You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
1115 lines
33 KiB
1115 lines
33 KiB
5 years ago
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose:
|
||
|
//
|
||
|
//=============================================================================//
|
||
|
|
||
|
#include "cbase.h"
|
||
|
#include "ai_hint.h"
|
||
|
#include "env_headcrabcanister_shared.h"
|
||
|
#include "explode.h"
|
||
|
#include "beam_shared.h"
|
||
|
#include "SpriteTrail.h"
|
||
|
#include "ar2_explosion.h"
|
||
|
#include "SkyCamera.h"
|
||
|
#include "smoke_trail.h"
|
||
|
#include "ai_basenpc.h"
|
||
|
#include "npc_headcrab.h"
|
||
|
#include "ai_motor.h"
|
||
|
|
||
|
// memdbgon must be the last include file in a .cpp file!!!
|
||
|
#include "tier0/memdbgon.h"
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Models!
|
||
|
//-----------------------------------------------------------------------------
|
||
|
#define ENV_HEADCRABCANISTER_MODEL "models/props_combine/headcrabcannister01a.mdl"
|
||
|
#define ENV_HEADCRABCANISTER_BROKEN_MODEL "models/props_combine/headcrabcannister01b.mdl"
|
||
|
#define ENV_HEADCRABCANISTER_SKYBOX_MODEL "models/props_combine/headcrabcannister01a_skybox.mdl"
|
||
|
#define ENV_HEADCRABCANISTER_INCOMING_SOUND_TIME 1.0f
|
||
|
|
||
|
ConVar sk_env_headcrabcanister_shake_amplitude( "sk_env_headcrabcanister_shake_amplitude", "50" );
|
||
|
ConVar sk_env_headcrabcanister_shake_radius( "sk_env_headcrabcanister_shake_radius", "1024" );
|
||
|
ConVar sk_env_headcrabcanister_shake_radius_vehicle( "sk_env_headcrabcanister_shake_radius_vehicle", "2500" );
|
||
|
|
||
|
#define ENV_HEADCRABCANISTER_TRAIL_TIME 3.0f
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Spawn flags
|
||
|
//-----------------------------------------------------------------------------
|
||
|
enum
|
||
|
{
|
||
|
SF_NO_IMPACT_SOUND = 0x1,
|
||
|
SF_NO_LAUNCH_SOUND = 0x2,
|
||
|
SF_START_IMPACTED = 0x1000,
|
||
|
SF_LAND_AT_INITIAL_POSITION = 0x2000,
|
||
|
SF_WAIT_FOR_INPUT_TO_OPEN = 0x4000,
|
||
|
SF_WAIT_FOR_INPUT_TO_SPAWN_HEADCRABS = 0x8000,
|
||
|
SF_NO_SMOKE = 0x10000,
|
||
|
SF_NO_SHAKE = 0x20000,
|
||
|
SF_REMOVE_ON_IMPACT = 0x40000,
|
||
|
SF_NO_IMPACT_EFFECTS = 0x80000,
|
||
|
};
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Headcrab types
|
||
|
//-----------------------------------------------------------------------------
|
||
|
static const char *s_pHeadcrabClass[] =
|
||
|
{
|
||
|
"npc_headcrab",
|
||
|
"npc_headcrab_fast",
|
||
|
"npc_headcrab_poison",
|
||
|
};
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Context think
|
||
|
//-----------------------------------------------------------------------------
|
||
|
static const char *s_pOpenThinkContext = "OpenThink";
|
||
|
static const char *s_pHeadcrabThinkContext = "HeadcrabThink";
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// HeadcrabCanister Class
|
||
|
//-----------------------------------------------------------------------------
|
||
|
class CEnvHeadcrabCanister : public CBaseAnimating
|
||
|
{
|
||
|
DECLARE_CLASS( CEnvHeadcrabCanister, CBaseAnimating );
|
||
|
DECLARE_DATADESC();
|
||
|
DECLARE_SERVERCLASS();
|
||
|
|
||
|
public:
|
||
|
|
||
|
// Initialization
|
||
|
CEnvHeadcrabCanister();
|
||
|
|
||
|
virtual void Precache( void );
|
||
|
virtual void Spawn( void );
|
||
|
virtual void UpdateOnRemove();
|
||
|
|
||
|
virtual void SetTransmit( CCheckTransmitInfo *pInfo, bool bAlways );
|
||
|
|
||
|
private:
|
||
|
void InputFireCanister( inputdata_t &inputdata );
|
||
|
void InputOpenCanister( inputdata_t &inputdata );
|
||
|
void InputSpawnHeadcrabs( inputdata_t &inputdata );
|
||
|
void InputStopSmoke( inputdata_t &inputdata );
|
||
|
|
||
|
// Think(s)
|
||
|
void HeadcrabCanisterSkyboxThink( void );
|
||
|
void HeadcrabCanisterWorldThink( void );
|
||
|
void HeadcrabCanisterSpawnHeadcrabThink();
|
||
|
void HeadcrabCanisterSkyboxOnlyThink( void );
|
||
|
void HeadcrabCanisterSkyboxRestartThink( void );
|
||
|
void WaitForOpenSequenceThink();
|
||
|
|
||
|
// Place the canister in the world
|
||
|
CSkyCamera* PlaceCanisterInWorld();
|
||
|
|
||
|
// Check for impacts
|
||
|
void TestForCollisionsAgainstEntities( const Vector &vecEndPosition );
|
||
|
void TestForCollisionsAgainstWorld( const Vector &vecEndPosition );
|
||
|
|
||
|
// Figure out where we enter the world
|
||
|
void ComputeWorldEntryPoint( Vector *pStartPosition, QAngle *pStartAngles, Vector *pStartDirection );
|
||
|
|
||
|
// Blows up!
|
||
|
void Detonate( void );
|
||
|
|
||
|
// Landed!
|
||
|
void SetLanded( void );
|
||
|
void Landed( void );
|
||
|
|
||
|
// Open!
