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580 lines
13 KiB
580 lines
13 KiB
5 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#include <windows.h>
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#include <conio.h>
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#include <io.h>
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#include "vmpi.h"
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#include "vmpi_distribute_work.h"
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#include "tier0/platform.h"
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#include "tier0/dbg.h"
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#include "utlvector.h"
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#include "utllinkedlist.h"
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#define EVENT_TYPE_SEND_WORK_UNIT 0
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#define EVENT_TYPE_WU_STARTED 1
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#define EVENT_TYPE_WU_COMPLETED 2
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class CWorkUnitEvent
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{
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public:
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int m_iEventType; // EVENT_TYPE_ define.
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int m_iWorker;
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double m_flTime;
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};
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class CWorkUnit
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{
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public:
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CWorkUnit()
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{
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m_iWorkerCompleted = -1;
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}
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int m_iWorkerCompleted; // Which worker completed this work unit (-1 if not done yet).
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CUtlVector<CWorkUnitEvent> m_Events;
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};
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static CUtlVector<CWorkUnit> g_WorkUnits;
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static double g_flJobStartTime;
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static bool g_bTrackWorkUnitEvents = false;
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static int CountActiveWorkUnits()
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{
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int nActive = 0;
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for ( int i=0; i < g_WorkUnits.Count(); i++ )
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{
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if ( g_WorkUnits[i].m_iWorkerCompleted == -1 )
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++nActive;
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}
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return nActive;
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}
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// ------------------------------------------------------------------------ //
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// Graphical functions.
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// ------------------------------------------------------------------------ //
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static bool g_bUseGraphics = false;
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static HWND g_hWnd = 0;
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static int g_LastSizeX = 600, g_LastSizeY = 600;
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static COLORREF g_StateColors[] =
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{
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RGB(50,50,50),
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RGB(100,0,0),
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RGB(150,0,0),
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RGB(0,155,0),
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RGB(0,255,0),
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RGB(0,0,150),
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RGB(0,0,250)
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};
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static HANDLE g_hCreateEvent = 0;
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static HANDLE g_hDestroyWindowEvent = 0;
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static HANDLE g_hDestroyWindowCompletedEvent = 0;
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static CRITICAL_SECTION g_CS;
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class CWUStatus
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{
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public:
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CWUStatus()
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{
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m_iState = 0;
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memset( &m_Rect, 0, sizeof( m_Rect ) );
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}
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RECT m_Rect;
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int m_iState; // 0 = not sent yet
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// 1 = sent, 2 = sent recently
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// 3 = done, 4 = done recently
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// 5 = started, 6 = started recently
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float m_flTransitionTime;
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};
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CUtlVector<CWUStatus> g_WUStatus;
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int g_nChanges = 0;
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int g_nLastDrawnChanges = -1;
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static LRESULT CALLBACK TrackerWindowProc( HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam )
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{
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switch( uMsg )
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{
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case WM_PAINT:
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{
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// Do one pass for each color..
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HBRUSH hStateColors[ARRAYSIZE( g_StateColors )];
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for ( int i=0; i < ARRAYSIZE( hStateColors ); i++ )
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hStateColors[i] = CreateSolidBrush( g_StateColors[i] );
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// Copy the WU statuses.
