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96 lines
2.3 KiB
96 lines
2.3 KiB
5 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#include "cbase.h"
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#include "scratchpad_gamedll_helpers.h"
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#include "iscratchpad3d.h"
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#include "player.h"
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#include "collisionproperty.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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void ScratchPad_DrawWorldToScratchPad(
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IScratchPad3D *pPad,
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unsigned long flags )
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{
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pPad->SetRenderState( IScratchPad3D::RS_FillMode, IScratchPad3D::FillMode_Wireframe );
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if ( flags & SPDRAWWORLD_DRAW_WORLD )
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{
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engine->DrawMapToScratchPad( pPad, 0 );
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}
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if ( flags & (SPDRAWWORLD_DRAW_PLAYERS | SPDRAWWORLD_DRAW_ENTITIES) )
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{
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CBaseEntity *pCur = gEntList.FirstEnt();
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while ( pCur )
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{
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bool bPlayer = ( dynamic_cast< CBasePlayer* >( pCur ) != 0 );
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if ( (bPlayer && !( flags & SPDRAWWORLD_DRAW_PLAYERS )) ||
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(!bPlayer && !( flags & SPDRAWWORLD_DRAW_ENTITIES )) )
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{
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pCur = gEntList.NextEnt( pCur );
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continue;
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}
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ScratchPad_DrawEntityToScratchPad(
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pPad,
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flags,
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pCur,
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bPlayer ? Vector( 1.0, 0.5, 0 ) : Vector( 0.3, 0.3, 1.0 )
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);
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pCur = gEntList.NextEnt( pCur );
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}
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}
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}
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void ScratchPad_DrawEntityToScratchPad(
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IScratchPad3D *pPad,
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unsigned long flags,
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CBaseEntity *pEnt,
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const Vector &vColor )
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{
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// Draw the entity's bbox [todo: draw OBBs here too].
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Vector mins, maxs;
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pEnt->CollisionProp()->WorldSpaceAABB( &mins, &maxs );
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pPad->DrawWireframeBox( mins, maxs, vColor );
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// Draw the edict's index or class?
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char str[512];
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str[0] = 0;
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if ( flags & SPDRAWWORLD_DRAW_EDICT_INDICES )
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{
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char tempStr[512];
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Q_snprintf( tempStr, sizeof( tempStr ), "edict: %d", pEnt->entindex() );
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Q_strncat( str, tempStr, sizeof( str ), COPY_ALL_CHARACTERS );
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}
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if ( flags & SPDRAWWORLD_DRAW_ENTITY_CLASSNAMES )
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{
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if ( str[0] != 0 )
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Q_strncat( str, ", ", sizeof( str ), COPY_ALL_CHARACTERS );
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char tempStr[512];
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Q_snprintf( tempStr, sizeof( tempStr ), "class: %s", pEnt->GetClassname() );
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Q_strncat( str, tempStr, sizeof( str ), COPY_ALL_CHARACTERS );
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}
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if ( str[0] != 0 )
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{
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CTextParams params;
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params.m_vPos = (mins + maxs) * 0.5f;
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params.m_bCentered = true;
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params.m_flLetterWidth = 2;
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pPad->DrawText( str, params );
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}
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}
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