|
||
|
void OpenCanister( void );
|
||
|
void CanisterFinishedOpening();
|
||
|
|
||
|
// Set up the world model
|
||
|
void SetupWorldModel();
|
||
|
|
||
|
// Start spawning headcrabs
|
||
|
void StartSpawningHeadcrabs( float flDelay );
|
||
|
|
||
|
private:
|
||
|
CNetworkVar( bool, m_bLanded );
|
||
|
|
||
|
CNetworkVarEmbedded( CEnvHeadcrabCanisterShared, m_Shared );
|
||
|
CHandle<CSpriteTrail> m_hTrail;
|
||
|
CHandle<SmokeTrail> m_hSmokeTrail;
|
||
|
int m_nHeadcrabType;
|
||
|
int m_nHeadcrabCount;
|
||
|
Vector m_vecImpactPosition;
|
||
|
float m_flDamageRadius;
|
||
|
float m_flDamage;
|
||
|
bool m_bIncomingSoundStarted;
|
||
|
bool m_bHasDetonated;
|
||
|
bool m_bLaunched;
|
||
|
bool m_bOpened;
|
||
|
float m_flSmokeLifetime;
|
||
|
string_t m_iszLaunchPositionName;
|
||
|
|
||
|
COutputEHANDLE m_OnLaunched;
|
||
|
COutputEvent m_OnImpacted;
|
||
|
COutputEvent m_OnOpened;
|
||
|
|
||
|
// Only for skybox only cannisters.
|
||
|
float m_flMinRefireTime;
|
||
|
float m_flMaxRefireTime;
|
||
|
int m_nSkyboxCannisterCount;
|
||
|
};
|
||
|
|
||
|
|
||
|
//=============================================================================
|
||
|
//
|
||
|
// HeadcrabCanister Functions
|
||
|
//
|
||
|
|
||
|
LINK_ENTITY_TO_CLASS( env_headcrabcanister, CEnvHeadcrabCanister );
|
||
|
|
||
|
BEGIN_DATADESC( CEnvHeadcrabCanister )
|
||
|
|
||
|
DEFINE_FIELD( m_bLanded, FIELD_BOOLEAN ),
|
||
|
DEFINE_EMBEDDED( m_Shared ),
|
||
|
DEFINE_FIELD( m_hTrail, FIELD_EHANDLE ),
|
||
|
DEFINE_FIELD( m_hSmokeTrail, FIELD_EHANDLE ),
|
||
|
DEFINE_KEYFIELD( m_nHeadcrabType, FIELD_INTEGER, "HeadcrabType" ),
|
||
|
DEFINE_KEYFIELD( m_nHeadcrabCount, FIELD_INTEGER, "HeadcrabCount" ),
|
||
|
DEFINE_KEYFIELD( m_flSmokeLifetime, FIELD_FLOAT, "SmokeLifetime" ),
|
||
|
DEFINE_KEYFIELD( m_iszLaunchPositionName, FIELD_STRING, "LaunchPositionName" ),
|
||
|
DEFINE_FIELD( m_vecImpactPosition, FIELD_POSITION_VECTOR ),
|
||
|
DEFINE_FIELD( m_bIncomingSoundStarted, FIELD_BOOLEAN ),
|
||
|
DEFINE_FIELD( m_bHasDetonated, FIELD_BOOLEAN ),
|
||
|
DEFINE_FIELD( m_bLaunched, FIELD_BOOLEAN ),
|
||
|
DEFINE_FIELD( m_bOpened, FIELD_BOOLEAN ),
|
||
|
DEFINE_KEYFIELD( m_flMinRefireTime, FIELD_FLOAT, "MinSkyboxRefireTime" ),
|
||
|
DEFINE_KEYFIELD( m_flMaxRefireTime, FIELD_FLOAT, "MaxSkyboxRefireTime" ),
|
||
|
DEFINE_KEYFIELD( m_nSkyboxCannisterCount, FIELD_INTEGER, "SkyboxCannisterCount" ),
|
||
|
DEFINE_KEYFIELD( m_flDamageRadius, FIELD_FLOAT, "DamageRadius" ),
|
||
|
DEFINE_KEYFIELD( m_flDamage, FIELD_FLOAT, "Damage" ),
|
||
|
|
||
|
// Function Pointers.
|
||
|
DEFINE_FUNCTION( HeadcrabCanisterSkyboxThink ),
|
||
|
DEFINE_FUNCTION( HeadcrabCanisterWorldThink ),
|
||
|
DEFINE_FUNCTION( HeadcrabCanisterSpawnHeadcrabThink ),
|
||
|
DEFINE_FUNCTION( WaitForOpenSequenceThink ),
|
||
|
DEFINE_FUNCTION( HeadcrabCanisterSkyboxOnlyThink ),
|
||
|
DEFINE_FUNCTION( HeadcrabCanisterSkyboxRestartThink ),
|
||
|
|
||
|
// Inputs
|
||
|
DEFINE_INPUTFUNC( FIELD_VOID, "FireCanister", InputFireCanister ),
|
||
|
DEFINE_INPUTFUNC( FIELD_VOID, "OpenCanister", InputOpenCanister ),
|
||
|
DEFINE_INPUTFUNC( FIELD_VOID, "SpawnHeadcrabs", InputSpawnHeadcrabs ),
|
||
|
DEFINE_INPUTFUNC( FIELD_VOID, "StopSmoke", InputStopSmoke ),
|
||
|
|
||
|
// Outputs
|
||
|
DEFINE_OUTPUT( m_OnLaunched, "OnLaunched" ),
|
||
|
DEFINE_OUTPUT( m_OnImpacted, "OnImpacted" ),
|
||
|
DEFINE_OUTPUT( m_OnOpened, "OnOpened" ),
|
||
|
|
||
|
END_DATADESC()
|
||
|
|
||
|
|
||
|
EXTERN_SEND_TABLE(DT_EnvHeadcrabCanisterShared);
|
||
|
|
||
|
IMPLEMENT_SERVERCLASS_ST( CEnvHeadcrabCanister, DT_EnvHeadcrabCanister )
|
||
|
SendPropDataTable( SENDINFO_DT( m_Shared ), &REFERENCE_SEND_TABLE(DT_EnvHeadcrabCanisterShared) ),
|
||
|
SendPropBool( SENDINFO( m_bLanded ) ),
|
||
|
END_SEND_TABLE()
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Constructor
|
||
|
//-----------------------------------------------------------------------------
|
||
|
CEnvHeadcrabCanister::CEnvHeadcrabCanister()
|
||
|
{
|
||
|
m_flMinRefireTime = -1.0f;
|
||
|
m_flMaxRefireTime = -1.0f;
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Precache!
