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66 lines
1.7 KiB
66 lines
1.7 KiB
5 years ago
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//-----------------------------------------------------------------------------
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// BUGREPORTER_PUBLIC.VPC
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//
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// Project Script
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//-----------------------------------------------------------------------------
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$Macro SRCDIR "..\.."
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$Macro OUTBINDIR "$SRCDIR\..\game\bin"
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$Include "$SRCDIR\vpc_scripts\source_dll_base.vpc"
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$Configuration
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{
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$Compiler
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{
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$AdditionalIncludeDirectories "$BASE,..\common"
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$PreprocessorDefinitions "$BASE;bugreporter_public_EXPORTS"
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}
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$Linker
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{
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$AdditionalDependencies "$BASE Ws2_32.lib odbc32.lib odbccp32.lib" [$WIN32]
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$SystemLibraries "iconv" [$OSXALL]
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}
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}
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$Project "Bugreporter_public"
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{
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$Folder "Source Files"
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{
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$File "$SRCDIR\public\blockingudpsocket.cpp"
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$File "bugreporter_public.cpp"
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$File "bugreporter_upload.cpp"
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$File "$SRCDIR\public\mathlib\IceKey.H"
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}
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$Folder "Header Files"
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{
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$File "$SRCDIR\public\tier0\basetypes.h"
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$File "$SRCDIR\public\blockingudpsocket.h"
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$File "$SRCDIR\public\Color.h"
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$File "$SRCDIR\public\tier0\commonmacros.h"
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$File "$SRCDIR\public\tier0\dbg.h"
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$File "$SRCDIR\public\tier0\fasttimer.h"
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$File "$SRCDIR\public\filesystem.h"
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$File "$SRCDIR\public\appframework\IAppSystem.h"
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$File "$SRCDIR\public\vstdlib\IKeyValuesSystem.h"
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$File "$SRCDIR\public\tier0\mem.h"
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$File "$SRCDIR\public\tier0\memdbgoff.h"
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$File "$SRCDIR\public\tier0\memdbgon.h"
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$File "$SRCDIR\public\tier0\platform.h"
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$File "$SRCDIR\public\tier0\protected_things.h"
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$File "$SRCDIR\public\string_t.h"
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$File "$SRCDIR\public\tier1\strtools.h"
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$File "$SRCDIR\public\tier1\utlmemory.h"
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$File "$SRCDIR\public\tier1\utlrbtree.h"
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$File "$SRCDIR\public\vstdlib\vstdlib.h"
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}
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$Folder "Link Libraries"
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{
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$Lib mathlib
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}
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}
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