAX_PATH];
char szSourcePath[MAX_PATH];
V_ComposeFileName( g_szModPath, "../bin", szTempPath, sizeof( szTempPath ) );
V_ComposeFileName( szTempPath, pConfigName, szSourcePath, sizeof( szSourcePath ) );
CUtlBuffer sourceBuf( 0, 0, CUtlBuffer::TEXT_BUFFER );
if ( !g_pFullFileSystem->ReadFile( szSourcePath, NULL, sourceBuf ) )
{
Msg( "Error! Couldn't open file '%s'!\n", pConfigName );
return false;
}
KeyValues *pKV = new KeyValues( "" );
if ( !pKV->LoadFromBuffer( "dxsupport.cfg", sourceBuf ) )
{
Msg( "Error! Couldn't parse config file '%s'!\n", pConfigName );
pKV->deleteThis();
return false;
}
// only care about the xbox specific dxlevel 98 block
KeyValues *pXboxSubKey = NULL;
for ( KeyValues *pSubKey = pKV->GetFirstSubKey(); pSubKey != NULL && pXboxSubKey == NULL; pSubKey = pSubKey->GetNextKey() )
{
// descend each sub block
for ( KeyValues *pKey = pSubKey->GetFirstSubKey(); pKey != NULL && pXboxSubKey == NULL; pKey = pKey->GetNextKey() )
{
if ( !V_stricmp( pKey->GetName(), "name" ) && pKey->GetInt( (const char *)NULL ) == 98 )
{
pXboxSubKey = pSubKey;
}
}
}
if ( !pXboxSubKey )
{
Msg( "Error! Couldn't find expected dxlevel 98 in config file '%s'!\n", pConfigName );
pKV->deleteThis();
return false;
}
CUtlBuffer kvBuffer( 0, 0, CUtlBuffer::TEXT_BUFFER );
kvBuffer.Printf( "\"dxsupport\"\n" );
kvBuffer.Printf( "{\n" );
kvBuffer.Printf( "\t\"0\"\n" );
kvBuffer.Printf( "\t{\n" );
for ( KeyValues *pKey = pXboxSubKey->GetFirstSubKey(); pKey != NULL; pKey = pKey->GetNextKey() )
{
kvBuffer.Printf( "\t\t\"%s\" \"%s\"\n", pKey->GetName(), pKey->GetString( (const char *)NULL ) );
}
kvBuffer.Printf( "\t}\n" );
kvBuffer.Printf( "}\n" );
CUtlBuffer targetBuf( 0, 0, CUtlBuffer::TEXT_BUFFER | CUtlBuffer::CONTAINS_CRLF );
kvBuffer.ConvertCRLF( targetBuf );
// only appears in zip file
bool bSuccess = WriteBufferToFile( pConfigName, targetBuf, bWriteToZip, WRITE_TO_DISK_NEVER );
pKV->deleteThis();
return bSuccess;
}