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CEnvHeadcrabCanister::Precache( void )
|
||
|
{
|
||
|
BaseClass::Precache();
|
||
|
PrecacheModel( ENV_HEADCRABCANISTER_MODEL );
|
||
|
PrecacheModel( ENV_HEADCRABCANISTER_BROKEN_MODEL );
|
||
|
PrecacheModel( ENV_HEADCRABCANISTER_SKYBOX_MODEL );
|
||
|
PrecacheModel("sprites/smoke.vmt");
|
||
|
|
||
|
PrecacheScriptSound( "HeadcrabCanister.LaunchSound" );
|
||
|
PrecacheScriptSound( "HeadcrabCanister.AfterLanding" );
|
||
|
PrecacheScriptSound( "HeadcrabCanister.Explosion" );
|
||
|
PrecacheScriptSound( "HeadcrabCanister.IncomingSound" );
|
||
|
PrecacheScriptSound( "HeadcrabCanister.SkyboxExplosion" );
|
||
|
PrecacheScriptSound( "HeadcrabCanister.Open" );
|
||
|
|
||
|
UTIL_PrecacheOther( s_pHeadcrabClass[m_nHeadcrabType] );
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Spawn!
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CEnvHeadcrabCanister::Spawn( void )
|
||
|
{
|
||
|
Precache();
|
||
|
BaseClass::Spawn();
|
||
|
|
||
|
// Do we have a position to launch from?
|
||
|
if ( m_iszLaunchPositionName != NULL_STRING )
|
||
|
{
|
||
|
// It doesn't have any real presence at first.
|
||
|
SetSolid( SOLID_NONE );
|
||
|
|
||
|
m_vecImpactPosition = GetAbsOrigin();
|
||
|
m_bIncomingSoundStarted = false;
|
||
|
m_bLanded = false;
|
||
|
m_bHasDetonated = false;
|
||
|
m_bOpened = false;
|
||
|
}
|
||
|
else if ( !HasSpawnFlags( SF_START_IMPACTED ) )
|
||
|
{
|
||
|
// It doesn't have any real presence at first.
|
||
|
SetSolid( SOLID_NONE );
|
||
|
|
||
|
if ( !HasSpawnFlags( SF_LAND_AT_INITIAL_POSITION ) )
|
||
|
{
|
||
|
Vector vecForward;
|
||
|
GetVectors( &vecForward, NULL, NULL );
|
||
|
vecForward *= -1.0f;
|
||
|
|
||
|
trace_t trace;
|
||
|
UTIL_TraceLine( GetAbsOrigin(), GetAbsOrigin() + vecForward * 10000, MASK_NPCWORLDSTATIC,
|
||
|
this, COLLISION_GROUP_NONE, &trace );
|
||
|
|
||
|
m_vecImpactPosition = trace.endpos;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
m_vecImpactPosition = GetAbsOrigin();
|
||
|
}
|
||
|
|
||
|
m_bIncomingSoundStarted = false;
|
||
|
m_bLanded = false;
|
||
|
m_bHasDetonated = false;
|
||
|
m_bOpened = false;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
m_bHasDetonated = true;
|
||
|
m_bIncomingSoundStarted = true;
|
||
|
m_bOpened = false;
|
||
|
m_vecImpactPosition = GetAbsOrigin();
|
||
|
Landed();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// On remove!
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CEnvHeadcrabCanister::UpdateOnRemove()
|
||
|
{
|
||
|
BaseClass::UpdateOnRemove();
|
||
|
StopSound( "HeadcrabCanister.AfterLanding" );
|
||
|
if ( m_hTrail )
|
||
|
{
|
||
|
UTIL_Remove( m_hTrail );
|
||
|
m_hTrail = NULL;
|
||
|
}
|
||
|
if ( m_hSmokeTrail )
|
||
|
{
|
||
|
UTIL_Remove( m_hSmokeTrail );
|
||
|
m_hSmokeTrail = NULL;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Set up the world model
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CEnvHeadcrabCanister::SetupWorldModel()
|
||
|
{
|
||
|
SetModel( ENV_HEADCRABCANISTER_MODEL );
|
||
|
SetSolid( SOLID_BBOX );
|
||
|
|
||
|
float flRadius = CollisionProp()->BoundingRadius();
|
||
|
Vector vecMins( -flRadius, -flRadius, -flRadius );
|
||
|
Vector vecMaxs( flRadius, flRadius, flRadius );
|
||
|
SetSize( vecMins, vecMaxs );
|
||
|
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Figure out where we enter the world
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CEnvHeadcrabCanister::ComputeWorldEntryPoint( Vector *pStartPosition, QAngle *pStartAngles, Vector *pStartDirection )
|
||
|
{
|
||
|
SetupWorldModel();
|
||
|
|
||
|
Vector vecForward;
|
||
|
GetVectors( &vecForward, NULL, NULL );
|
||
|
|
||
|
// Raycast up to the place where we should start from (start raycast slightly off the ground,
|
||
|
// since it'll be buried in the ground oftentimes)
|
||
|
trace_t tr;
|
||
|
CTraceFilterWorldOnly filter;
|
||
|
UTIL_TraceLine( GetAbsOrigin() + vecForward * 100, GetAbsOrigin() + vecForward * 10000,
|
||
|
CONTENTS_SOLID, &filter, &tr );
|
||
|
|
||
|
*pStartPosition = tr.endpos;
|
||
|
*pStartAngles = GetAbsAngles();
|
||
|
VectorMultiply( vecForward, -1.0f, *pStartDirection );
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Place the canister in the world
|
||
|
//-----------------------------------------------------------------------------
|
||
|
CSkyCamera *CEnvHeadcrabCanister::PlaceCanisterInWorld()
|
||
|
{
|
||
|
CSkyCamera *pCamera = NULL;
|
||
|
|
||
|
// Are we launching from a point? If so, use that point.