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CUtlVector<CWUStatus> wuStatus;
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EnterCriticalSection( &g_CS );
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g_nLastDrawnChanges = g_nChanges;
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wuStatus.SetSize( g_WUStatus.Count() );
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memcpy( wuStatus.Base(), g_WUStatus.Base(), wuStatus.Count() * sizeof( wuStatus[0] ) );
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LeaveCriticalSection( &g_CS );
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PAINTSTRUCT ps;
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HDC hDC = BeginPaint( hwnd, &ps );
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for ( int iState=0; iState < ARRAYSIZE( hStateColors ); iState++ )
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{
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HGDIOBJ hOldObj = SelectObject( hDC, hStateColors[iState] );
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for ( int iWU=0; iWU < wuStatus.Count(); iWU++ )
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{
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if ( wuStatus[iWU].m_iState != iState )
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continue;
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RECT &rc = wuStatus[iWU].m_Rect;
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Rectangle( hDC, rc.left, rc.top, rc.right, rc.bottom );
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}
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SelectObject( hDC, hOldObj );
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DeleteObject( hStateColors[iState] );
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}
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EndPaint( hwnd, &ps );
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}
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break;
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case WM_SIZE:
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{
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int width = LOWORD( lParam );
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int height = HIWORD( lParam );
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g_LastSizeX = width;
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g_LastSizeY = height;
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// Figure out the rectangles for everything.
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int nWorkUnits = g_WUStatus.Count();
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// What is the max width of the grid elements so they will fit in the width and height.
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int testSize;
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for ( testSize=20; testSize > 1; testSize-- )
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{
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int nX = width / testSize;
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int nY = height / testSize;
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if ( nX * nY >= nWorkUnits )
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break;
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}
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static int minTestSize = 3;
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testSize = max( testSize, minTestSize );
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int xPos=0, yPos=0;
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for ( int i=0; i < nWorkUnits; i++ )
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{
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g_WUStatus[i].m_Rect.left = xPos;
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g_WUStatus[i].m_Rect.top = yPos;
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g_WUStatus[i].m_Rect.right = xPos + testSize;
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g_WUStatus[i].m_Rect.bottom = yPos + testSize;
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xPos += testSize;
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if ( (xPos+testSize) > width )
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{
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yPos += testSize;
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xPos = 0;
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}
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}
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}
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break;
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}
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return DefWindowProc( hwnd, uMsg, wParam, lParam );
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}
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static void CheckFlashTimers()
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{
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double flCurTime = Plat_FloatTime();
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EnterCriticalSection( &g_CS );
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// Check timers for the events that just happened (we show them in a brighter color if they just occurred).
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for ( int iWU=0; iWU < g_WUStatus.Count(); iWU++ )
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{
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CWUStatus &s = g_WUStatus[iWU];
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if ( s.m_iState == 2 || s.m_iState == 4 || s.m_iState == 6 )
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{
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if ( flCurTime > s.m_flTransitionTime )
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{
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s.m_iState -= 1;
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++g_nChanges;
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}
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}
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}
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LeaveCriticalSection( &g_CS );
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}
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static DWORD WINAPI ThreadProc( LPVOID lpParameter )
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{
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// Create the window.
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const char *pClassName = "VMPI_Tracker";
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// Register the application
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WNDCLASSEX WndClsEx;
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WndClsEx.cbSize = sizeof(WNDCLASSEX);
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WndClsEx.style = CS_HREDRAW | CS_VREDRAW;
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WndClsEx.lpfnWndProc = TrackerWindowProc;
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WndClsEx.cbClsExtra = 0;
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WndClsEx.cbWndExtra = 0;
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WndClsEx.hIcon = NULL;
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WndClsEx.hCursor = LoadCursor(NULL, IDC_ARROW);
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WndClsEx.hbrBackground = (HBRUSH)GetStockObject(WHITE_BRUSH);
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WndClsEx.lpszMenuName = NULL;
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WndClsEx.lpszClassName = pClassName;
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WndClsEx.hInstance = (HINSTANCE)GetCurrentProcess();
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WndClsEx.hIconSm = NULL;
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RegisterClassEx(&WndClsEx);
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// Create the window.
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g_hWnd = CreateWindow(
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pClassName,
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"VMPI Tracker",
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WS_OVERLAPPEDWINDOW,
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0, 0, g_LastSizeX, g_LastSizeY,
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NULL, NULL,
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(HINSTANCE)GetCurrentProcess(),
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NULL );
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ShowWindow( g_hWnd, SW_SHOW );
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// Tell the main thread we're ready.
