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397 lines
9.4 KiB
397 lines
9.4 KiB
5 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//=============================================================================//
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// cstm1dlg.cpp : implementation file
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//
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#include "stdafx.h"
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#include "valvelib.h"
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#include "cstm1dlg.h"
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#include "valvelibaw.h"
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#ifdef _PSEUDO_DEBUG
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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/////////////////////////////////////////////////////////////////////////////
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// CCustom1Dlg dialog
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CCustom1Dlg::CCustom1Dlg()
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: CAppWizStepDlg(CCustom1Dlg::IDD)
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{
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//{{AFX_DATA_INIT(CCustom1Dlg)
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m_RootPath = _T("");
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m_TargetPath = _T("");
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m_ProjectType = -1;
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m_ToolProject = FALSE;
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m_ImplibPath = _T("");
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m_PublicProject = FALSE;
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m_ConsoleApp = FALSE;
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m_PublishImportLib = FALSE;
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m_SrcPath = _T("");
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//}}AFX_DATA_INIT
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m_ProjectType = 0;
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m_PublicProject = TRUE;
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m_SrcPath = "src";
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}
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void CCustom1Dlg::DoDataExchange(CDataExchange* pDX)
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{
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if (pDX->m_bSaveAndValidate == 0)
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{
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// Refresh the paths based on project information...
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if (m_RootPath.GetLength() == 0)
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{
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if (!Valvelibaw.m_Dictionary.Lookup("FULL_DIR_PATH", m_RootPath))
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m_RootPath = "u:\\hl2\\";
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m_RootPath.MakeLower();
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m_ToolProject = (m_RootPath.Find( "util" ) >= 0);
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int idx = m_RootPath.Find( m_SrcPath ); // look for src tree
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if (idx >= 0)
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{
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m_RootPath = m_RootPath.Left( idx );
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}
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m_TargetPath = m_RootPath;
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m_TargetPath += m_SrcPath;
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m_TargetPath += "\\lib\\public\\";
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m_ImplibPath = "unused";
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EnableCheckboxes();
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}
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}
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CAppWizStepDlg::DoDataExchange(pDX);
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//{{AFX_DATA_MAP(CCustom1Dlg)
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DDX_Text(pDX, IDC_EDIT_ROOT_PATH, m_RootPath);
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DDX_Text(pDX, IDC_EDIT_TARGET_PATH, m_TargetPath);
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DDX_CBIndex(pDX, IDC_SELECT_PROJECT_TYPE, m_ProjectType);
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DDX_Check(pDX, IDC_CHECK_TOOL, m_ToolProject);
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DDX_Text(pDX, IDC_EDIT_IMPLIB_PATH, m_ImplibPath);
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DDX_Check(pDX, IDC_CHECK_PUBLIC, m_PublicProject);
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DDX_Check(pDX, IDC_CHECK_CONSOLE_APP, m_ConsoleApp);
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DDX_Check(pDX, IDC_CHECK_PUBLISH_IMPORT, m_PublishImportLib);
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DDX_Text(pDX, IDC_EDIT_SRC_PATH, m_SrcPath);
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//}}AFX_DATA_MAP
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}
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static void FixupPath( CString& path )
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{
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int idx;
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idx = path.Find("/");
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while (idx >= 0)
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{
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path.SetAt(idx, '\\' );
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idx = path.Find("/");
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}
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bool hasTerminatingSlash = ( path.Right(1).Find("\\") >= 0 );
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if (!hasTerminatingSlash)
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path += '\\';
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path.MakeLower();
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}
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static int CountSlashes( CString& path )
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{
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int count = 0;
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int idx = path.Find("\\", 0);
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while (idx >= 0)
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{
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++count;
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idx = path.Find("\\", idx+1 );
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}
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return count;
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}
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bool CCustom1Dlg::ComputeRelativePath( )
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{
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if ( m_RootPath.GetAt(1) != ':' )
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{
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MessageBox( "Error! The root path must specify a drive!", "Bogus Root Path!", MB_ICONERROR | MB_OK );
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return false;
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}
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if ( m_TargetPath.GetAt(1) != ':' )
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{
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MessageBox( "Error! The target path must specify a drive!", "Bogus Target Path!", MB_ICONERROR | MB_OK );
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return false;
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}
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CString sourcePath;
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if (!Valvelibaw.m_Dictionary.Lookup("FULL_DIR_PATH", sourcePath ))
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{
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MessageBox( "I can't seem to find the source path!??!", "Umm... Get Brian", MB_ICONERROR | MB_OK );
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return false;
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}
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FixupPath( m_RootPath );
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FixupPath( m_TargetPath );
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FixupPath( sourcePath );
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CString srcRootPath = m_RootPath;
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srcRootPath += m_SrcPath;
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srcRootPath += "\\";
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FixupPath( srcRootPath );
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if (sourcePath.Find( srcRootPath ) != 0)
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{
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MessageBox( "Error! The source path must lie under the root source path!", "Bogus Root Path!", MB_ICONERROR | MB_OK );
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return false;
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}
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if (m_TargetPath.Find( m_RootPath ) != 0)
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{
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MessageBox( "Error! The target path must lie under the root path!", "Bogus Target Path!", MB_ICONERROR | MB_OK );
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return false;
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}
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int rootLen = m_RootPath.GetLength();
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int rootSrcLen = srcRootPath.GetLength();
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int sourceLen = sourcePath.GetLength();
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int targetLen = m_TargetPath.GetLength();
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CString relativePath = m_TargetPath.Right( targetLen - rootLen );
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// Now that we've got the relative source path,
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// find out how many slashes are in it;
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// that'll tell us how many paths to back up....