|
||
|
if ( m_iszLaunchPositionName != NULL_STRING )
|
||
|
{
|
||
|
// Get the launch position entity
|
||
|
CBaseEntity *pLaunchPos = gEntList.FindEntityByName( NULL, m_iszLaunchPositionName );
|
||
|
if ( !pLaunchPos )
|
||
|
{
|
||
|
Warning("%s (%s) could not find an entity matching LaunchPositionName of '%s'\n", GetEntityName().ToCStr(), GetDebugName(), STRING(m_iszLaunchPositionName) );
|
||
|
SUB_Remove();
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
SetupWorldModel();
|
||
|
|
||
|
Vector vecForward, vecImpactDirection;
|
||
|
GetVectors( &vecForward, NULL, NULL );
|
||
|
VectorMultiply( vecForward, -1.0f, vecImpactDirection );
|
||
|
|
||
|
m_Shared.InitInWorld( gpGlobals->curtime, pLaunchPos->GetAbsOrigin(), GetAbsAngles(),
|
||
|
vecImpactDirection, m_vecImpactPosition, true );
|
||
|
SetThink( &CEnvHeadcrabCanister::HeadcrabCanisterWorldThink );
|
||
|
SetNextThink( gpGlobals->curtime );
|
||
|
}
|
||
|
}
|
||
|
else if ( DetectInSkybox() )
|
||
|
{
|
||
|
pCamera = GetEntitySkybox();
|
||
|
|
||
|
SetModel( ENV_HEADCRABCANISTER_SKYBOX_MODEL );
|
||
|
SetSolid( SOLID_NONE );
|
||
|
|
||
|
Vector vecForward;
|
||
|
GetVectors( &vecForward, NULL, NULL );
|
||
|
vecForward *= -1.0f;
|
||
|
|
||
|
m_Shared.InitInSkybox( gpGlobals->curtime, m_vecImpactPosition, GetAbsAngles(), vecForward,
|
||
|
m_vecImpactPosition, pCamera->m_skyboxData.origin, pCamera->m_skyboxData.scale );
|
||
|
AddEFlags( EFL_IN_SKYBOX );
|
||
|
SetThink( &CEnvHeadcrabCanister::HeadcrabCanisterSkyboxOnlyThink );
|
||
|
SetNextThink( gpGlobals->curtime + m_Shared.GetEnterWorldTime() + TICK_INTERVAL );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
Vector vecStartPosition, vecDirection;
|
||
|
QAngle vecStartAngles;
|
||
|
ComputeWorldEntryPoint( &vecStartPosition, &vecStartAngles, &vecDirection );
|
||
|
|
||
|
// Figure out which skybox to place the entity in.
|
||
|
pCamera = GetCurrentSkyCamera();
|
||
|
if ( pCamera )
|
||
|
{
|
||
|
m_Shared.InitInSkybox( gpGlobals->curtime, vecStartPosition, vecStartAngles, vecDirection,
|
||
|
m_vecImpactPosition, pCamera->m_skyboxData.origin, pCamera->m_skyboxData.scale );
|
||
|
|
||
|
if ( m_Shared.IsInSkybox() )
|
||
|
{
|
||
|
SetModel( ENV_HEADCRABCANISTER_SKYBOX_MODEL );
|
||
|
SetSolid( SOLID_NONE );
|
||
|
AddEFlags( EFL_IN_SKYBOX );
|
||
|
SetThink( &CEnvHeadcrabCanister::HeadcrabCanisterSkyboxThink );
|
||
|
SetNextThink( gpGlobals->curtime + m_Shared.GetEnterWorldTime() );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
SetThink( &CEnvHeadcrabCanister::HeadcrabCanisterWorldThink );
|
||
|
SetNextThink( gpGlobals->curtime );
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
m_Shared.InitInWorld( gpGlobals->curtime, vecStartPosition, vecStartAngles,
|
||
|
vecDirection, m_vecImpactPosition );
|
||
|
SetThink( &CEnvHeadcrabCanister::HeadcrabCanisterWorldThink );
|
||
|
SetNextThink( gpGlobals->curtime );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
Vector vecEndPosition;
|
||
|
QAngle vecEndAngles;
|
||
|
m_Shared.GetPositionAtTime( gpGlobals->curtime, vecEndPosition, vecEndAngles );
|
||
|
SetAbsOrigin( vecEndPosition );
|
||
|
SetAbsAngles( vecEndAngles );
|
||
|
|
||
|
return pCamera;
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Fires the canister!
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CEnvHeadcrabCanister::InputFireCanister( inputdata_t &inputdata )
|
||
|
{
|
||
|
if (m_bLaunched)
|
||
|
return;
|
||
|
|
||
|
m_bLaunched = true;
|
||
|
|
||
|
if ( HasSpawnFlags( SF_START_IMPACTED ) )
|
||
|
{
|
||
|
StartSpawningHeadcrabs( 0.01f );
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// Play a firing sound
|
||
|
CPASAttenuationFilter filter( this, ATTN_NONE );
|
||
|
|
||
|
if ( !HasSpawnFlags( SF_NO_LAUNCH_SOUND ) )
|
||
|
{
|
||
|
EmitSound( filter, entindex(), "HeadcrabCanister.LaunchSound" );
|
||
|
}
|
||
|
|
||
|
// Place the canister
|
||
|
CSkyCamera *pCamera = PlaceCanisterInWorld();
|
||
|
|
||
|
// Hook up a smoke trail
|
||
|
m_hTrail = CSpriteTrail::SpriteTrailCreate( "sprites/smoke.vmt", GetAbsOrigin(), true );
|
||
|
m_hTrail->SetTransparency( kRenderTransAdd, 224, 224, 255, 255, kRenderFxNone );
|
||
|
m_hTrail->SetAttachment( this, 0 );
|
||
|
m_hTrail->SetStartWidth( 32.0 );
|
||
|
m_hTrail->SetEndWidth( 200.0 );
|
||
|
m_hTrail->SetStartWidthVariance( 15.0f );
|
||
|
m_hTrail->SetTextureResolution( 0.002 );
|
||
|
m_hTrail->SetLifeTime( ENV_HEADCRABCANISTER_TRAIL_TIME );
|
||
|
m_hTrail->SetMinFadeLength( 1000.0f );
|
||
|
|
||
|
if ( pCamera && m_Shared.IsInSkybox() )
|
||
|
{
|
||
|
m_hTrail->SetSkybox( pCamera->m_skyboxData.origin, pCamera->m_skyboxData.scale );
|
||
|
}
|
||
|
|
||
|
// Fire that output!
|
||
|
m_OnLaunched.Set( this, this, this );
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Opens the canister!