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SetEvent( g_hCreateEvent );
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// Run our main loop.
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while ( WaitForSingleObject( g_hDestroyWindowEvent, 200 ) != WAIT_OBJECT_0 )
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{
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MSG msg;
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while ( PeekMessage( &msg, g_hWnd, 0, 0, PM_REMOVE ) )
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{
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TranslateMessage(&msg);
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DispatchMessage(&msg);
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}
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CheckFlashTimers();
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if ( g_nChanges != g_nLastDrawnChanges )
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InvalidateRect( g_hWnd, NULL, FALSE );
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}
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// Tell the main thread we're done.
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SetEvent( g_hDestroyWindowCompletedEvent );
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return 0;
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}
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static void Graphical_Start()
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{
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g_bUseGraphics = VMPI_IsParamUsed( mpi_Graphics );
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if ( !g_bUseGraphics )
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return;
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// Setup an event so we'll wait until the window is ready.
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if ( !g_hCreateEvent )
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{
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g_hCreateEvent = CreateEvent( 0, 0, 0, 0 );
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g_hDestroyWindowEvent = CreateEvent( 0, 0, 0, 0 );
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g_hDestroyWindowCompletedEvent = CreateEvent( 0, 0, 0, 0 );
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InitializeCriticalSection( &g_CS );
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}
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ResetEvent( g_hCreateEvent );
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ResetEvent( g_hDestroyWindowCompletedEvent );
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g_WUStatus.SetSize( g_WorkUnits.Count() );
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for ( int i=0; i < g_WUStatus.Count(); i++ )
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g_WUStatus[i].m_iState = 0;
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// Setup our thread.
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CreateThread( NULL, 0, ThreadProc, NULL, 0, NULL );
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// Wait until the event is signaled.
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WaitForSingleObject( g_hCreateEvent, INFINITE );
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}
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static void Graphical_WorkUnitSentToWorker( int iWorkUnit )
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{
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if ( !g_bUseGraphics )
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return;
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EnterCriticalSection( &g_CS );
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CWUStatus &s = g_WUStatus[iWorkUnit];
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if ( s.m_iState != 3 && s.m_iState != 4 && s.m_iState != 5 && s.m_iState != 6 )
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{
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s.m_iState = 2;
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s.m_flTransitionTime = Plat_FloatTime() + 0.1f;
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++g_nChanges;
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}
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LeaveCriticalSection( &g_CS );
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}
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static void Graphical_WorkUnitStarted( int iWorkUnit )
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{
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if ( !g_bUseGraphics )
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return;
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EnterCriticalSection( &g_CS );
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if ( g_WUStatus[iWorkUnit].m_iState != 3 && g_WUStatus[iWorkUnit].m_iState != 4 )
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{
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g_WUStatus[iWorkUnit].m_iState = 6;
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g_WUStatus[iWorkUnit].m_flTransitionTime = Plat_FloatTime() + 0.1f;
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++g_nChanges;
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}
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LeaveCriticalSection( &g_CS );
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}
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static void Graphical_WorkUnitCompleted( int iWorkUnit )
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{
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if ( !g_bUseGraphics )
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return;
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EnterCriticalSection( &g_CS );
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g_WUStatus[iWorkUnit].m_iState = 4;
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g_WUStatus[iWorkUnit].m_flTransitionTime = Plat_FloatTime() + 0.1f;
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++g_nChanges;
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LeaveCriticalSection( &g_CS );
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}
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static void Graphical_End()
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{
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if ( !g_bUseGraphics )
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return;
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SetEvent( g_hDestroyWindowEvent );
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WaitForSingleObject( g_hDestroyWindowCompletedEvent, INFINITE );
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}
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// ------------------------------------------------------------------------ //
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// Interface functions.
