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187 lines
5.3 KiB
187 lines
5.3 KiB
5 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose: Implementation of IEditorTexture interface for placeholder textures.
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// Placeholder textures are used for textures that are referenced in
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// the map file but not found in storage.
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//
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//=============================================================================//
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#include "stdafx.h"
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#include <process.h>
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#include <afxtempl.h>
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#include <io.h>
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#include <sys\stat.h>
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#include <fcntl.h>
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#include "DummyTexture.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include <tier0/memdbgon.h>
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//-----------------------------------------------------------------------------
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// Purpose: Constructor.
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//-----------------------------------------------------------------------------
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CDummyTexture::CDummyTexture(const char *pszName, TEXTUREFORMAT eFormat)
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{
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if (pszName != NULL)
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{
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strcpy(m_szName, pszName);
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}
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else
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{
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strcpy(m_szName, "Missing texture");
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}
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m_eTextureFormat = eFormat;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Destructor.
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//-----------------------------------------------------------------------------
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CDummyTexture::~CDummyTexture()
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{
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}
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//-----------------------------------------------------------------------------
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// Purpose: Returns an empty string, since we have no source file.
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//-----------------------------------------------------------------------------
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const char *CDummyTexture::GetFileName() const
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{
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static char *pszEmpty = "";
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return(pszEmpty);
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}
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//-----------------------------------------------------------------------------
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// Purpose: Returns a string of comma delimited keywords associated with this
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// material.
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// Input : pszKeywords - Buffer to receive keywords, NULL to query string length.
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// Output : Returns the number of characters in the keyword string.
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//-----------------------------------------------------------------------------
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int CDummyTexture::GetKeywords(char *pszKeywords) const
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{
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if (pszKeywords != NULL)
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{
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*pszKeywords = '\0';
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}
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return(0);
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : *pszName -
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// Output :
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//-----------------------------------------------------------------------------
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// dvs: move into a common place for CWADTexture & CDummyTexture
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int CDummyTexture::GetShortName(char *pszName) const
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{
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char szBuf[MAX_PATH];
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if (pszName == NULL)
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{
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pszName = szBuf;
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}
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if (m_eTextureFormat == tfWAL)
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{
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const char *psz = strstr(m_szName, "textures");
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if (psz == NULL)
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{
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psz = m_szName;
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}
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else
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{
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psz += strlen("textures\\");
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}
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strcpy(pszName, psz);
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// remove extension
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char *pszExtension = strstr(pszName, ".wal");
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if (pszExtension)
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{
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*pszExtension = 0;
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}
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}
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else
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{
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strcpy(pszName, m_szName);
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}
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return(strlen(pszName));
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}
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//-----------------------------------------------------------------------------
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// Purpose: If the buffer pointer passed in is not NULL, copies the image data
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// in RGB format to the buffer
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// Input : pImageRGB - Pointer to buffer that receives the image data. If the
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// pointer is NULL, no data is copied, only the data size is returned.
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// Output : Returns a the size of the RGB image in bytes.
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//-----------------------------------------------------------------------------
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int CDummyTexture::GetImageDataRGB( void *pImageRGB )
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{
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return(0);
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}
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//-----------------------------------------------------------------------------
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// Purpose: If the buffer pointer passed in is not NULL, copies the image data
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// in RGBA format to the buffer
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// Input : pImageRGBA - Pointer to buffer that receives the image data. If the
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// pointer is NULL, no data is copied, only the data size is returned.
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// Output : Returns a the size of the RGBA image in bytes.
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//-----------------------------------------------------------------------------
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int CDummyTexture::GetImageDataRGBA( void *pImageRGBA )
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{
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return(0);
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : size -
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//-----------------------------------------------------------------------------
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void CDummyTexture::GetSize( SIZE &size ) const
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{
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size.cx = 0;
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size.cy = 0;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Renders "No Image" into a device context as a placeholder for the
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// missing texture.
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// Input : pDC -
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// rect -
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// iFontHeight -
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// dwFlags -
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//-----------------------------------------------------------------------------
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void CDummyTexture::Draw(CDC *pDC, RECT &rect, int iFontHeight, int iIconHeight, DrawTexData_t &DrawTexData)
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{
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CFont *pOldFont = (CFont *)pDC->SelectStockObject(ANSI_VAR_FONT);
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COLORREF crText = pDC->SetTextColor(RGB(0xff, 0xff, 0xff));
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COLORREF crBack = pDC->SetBkColor(RGB(0, 0, 0));
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pDC->FillRect(&rect, CBrush::FromHandle(HBRUSH(GetStockObject(BLACK_BRUSH))));
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pDC->TextOut(rect.left + 2, rect.top + 2, "No Image", 8);
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pDC->SelectObject(pOldFont);
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pDC->SetTextColor(crText);
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pDC->SetBkColor(crBack);
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}
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//-----------------------------------------------------------------------------
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// Purpose: Loads this texture from disk if it is not already loaded.
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// Output : Returns true on success, false on failure.
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//-----------------------------------------------------------------------------
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bool CDummyTexture::Load( void )
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{
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return(true);
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}
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