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CEnvHeadcrabCanister::InputOpenCanister( inputdata_t &inputdata )
|
||
|
{
|
||
|
if ( m_bLanded && !m_bOpened && HasSpawnFlags( SF_WAIT_FOR_INPUT_TO_OPEN ) )
|
||
|
{
|
||
|
OpenCanister();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Spawns headcrabs
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CEnvHeadcrabCanister::InputSpawnHeadcrabs( inputdata_t &inputdata )
|
||
|
{
|
||
|
if ( m_bLanded && m_bOpened && HasSpawnFlags( SF_WAIT_FOR_INPUT_TO_SPAWN_HEADCRABS ) )
|
||
|
{
|
||
|
StartSpawningHeadcrabs( 0.01f );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
// Input : &inputdata -
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CEnvHeadcrabCanister::InputStopSmoke( inputdata_t &inputdata )
|
||
|
{
|
||
|
if ( m_hSmokeTrail != NULL )
|
||
|
{
|
||
|
UTIL_Remove( m_hSmokeTrail );
|
||
|
m_hSmokeTrail = NULL;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//=============================================================================
|
||
|
//
|
||
|
// Enumerator for swept bbox collision.
|
||
|
//
|
||
|
class CCollideList : public IEntityEnumerator
|
||
|
{
|
||
|
public:
|
||
|
CCollideList( Ray_t *pRay, CBaseEntity* pIgnoreEntity, int nContentsMask ) :
|
||
|
m_Entities( 0, 32 ), m_pIgnoreEntity( pIgnoreEntity ),
|
||
|
m_nContentsMask( nContentsMask ), m_pRay(pRay) {}
|
||
|
|
||
|
virtual bool EnumEntity( IHandleEntity *pHandleEntity )
|
||
|
{
|
||
|
// Don't bother with the ignore entity.
|
||
|
if ( pHandleEntity == m_pIgnoreEntity )
|
||
|
return true;
|
||
|
|
||
|
Assert( pHandleEntity );
|
||
|
|
||
|
trace_t tr;
|
||
|
enginetrace->ClipRayToEntity( *m_pRay, m_nContentsMask, pHandleEntity, &tr );
|
||
|
if (( tr.fraction < 1.0f ) || (tr.startsolid) || (tr.allsolid))
|
||
|
{
|
||
|
CBaseEntity *pEntity = gEntList.GetBaseEntity( pHandleEntity->GetRefEHandle() );
|
||
|
m_Entities.AddToTail( pEntity );
|
||
|
}
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
CUtlVector<CBaseEntity*> m_Entities;
|
||
|
|
||
|
private:
|
||
|
CBaseEntity *m_pIgnoreEntity;
|
||
|
int m_nContentsMask;
|
||
|
Ray_t *m_pRay;
|
||
|
};
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Test for impact!
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CEnvHeadcrabCanister::TestForCollisionsAgainstEntities( const Vector &vecEndPosition )
|
||
|
{
|
||
|
// Debugging!!
|
||
|
// NDebugOverlay::Box( GetAbsOrigin(), m_vecMin * 0.5f, m_vecMax * 0.5f, 255, 255, 0, 0, 5 );
|
||
|
// NDebugOverlay::Box( vecEndPosition, m_vecMin, m_vecMax, 255, 0, 0, 0, 5 );
|
||
|
|
||
|
float flRadius = CollisionProp()->BoundingRadius();
|
||
|
Vector vecMins( -flRadius, -flRadius, -flRadius );
|
||
|
Vector vecMaxs( flRadius, flRadius, flRadius );
|
||
|
|
||
|
Ray_t ray;
|
||
|
ray.Init( GetAbsOrigin(), vecEndPosition, vecMins, vecMaxs );
|
||
|
|
||
|
CCollideList collideList( &ray, this, MASK_SOLID );
|
||
|
enginetrace->EnumerateEntities( ray, false, &collideList );
|
||
|
|
||
|
float flDamage = m_flDamage;
|
||
|
|
||
|
// Now get each entity and react accordinly!
|
||
|
for( int iEntity = collideList.m_Entities.Count(); --iEntity >= 0; )
|
||
|
{
|
||
|
CBaseEntity *pEntity = collideList.m_Entities[iEntity];
|
||
|
Vector vecForceDir = m_Shared.m_vecDirection;
|
||
|
|
||
|
// Check for a physics object and apply force!
|
||
|
IPhysicsObject *pPhysObject = pEntity->VPhysicsGetObject();
|
||
|
if ( pPhysObject )
|
||
|
{
|
||
|
float flMass = PhysGetEntityMass( pEntity );
|
||
|
vecForceDir *= flMass * 750;
|
||
|
pPhysObject->ApplyForceCenter( vecForceDir );
|
||
|
}
|
||
|
|
||
|
if ( pEntity->m_takedamage && ( m_flDamage != 0.0f ) )
|
||
|
{
|
||
|
CTakeDamageInfo info( this, this, flDamage, DMG_BLAST );
|
||
|
CalculateExplosiveDamageForce( &info, vecForceDir, pEntity->GetAbsOrigin() );
|
||
|
pEntity->TakeDamage( info );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Test for impact!
|
||
|
//-----------------------------------------------------------------------------
|
||
|
#define INNER_RADIUS_FRACTION 0.25f
|
||
|
|
||
|
void CEnvHeadcrabCanister::TestForCollisionsAgainstWorld( const Vector &vecEndPosition )
|
||
|
{
|
||
|
// Splash damage!
|
||
|
// Iterate on all entities in the vicinity.
|
||
|
float flDamageRadius = m_flDamageRadius;
|
||
|
float flDamage = m_flDamage;
|
||
|
|
||
|
CBaseEntity *pEntity;
|
||
|
for ( CEntitySphereQuery sphere( vecEndPosition, flDamageRadius ); ( pEntity = sphere.GetCurrentEntity() ) != NULL; sphere.NextEntity() )
|
||
|
{
|
||
|
if ( pEntity == this )
|
||
|
continue;
|
||
|
|
||
|
if ( !pEntity->IsSolid() )
|
||
|
continue;
|
||
|
|
||
|
// Get distance to object and use it as a scale value.
|
||
|
Vector vecSegment;
|
||
|
VectorSubtract( pEntity->GetAbsOrigin(), vecEndPosition, vecSegment );
|
||
|
float flDistance = VectorNormalize( vecSegment );
|
||
|
|
||
|
float flFactor = 1.0f / ( flDamageRadius * (INNER_RADIUS_FRACTION - 1) );
|
||
|
flFactor *= flFactor;
|
||
|
float flScale = flDistance - flDamageRadius;
|
||
|
flScale *= flScale * flFactor;
|
||
|
if ( flScale > 1.0f )
|
||
|
{
|
||
|
flScale = 1.0f;
|
||
|
}
|
||
|
|
||
|
// Check for a physics object and apply force!