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// ------------------------------------------------------------------------ //
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void VMPITracker_Start( int nWorkUnits )
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{
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g_bTrackWorkUnitEvents = (VMPI_IsParamUsed( mpi_TrackEvents ) || VMPI_IsParamUsed( mpi_Graphics ));
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g_flJobStartTime = Plat_FloatTime();
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g_WorkUnits.Purge();
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if ( g_bTrackWorkUnitEvents )
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{
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g_WorkUnits.SetSize( nWorkUnits );
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}
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Graphical_Start();
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}
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void VMPITracker_WorkUnitSentToWorker( int iWorkUnit, int iWorker )
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{
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if ( g_bTrackWorkUnitEvents )
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{
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CWorkUnitEvent event;
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event.m_iEventType = EVENT_TYPE_SEND_WORK_UNIT;
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event.m_iWorker = iWorker;
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event.m_flTime = Plat_FloatTime();
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g_WorkUnits[iWorkUnit].m_Events.AddToTail( event );
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}
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Graphical_WorkUnitSentToWorker( iWorkUnit );
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}
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void VMPITracker_WorkUnitStarted( int iWorkUnit, int iWorker )
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{
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if ( g_bTrackWorkUnitEvents )
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{
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CWorkUnitEvent event;
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event.m_iEventType = EVENT_TYPE_WU_STARTED;
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event.m_iWorker = iWorker;
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event.m_flTime = Plat_FloatTime();
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g_WorkUnits[iWorkUnit].m_Events.AddToTail( event );
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}
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Graphical_WorkUnitStarted( iWorkUnit );
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}
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void VMPITracker_WorkUnitCompleted( int iWorkUnit, int iWorker )
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{
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if ( g_bTrackWorkUnitEvents )
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{
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CWorkUnitEvent event;
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event.m_iEventType = EVENT_TYPE_WU_COMPLETED;
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event.m_iWorker = iWorker;
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event.m_flTime = Plat_FloatTime();
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g_WorkUnits[iWorkUnit].m_Events.AddToTail( event );
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g_WorkUnits[iWorkUnit].m_iWorkerCompleted = iWorker;
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}
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Graphical_WorkUnitCompleted( iWorkUnit );
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}
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void VMPITracker_End()
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{
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g_WorkUnits.Purge();
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Graphical_End();
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}
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bool VMPITracker_WriteDebugFile( const char *pFilename )
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{
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FILE *fp = fopen( pFilename, "wt" );
