You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
35 lines
1.3 KiB
35 lines
1.3 KiB
5 years ago
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose: Add a specially formatted string to each debug library of the form
|
||
|
// "%LIBNAME%.lib is built debug!". We can search for this string via
|
||
|
// a Perforce trigger to ensure that debug LIBs are not checked in.
|
||
|
//
|
||
|
// Also added a global int that is emitted only in release builds so
|
||
|
// that release DLLs and EXEs can ensure that they are linking to
|
||
|
// release versions of LIBs at link time. The global int adhere to the
|
||
|
// naming convention "%LIBNAME%_lib_is_a_release_build".
|
||
|
//
|
||
|
// To take advantage of this pattern a DLL or EXE should add code
|
||
|
// at global scope similar to the following in one of its modules:
|
||
|
//
|
||
|
// #if !defined(_DEBUG)
|
||
|
// extern int bitmap_lib_is_a_release_build;
|
||
|
//
|
||
|
// void DebugTestFunction()
|
||
|
// {
|
||
|
// bitmap_lib_is_a_release_build = 0;
|
||
|
// }
|
||
|
// #endif
|
||
|
//
|
||
|
//=============================================================================//
|
||
|
|
||
|
#if defined(DEBUG) || defined(_DEBUG)
|
||
|
#define _DEBUGONLYSTRING(x) #x
|
||
|
#define DEBUGONLYSTRING(x) _DEBUGONLYSTRING(x)
|
||
|
static volatile char const *pDebugString = DEBUGONLYSTRING(LIBNAME) ".lib is built debug!";
|
||
|
#else
|
||
|
#define _RELONLYINT(x) int x ## _lib_is_a_release_build = 0
|
||
|
#define RELONLYINT(x) _RELONLYINT(x)
|
||
|
RELONLYINT(LIBNAME);
|
||
|
#endif
|