|
||
|
Vector vecForceDir = vecSegment;
|
||
|
IPhysicsObject *pPhysObject = pEntity->VPhysicsGetObject();
|
||
|
if ( pPhysObject )
|
||
|
{
|
||
|
// Send it flying!!!
|
||
|
float flMass = PhysGetEntityMass( pEntity );
|
||
|
vecForceDir *= flMass * 750 * flScale;
|
||
|
pPhysObject->ApplyForceCenter( vecForceDir );
|
||
|
}
|
||
|
|
||
|
if ( pEntity->m_takedamage && ( m_flDamage != 0.0f ) )
|
||
|
{
|
||
|
CTakeDamageInfo info( this, this, flDamage * flScale, DMG_BLAST );
|
||
|
CalculateExplosiveDamageForce( &info, vecSegment, pEntity->GetAbsOrigin() );
|
||
|
pEntity->TakeDamage( info );
|
||
|
}
|
||
|
|
||
|
if ( pEntity->IsPlayer() && !(static_cast<CBasePlayer*>(pEntity)->IsInAVehicle()) )
|
||
|
{
|
||
|
if (vecSegment.z < 0.1f)
|
||
|
{
|
||
|
vecSegment.z = 0.1f;
|
||
|
VectorNormalize( vecSegment );
|
||
|
}
|
||
|
float flAmount = SimpleSplineRemapVal( flScale, 0.0f, 1.0f, 250.0f, 1000.0f );
|
||
|
pEntity->ApplyAbsVelocityImpulse( vecSegment * flAmount );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Headcrab creation
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CEnvHeadcrabCanister::HeadcrabCanisterSpawnHeadcrabThink()
|
||
|
{
|
||
|
Vector vecSpawnPosition;
|
||
|
QAngle vecSpawnAngles;
|
||
|
|
||
|
--m_nHeadcrabCount;
|
||
|
|
||
|
int nHeadCrabAttachment = LookupAttachment( "headcrab" );
|
||
|
if ( GetAttachment( nHeadCrabAttachment, vecSpawnPosition, vecSpawnAngles ) )
|
||
|
{
|
||
|
CBaseEntity *pEnt = CreateEntityByName( s_pHeadcrabClass[m_nHeadcrabType] );
|
||
|
CBaseHeadcrab *pHeadCrab = assert_cast<CBaseHeadcrab*>(pEnt);
|
||
|
|
||
|
// Necessary to get it to eject properly (don't allow the NPC
|
||
|
// to override the spawn position specified).
|
||
|
pHeadCrab->AddSpawnFlags( SF_NPC_FALL_TO_GROUND );
|
||
|
|
||
|
// So we don't collide with the canister
|
||
|
// NOTE: Hierarchical attachment is necessary here to get the animations to work
|
||
|
pHeadCrab->SetOwnerEntity( this );
|
||
|
DispatchSpawn( pHeadCrab );
|
||
|
pHeadCrab->SetParent( this, nHeadCrabAttachment );
|
||
|
pHeadCrab->SetLocalOrigin( vec3_origin );
|
||
|
pHeadCrab->SetLocalAngles( vec3_angle );
|
||
|
pHeadCrab->CrawlFromCanister();
|
||
|
}
|
||
|
|
||
|
if ( m_nHeadcrabCount != 0 )
|
||
|
{
|
||
|
float flWaitTime = random->RandomFloat( 1.0f, 2.0f );
|
||
|
SetContextThink( &CEnvHeadcrabCanister::HeadcrabCanisterSpawnHeadcrabThink, gpGlobals->curtime + flWaitTime, s_pHeadcrabThinkContext );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
SetContextThink( NULL, gpGlobals->curtime, s_pHeadcrabThinkContext );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Start spawning headcrabs
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CEnvHeadcrabCanister::StartSpawningHeadcrabs( float flDelay )
|
||
|
{
|
||
|
if ( !m_bLanded || !m_bOpened || m_nHeadcrabCount == 0 )
|
||
|
return;
|
||
|
|
||
|
if ( m_nHeadcrabCount != 0 )
|
||
|
{
|
||
|
SetContextThink( &CEnvHeadcrabCanister::HeadcrabCanisterSpawnHeadcrabThink, gpGlobals->curtime + flDelay, s_pHeadcrabThinkContext );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Canister finished opening
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CEnvHeadcrabCanister::CanisterFinishedOpening( void )
|
||
|
{
|
||
|
ResetSequence( LookupSequence( "idle_open" ) );
|
||
|
m_OnOpened.FireOutput( this, this, 0 );
|
||
|
m_bOpened = true;
|
||
|
SetContextThink( NULL, gpGlobals->curtime, s_pOpenThinkContext );
|
||
|
|
||
|
if ( !HasSpawnFlags( SF_START_IMPACTED ) )
|
||
|
{
|
||
|
if ( !HasSpawnFlags( SF_WAIT_FOR_INPUT_TO_SPAWN_HEADCRABS ) )
|
||
|
{
|
||
|
StartSpawningHeadcrabs( 3.0f );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Finish the opening sequence
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CEnvHeadcrabCanister::WaitForOpenSequenceThink()
|
||
|
{
|
||
|
StudioFrameAdvance();
|
||
|
if ( ( GetSequence() == LookupSequence( "open" ) ) && IsSequenceFinished() )
|
||
|
{
|
||
|
CanisterFinishedOpening();
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
SetContextThink( &CEnvHeadcrabCanister::WaitForOpenSequenceThink, gpGlobals->curtime + 0.01f, s_pOpenThinkContext );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Open the canister!
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CEnvHeadcrabCanister::OpenCanister( void )
|
||
|
{
|
||
|
if ( m_bOpened )
|
||
|
return;
|
||
|
|
||
|
int nOpenSequence = LookupSequence( "open" );
|
||
|
if ( nOpenSequence != ACT_INVALID )
|
||
|
{
|
||
|
EmitSound( "HeadcrabCanister.Open" );
|
||
|
|
||
|
ResetSequence( nOpenSequence );
|
||
|
SetContextThink( &CEnvHeadcrabCanister::WaitForOpenSequenceThink, gpGlobals->curtime + 0.01f, s_pOpenThinkContext );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
CanisterFinishedOpening();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CEnvHeadcrabCanister::SetLanded( void )
|
||
|
{
|
||
|
SetAbsOrigin( m_vecImpactPosition );
|
||
|
SetModel( ENV_HEADCRABCANISTER_BROKEN_MODEL );
|
||
|
SetMoveType( MOVETYPE_NONE );
|
||
|
SetSolid( SOLID_VPHYSICS );
|
||
|
VPhysicsInitStatic();
|
||
|
|
||
|
IncrementInterpolationFrame();
|
||
|
m_bLanded = true;
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Landed!