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if ( fp )
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{
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fprintf( fp, "# work units: %d\n", g_WorkUnits.Count() );
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fprintf( fp, "# active work units: %d\n", CountActiveWorkUnits() );
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fprintf( fp, "\n" );
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fprintf( fp, "--- Events ---" );
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fprintf( fp, "\n" );
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fprintf( fp, "\n" );
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for ( int i=0; i < g_WorkUnits.Count(); i++ )
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{
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CWorkUnit *wu = &g_WorkUnits[i];
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if ( wu->m_iWorkerCompleted != -1 )
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continue;
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||
|
|
||
|
fprintf( fp, " work unit %d\n", i );
|
||
|
fprintf( fp, "\n" );
|
||
|
|
||
|
if ( wu->m_Events.Count() == 0 )
|
||
|
{
|
||
|
fprintf( fp, " *no events*\n" );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
for ( int iEvent=0; iEvent < wu->m_Events.Count(); iEvent++ )
|
||
|
{
|
||
|
CWorkUnitEvent *pEvent = &wu->m_Events[iEvent];
|
||
|
|
||
|
if ( pEvent->m_iEventType == EVENT_TYPE_WU_STARTED )
|
||
|
{
|
||
|
fprintf( fp, " started (by worker %s) %.1f seconds ago\n",
|
||
|
VMPI_GetMachineName( wu->m_Events[iEvent].m_iWorker ),
|
||
|
Plat_FloatTime() - wu->m_Events[iEvent].m_flTime );
|
||
|
}
|
||
|
else if ( pEvent->m_iEventType == EVENT_TYPE_SEND_WORK_UNIT )
|
||
|
{
|
||
|
fprintf( fp, " sent (to worker %s) %.1f seconds ago\n",
|
||
|
VMPI_GetMachineName( wu->m_Events[iEvent].m_iWorker ),
|
||
|
Plat_FloatTime() - wu->m_Events[iEvent].m_flTime );
|
||
|
}
|
||
|
else if ( pEvent->m_iEventType == EVENT_TYPE_WU_COMPLETED )
|
||
|
{
|
||
|
fprintf( fp, " completed (by worker %s) %.1f seconds ago\n",
|
||
|
VMPI_GetMachineName( wu->m_Events[iEvent].m_iWorker ),
|
||
|
Plat_FloatTime() - wu->m_Events[iEvent].m_flTime );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
fprintf( fp, "\n" );
|
||
|
}
|
||
|
|
||
|
fclose( fp );
|
||
|
return true;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
void VMPITracker_HandleDebugKeypresses()
|
||
|
{
|
||
|
if ( !g_bTrackWorkUnitEvents )
|
||
|
return;
|
||
|
|
||
|
if ( !kbhit() )
|
||
|
return;
|
||
|
|
||
|
static int iState = 0;
|
||
|
|
||
|
int key = toupper( getch() );
|
||
|
if ( iState == 0 )
|
||
|
{
|
||
|
if ( key == 'D' )
|
||
|
{
|
||
|
iState = 1;
|
||
|
Warning("\n\n"
|
||
|
"----------------------\n"
|
||
|
"1. Write debug file (ascending filenames).\n"
|
||
|
"2. Write debug file (c:\\vmpi_tracker_0.txt).\n"
|
||
|
"3. Invite debug workers (password: 'debugworker').\n"
|
||
|
"\n"
|
||
|
"0. Exit menu.\n"
|
||
|
"----------------------\n"
|
||
|
"\n"
|
||
|
);
|
||
|
}
|
||
|
}
|
||
|
else if ( iState == 1 )
|
||
|
{
|
||
|
if ( key == '1' )
|
||
|
{
|
||
|
iState = 0;
|
||
|
|
||
|
int nMaxTries = 128;
|
||
|
char filename[512];
|
||
|
int iFile = 1;
|
||
|
for ( iFile; iFile < nMaxTries; iFile++ )
|
||
|
{
|
||
|
Q_snprintf( filename, sizeof( filename ), "c:\\vmpi_tracker_%d.txt", iFile );
|
||
|
if ( _access( filename, 0 ) != 0 )
|
||
|
break;
|
||
|
}
|
||
|
if ( iFile == nMaxTries )
|
||
|
{
|
||
|
Warning( "** Please delete c:\\vmpi_tracker_*.txt and try again.\n" );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if ( VMPITracker_WriteDebugFile( filename ) )
|
||
|
Warning( "Wrote %s successfully.\n", filename );
|
||
|
else
|
||
|
Warning( "Failed to write %s successfully.\n", filename );
|
||
|
}
|
||
|
}
|
||
|
else if ( key == '2' )
|
||
|
{
|
||
|
iState = 0;
|
||
|
|
||
|
const char *filename = "c:\\vmpi_tracker_0.txt";
|
||
|
if ( VMPITracker_WriteDebugFile( filename ) )
|
||
|
Warning( "Wrote %s successfully.\n", filename );
|
||
|
else
|
||
|
Warning( "Failed to write %s successfully.\n", filename );
|
||
|
}
|
||
|
else if ( key == '3' )
|
||
|
{
|
||
|
iState = 0;
|
||
|
Warning( "\nInviting debug workers with password 'debugworker'...\nGo ahead and connect them.\n" );
|
||
|
VMPI_InviteDebugWorkers();
|
||
|
}
|
||
|
else if ( key == '0' )
|
||
|
{
|
||
|
iState = 0;
|
||
|
Warning( "\n\nExited menu.\n\n" );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|