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82 lines
2.1 KiB
82 lines
2.1 KiB
5 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================
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#ifndef TF_HUD_NOTIFICATION_PANEL_H
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#define TF_HUD_NOTIFICATION_PANEL_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "hudelement.h"
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#include "IconPanel.h"
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#include <vgui_controls/ImagePanel.h>
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using namespace vgui;
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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class CHudNotificationPanel : public CHudElement, public EditablePanel
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{
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DECLARE_CLASS_SIMPLE( CHudNotificationPanel, EditablePanel );
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public:
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typedef enum
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{
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kBackground_Blue,
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kBackground_Red,
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kBackground_Black,
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} BackgroundType_t;
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CHudNotificationPanel( const char *pElementName );
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virtual void Init( void );
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virtual void ApplySchemeSettings( IScheme *scheme );
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virtual bool ShouldDraw( void );
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virtual void OnTick( void );
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virtual void PerformLayout( void );
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const char *GetNotificationByType( int iType, float& flDuration );
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void MsgFunc_HudNotify( bf_read &msg );
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void MsgFunc_HudNotifyCustom( bf_read &msg );
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void SetupNotifyCustom( const char *pszText, const char *pszIcon, int iBackgroundTeam );
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void SetupNotifyCustom( const wchar_t *pszText, const char *pszIcon, int iBackgroundTeam );
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void SetupNotifyCustom( const wchar_t *pszText, HudNotification_t type, float overrideDuration = 0.0f );
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virtual void LevelInit( void ) { m_flFadeTime = 0; };
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bool LoadManifest( void );
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private:
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float m_flFadeTime;
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Label *m_pText;
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CIconPanel *m_pIcon;
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ImagePanel *m_pBackground;
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struct ShowCount_t
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{
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ShowCount_t() {}
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ShowCount_t( int nMaxShowCount, float flCooldown, ConVar* pConVar )
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: m_nMaxShowCount( nMaxShowCount )
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, m_flCooldown( flCooldown )
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, m_pConVar( pConVar )
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, m_flNextAllowedTime( 0.f )
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{}
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int m_nMaxShowCount;
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ConVar* m_pConVar;
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float m_flCooldown;
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float m_flNextAllowedTime;
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};
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CUtlMap< int, ShowCount_t > m_mapShowCounts;
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};
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#endif // TF_HUD_NOTIFICATION_PANEL_H
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