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CEnvHeadcrabCanister::Landed( void )
|
||
|
{
|
||
|
EmitSound( "HeadcrabCanister.AfterLanding" );
|
||
|
|
||
|
// Lock us now that we've stopped
|
||
|
SetLanded();
|
||
|
|
||
|
// Hook the follow trail to the lead of the canister (which should be buried)
|
||
|
// to hide problems with the edge of the follow trail
|
||
|
if (m_hTrail)
|
||
|
{
|
||
|
m_hTrail->SetAttachment( this, LookupAttachment("trail") );
|
||
|
}
|
||
|
|
||
|
// Start smoke, unless we don't want it
|
||
|
if ( !HasSpawnFlags( SF_NO_SMOKE ) )
|
||
|
{
|
||
|
// Create the smoke trail to obscure the headcrabs
|
||
|
m_hSmokeTrail = SmokeTrail::CreateSmokeTrail();
|
||
|
m_hSmokeTrail->FollowEntity( this, "smoke" );
|
||
|
|
||
|
m_hSmokeTrail->m_SpawnRate = 8;
|
||
|
m_hSmokeTrail->m_ParticleLifetime = 2.0f;
|
||
|
|
||
|
m_hSmokeTrail->m_StartColor.Init( 0.7f, 0.7f, 0.7f );
|
||
|
m_hSmokeTrail->m_EndColor.Init( 0.6, 0.6, 0.6 );
|
||
|
|
||
|
m_hSmokeTrail->m_StartSize = 32;
|
||
|
m_hSmokeTrail->m_EndSize = 64;
|
||
|
m_hSmokeTrail->m_SpawnRadius= 8;
|
||
|
m_hSmokeTrail->m_MinSpeed = 0;
|
||
|
m_hSmokeTrail->m_MaxSpeed = 8;
|
||
|
m_hSmokeTrail->m_MinDirectedSpeed = 32;
|
||
|
m_hSmokeTrail->m_MaxDirectedSpeed = 64;
|
||
|
m_hSmokeTrail->m_Opacity = 0.35f;
|
||
|
|
||
|
m_hSmokeTrail->SetLifetime( m_flSmokeLifetime );
|
||
|
}
|
||
|
|
||
|
SetThink( NULL );
|
||
|
|
||
|
if ( !HasSpawnFlags( SF_WAIT_FOR_INPUT_TO_OPEN ) )
|
||
|
{
|
||
|
if ( HasSpawnFlags( SF_START_IMPACTED ) )
|
||
|
{
|
||
|
CanisterFinishedOpening( );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
OpenCanister();
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Creates the explosion effect
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CEnvHeadcrabCanister::Detonate( )
|
||
|
{
|
||
|
// Send the impact output
|
||
|
m_OnImpacted.FireOutput( this, this, 0 );
|
||
|
|
||
|
if ( !HasSpawnFlags( SF_NO_IMPACT_SOUND ) )
|
||
|
{
|
||
|
StopSound( "HeadcrabCanister.IncomingSound" );
|
||
|
EmitSound( "HeadcrabCanister.Explosion" );
|
||
|
}
|
||
|
|
||
|
// If we're supposed to be removed, do that now
|
||
|
if ( HasSpawnFlags( SF_REMOVE_ON_IMPACT ) )
|
||
|
{
|
||
|
SetAbsOrigin( m_vecImpactPosition );
|
||
|
SetModel( ENV_HEADCRABCANISTER_BROKEN_MODEL );
|
||
|
SetMoveType( MOVETYPE_NONE );
|
||
|
IncrementInterpolationFrame();
|
||
|
m_bLanded = true;
|
||
|
|
||
|
// Become invisible so our trail can finish up
|
||
|
AddEffects( EF_NODRAW );
|
||
|
SetSolidFlags( FSOLID_NOT_SOLID );
|
||
|
|
||
|
SetThink( &CEnvHeadcrabCanister::SUB_Remove );
|
||
|
SetNextThink( gpGlobals->curtime + ENV_HEADCRABCANISTER_TRAIL_TIME );
|
||
|
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// Test for damaging things
|
||
|
TestForCollisionsAgainstWorld( m_vecImpactPosition );
|
||
|
|
||
|
// Shake the screen unless flagged otherwise
|
||
|
if ( !HasSpawnFlags( SF_NO_SHAKE ) )
|
||
|
{
|
||
|
CBasePlayer *pPlayer = UTIL_PlayerByIndex( 1 );
|
||
|
|
||
|
// If the player is on foot, then do a more limited shake
|
||
|
float shakeRadius = ( pPlayer && pPlayer->IsInAVehicle() ) ? sk_env_headcrabcanister_shake_radius_vehicle.GetFloat() : sk_env_headcrabcanister_shake_radius.GetFloat();
|
||
|
|
||
|
UTIL_ScreenShake( m_vecImpactPosition, sk_env_headcrabcanister_shake_amplitude.GetFloat(), 150.0, 1.0, shakeRadius, SHAKE_START );
|
||
|
}
|
||
|
|
||
|
// Do explosion effects
|
||
|
if ( !HasSpawnFlags( SF_NO_IMPACT_EFFECTS ) )
|
||
|
{
|
||
|
// Normal explosion
|
||
|
ExplosionCreate( m_vecImpactPosition, GetAbsAngles(), this, 50.0f, 500.0f,
|
||
|
SF_ENVEXPLOSION_NODLIGHTS | SF_ENVEXPLOSION_NOSPARKS | SF_ENVEXPLOSION_NODAMAGE | SF_ENVEXPLOSION_NOSOUND, 1300.0f );
|
||
|
|
||
|
// Dust explosion
|
||
|
AR2Explosion *pExplosion = AR2Explosion::CreateAR2Explosion( m_vecImpactPosition );
|
||
|
|
||
|
if( pExplosion )
|
||
|
{
|
||
|
pExplosion->SetLifetime(10);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: This think function simulates (moves/collides) the HeadcrabCanister while in
|
||
|
// the world.