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int i;
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CString relativeSourcePath = sourcePath.Right( sourceLen - rootLen );
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int numSlashes = CountSlashes(relativeSourcePath);
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CString targetRelativePath;
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for ( i = 0; i < numSlashes; ++i )
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{
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targetRelativePath += "..\\";
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}
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// Now that we've got the relative source path,
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// find out how many slashes are in it;
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// that'll tell us how many paths to back up....
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CString rootSrcToProj = sourcePath.Right( sourceLen - rootSrcLen );
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numSlashes = CountSlashes(rootSrcToProj);
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CString projToRootSrc;
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for ( i = 0; i < numSlashes; ++i )
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{
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projToRootSrc += "..\\";
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}
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Valvelibaw.m_Dictionary["VALVE_ROOT_RELATIVE_PATH"] = targetRelativePath;
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Valvelibaw.m_Dictionary["VALVE_SRC_RELATIVE_PATH"] = projToRootSrc;
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targetRelativePath += relativePath;
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Valvelibaw.m_Dictionary["VALVE_ROOT_PATH"] = m_RootPath;
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Valvelibaw.m_Dictionary["VALVE_ROOT_SRC_PATH"] = srcRootPath;
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Valvelibaw.m_Dictionary["VALVE_TARGET_PATH"] = m_TargetPath;
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Valvelibaw.m_Dictionary["VALVE_RELATIVE_PATH"] = targetRelativePath;
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if (m_ToolProject)
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Valvelibaw.m_Dictionary["VALVE_TOOL"] = "1";
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if (m_PublicProject && (m_ProjectType != 2))
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Valvelibaw.m_Dictionary["VALVE_PUBLIC_PROJECT"] = "1";
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if (m_PublishImportLib && (m_ProjectType == 1))
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Valvelibaw.m_Dictionary["VALVE_PUBLISH_IMPORT_LIB"] = "1";
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// Import libraries
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if (m_ProjectType == 1)
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{
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if ( m_ImplibPath.GetAt(1) != ':' )
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{
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MessageBox( "Error! The import library path must specify a drive!", "Bogus Import Library Path!", MB_ICONERROR | MB_OK );
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return false;
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}
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if (m_ImplibPath.Find( srcRootPath ) != 0)
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{
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MessageBox( "Error! The import library path must lie under the root src path!", "Bogus Target Path!", MB_ICONERROR | MB_OK );
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return false;
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}
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int implibLen = m_ImplibPath.GetLength();
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relativePath = m_ImplibPath.Right( implibLen - rootSrcLen );
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int numSlashes = CountSlashes(rootSrcToProj);
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CString implibRelativePath;
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for (int i = 0; i < numSlashes; ++i )
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{
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implibRelativePath += "..\\";
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}
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implibRelativePath += relativePath;
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Valvelibaw.m_Dictionary["VALVE_IMPLIB_PATH"] = m_ImplibPath;
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Valvelibaw.m_Dictionary["VALVE_IMPLIB_RELATIVE_PATH"] = implibRelativePath;
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}
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return true;
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}
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// This is called whenever the user presses Next, Back, or Finish with this step
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// present. Do all validation & data exchange from the dialog in this function.
