Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef DODVIEWPORT_H
#define DODVIEWPORT_H
#include "baseviewport.h"
using namespace vgui;
namespace vgui
{
class Panel;
}
class CDODTeamMenu;
class CDODClassMenu_Allies;
class CDODClassMenu_Axis;
class CDODSpectatorGUI;
class CDODClientScoreBoardDialog;
class CDODMenuBackground;
//==============================================================================
class DODViewport : public CBaseViewport
{
private:
DECLARE_CLASS_SIMPLE( DODViewport, CBaseViewport );
public:
IViewPortPanel* CreatePanelByName(const char *szPanelName);
void CreateDefaultPanels( void );
virtual void ApplySchemeSettings( vgui::IScheme *pScheme );
int GetDeathMessageStartHeight( void );
// Never show the background
virtual void ShowBackGround(bool bShow) { NULL; }
};
#endif // DODVIEWPORT_H