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CEnvHeadcrabCanister::HeadcrabCanisterWorldThink( void )
|
||
|
{
|
||
|
// Get the current time.
|
||
|
float flTime = gpGlobals->curtime;
|
||
|
|
||
|
Vector vecStartPosition = GetAbsOrigin();
|
||
|
|
||
|
// Update HeadcrabCanister position for swept collision test.
|
||
|
Vector vecEndPosition;
|
||
|
QAngle vecEndAngles;
|
||
|
m_Shared.GetPositionAtTime( flTime, vecEndPosition, vecEndAngles );
|
||
|
|
||
|
if ( !m_bIncomingSoundStarted && !HasSpawnFlags( SF_NO_IMPACT_SOUND ) )
|
||
|
{
|
||
|
float flDistSq = ENV_HEADCRABCANISTER_INCOMING_SOUND_TIME * m_Shared.m_flFlightSpeed;
|
||
|
flDistSq *= flDistSq;
|
||
|
if ( vecEndPosition.DistToSqr(m_vecImpactPosition) <= flDistSq )
|
||
|
{
|
||
|
// Figure out if we're close enough to play the incoming sound
|
||
|
EmitSound( "HeadcrabCanister.IncomingSound" );
|
||
|
m_bIncomingSoundStarted = true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
TestForCollisionsAgainstEntities( vecEndPosition );
|
||
|
if ( m_Shared.DidImpact( flTime ) )
|
||
|
{
|
||
|
if ( !m_bHasDetonated )
|
||
|
{
|
||
|
Detonate();
|
||
|
m_bHasDetonated = true;
|
||
|
}
|
||
|
|
||
|
if ( !HasSpawnFlags( SF_REMOVE_ON_IMPACT ) )
|
||
|
{
|
||
|
Landed();
|
||
|
}
|
||
|
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// Always move full movement.
|
||
|
SetAbsOrigin( vecEndPosition );
|
||
|
|
||
|
// Touch triggers along the way
|
||
|
PhysicsTouchTriggers( &vecStartPosition );
|
||
|
|
||
|
SetNextThink( gpGlobals->curtime + 0.2f );
|
||
|
SetAbsAngles( vecEndAngles );
|
||
|
|
||
|
if ( !m_bHasDetonated )
|
||
|
{
|
||
|
if ( vecEndPosition.DistToSqr( m_vecImpactPosition ) < BoundingRadius() * BoundingRadius() )
|
||
|
{
|
||
|
Detonate();
|
||
|
m_bHasDetonated = true;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: This think function should be called at the time when the HeadcrabCanister
|
||
|
// will be leaving the skybox and entering the world.
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CEnvHeadcrabCanister::HeadcrabCanisterSkyboxThink( void )
|
||
|
{
|
||
|
// Use different position computation
|
||
|
m_Shared.ConvertFromSkyboxToWorld();
|
||
|
|
||
|
Vector vecEndPosition;
|
||
|
QAngle vecEndAngles;
|
||
|
m_Shared.GetPositionAtTime( gpGlobals->curtime, vecEndPosition, vecEndAngles );
|
||
|
UTIL_SetOrigin( this, vecEndPosition );
|
||
|
SetAbsAngles( vecEndAngles );
|
||
|
RemoveEFlags( EFL_IN_SKYBOX );
|
||
|
|
||
|
// Switch to the actual-scale model
|
||
|
SetupWorldModel();
|
||
|
|
||
|
// Futz with the smoke trail to get it working across the boundary
|
||
|
m_hTrail->SetSkybox( vec3_origin, 1.0f );
|
||
|
|
||
|
// Now we start looking for collisions
|
||
|
SetThink( &CEnvHeadcrabCanister::HeadcrabCanisterWorldThink );
|
||
|
SetNextThink( gpGlobals->curtime + 0.01f );
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: This stops its motion in the skybox
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CEnvHeadcrabCanister::HeadcrabCanisterSkyboxOnlyThink( void )
|
||
|
{
|
||
|
Vector vecEndPosition;
|
||
|
QAngle vecEndAngles;
|
||
|
m_Shared.GetPositionAtTime( gpGlobals->curtime, vecEndPosition, vecEndAngles );
|
||
|
UTIL_SetOrigin( this, vecEndPosition );
|
||
|
SetAbsAngles( vecEndAngles );
|
||
|
|
||
|
if ( !HasSpawnFlags( SF_NO_IMPACT_SOUND ) )
|
||
|
{
|
||
|
CPASAttenuationFilter filter( this, ATTN_NONE );
|
||
|
EmitSound( filter, entindex(), "HeadcrabCanister.SkyboxExplosion" );
|
||
|
}
|
||
|
|
||
|
if ( m_nSkyboxCannisterCount != 0 )
|
||
|
{
|
||
|
if ( --m_nSkyboxCannisterCount <= 0 )
|
||
|
{
|
||
|
SetThink( NULL );
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
float flRefireTime = random->RandomFloat( m_flMinRefireTime, m_flMaxRefireTime ) + ENV_HEADCRABCANISTER_TRAIL_TIME;
|
||
|
SetThink( &CEnvHeadcrabCanister::HeadcrabCanisterSkyboxRestartThink );
|
||
|
SetNextThink( gpGlobals->curtime + flRefireTime );
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// This will re-fire the headcrab cannister
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CEnvHeadcrabCanister::HeadcrabCanisterSkyboxRestartThink( void )
|
||
|
{
|
||
|
if ( m_hTrail )
|
||
|
{
|
||
|
UTIL_Remove( m_hTrail );
|
||
|
m_hTrail = NULL;
|
||
|
}
|
||
|
|
||
|
m_bLaunched = false;
|
||
|
|
||
|
inputdata_t data;
|
||
|
InputFireCanister( data );
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
// Input : *pInfo -
|
||
|
// bAlways -
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CEnvHeadcrabCanister::SetTransmit( CCheckTransmitInfo *pInfo, bool bAlways )
|
||
|
{
|
||
|
// Are we already marked for transmission?
|
||
|
if ( pInfo->m_pTransmitEdict->Get( entindex() ) )
|
||
|
return;
|
||
|
|
||
|
BaseClass::SetTransmit( pInfo, bAlways );
|
||
|
|
||
|
// Make our smoke trail always come with us
|
||
|
if ( m_hSmokeTrail )
|
||
|
{
|
||
|
m_hSmokeTrail->SetTransmit( pInfo, bAlways );
|
||
|
}
|
||
|
}
|