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BOOL CCustom1Dlg::OnDismiss()
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{
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if (!UpdateData(TRUE))
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return FALSE;
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if (!ComputeRelativePath())
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return FALSE;
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switch( m_ProjectType )
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{
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case 0:
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Valvelibaw.m_Dictionary["VALVE_TARGET_TYPE"] = "lib";
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Valvelibaw.m_Dictionary["PROJTYPE_LIB"] = "1";
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break;
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case 1:
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Valvelibaw.m_Dictionary["VALVE_TARGET_TYPE"] = "dll";
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Valvelibaw.m_Dictionary["PROJTYPE_DLL"] = "1";
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break;
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case 2:
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Valvelibaw.m_Dictionary["VALVE_TARGET_TYPE"] = "exe";
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if (m_ConsoleApp)
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{
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Valvelibaw.m_Dictionary["PROJTYPE_CON"] = "1";
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}
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break;
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}
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return TRUE; // return FALSE if the dialog shouldn't be dismissed
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}
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BEGIN_MESSAGE_MAP(CCustom1Dlg, CAppWizStepDlg)
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//{{AFX_MSG_MAP(CCustom1Dlg)
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ON_CBN_SELCHANGE(IDC_SELECT_PROJECT_TYPE, OnSelchangeSelectProjectType)
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ON_EN_CHANGE(IDC_EDIT_ROOT_PATH, OnChangeEditRootPath)
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ON_BN_CLICKED(IDC_CHECK_PUBLIC, OnCheckPublic)
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ON_BN_CLICKED(IDC_CHECK_TOOL, OnCheckTool)
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ON_BN_CLICKED(IDC_CHECK_PUBLISH_IMPORT, OnCheckPublishImport)
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ON_EN_CHANGE(IDC_EDIT_SRC_PATH, OnChangeEditSrcPath)
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// CCustom1Dlg message handlers
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void CCustom1Dlg::RecomputeTargetPath()
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{
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bool hasTerminatingSlash = ( m_RootPath.Right(1).FindOneOf("\\/") >= 0 );
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m_TargetPath = m_RootPath;
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if (!hasTerminatingSlash)
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m_TargetPath += '\\';
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m_ImplibPath = m_TargetPath;
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switch( m_ProjectType )
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{
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case 0:
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// static library
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m_TargetPath += m_SrcPath;
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m_TargetPath += m_PublicProject ? "\\lib\\public\\" : "\\lib\\common\\";
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m_ImplibPath = "unused";
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break;
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case 1:
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m_TargetPath += "bin\\";
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m_ImplibPath += m_SrcPath;
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m_ImplibPath += m_PublicProject ? "\\lib\\public\\" : "\\lib\\common\\";
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break;
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case 2:
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m_TargetPath += "bin\\";
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m_ImplibPath = "unused";
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break;
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}
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UpdateData(FALSE);
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}
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void CCustom1Dlg::EnableCheckboxes()
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{
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CWnd* pConsoleApp = GetDlgItem(IDC_CHECK_CONSOLE_APP);
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CWnd* pPublishImport = GetDlgItem(IDC_CHECK_PUBLISH_IMPORT);
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CWnd* pImportLib = GetDlgItem(IDC_EDIT_IMPLIB_PATH);
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switch (m_ProjectType)
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{
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case 0:
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pConsoleApp->EnableWindow( false );
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pPublishImport->EnableWindow( false );
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pImportLib->EnableWindow( false );
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break;
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case 1:
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pConsoleApp->EnableWindow( false );
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pPublishImport->EnableWindow( true );
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pImportLib->EnableWindow( m_PublishImportLib );
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break;
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case 2:
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pConsoleApp->EnableWindow( true );
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pPublishImport->EnableWindow( false );
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pImportLib->EnableWindow( false );
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break;
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}
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}
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void CCustom1Dlg::OnSelchangeSelectProjectType()
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{
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if (!UpdateData(TRUE))
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return;
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RecomputeTargetPath();
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EnableCheckboxes();
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}
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void CCustom1Dlg::OnChangeEditRootPath()
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{
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if (!UpdateData(TRUE))
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return;
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RecomputeTargetPath();
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}
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void CCustom1Dlg::OnCheckPublic()
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{
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if (!UpdateData(TRUE))
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return;
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RecomputeTargetPath();
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}
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void CCustom1Dlg::OnCheckTool()
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{
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if (!UpdateData(TRUE))
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return;
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RecomputeTargetPath();
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}
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void CCustom1Dlg::OnCheckPublishImport()
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{
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if (!UpdateData(TRUE))
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return;
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EnableCheckboxes();
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}
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void CCustom1Dlg::OnChangeEditSrcPath()
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{
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if (!UpdateData(TRUE))
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return;
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RecomputeTargetPath();
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}
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