Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: VGUI panel which can play back video, in-engine
//
//=============================================================================
#ifndef VGUI_VIDEO_H
#define VGUI_VIDEO_H
#ifdef _WIN32
#pragma once
#endif
#include <vgui_controls/Panel.h>
#include <vgui_controls/EditablePanel.h>
//#define QUICKTIME_VIDEO
//#define BINK_VIDEO
#include "video/ivideoservices.h"
class VideoPanel : public vgui::EditablePanel
{
DECLARE_CLASS_SIMPLE( VideoPanel, vgui::EditablePanel );
public:
VideoPanel( unsigned int nXPos, unsigned int nYPos, unsigned int nHeight, unsigned int nWidth, bool allowAlternateMedia = true );
virtual ~VideoPanel( void );
virtual void Activate( void );
virtual void Paint( void );
virtual void DoModal( void );
virtual void OnKeyCodeTyped( vgui::KeyCode code );
virtual void OnKeyCodePressed( vgui::KeyCode code );
virtual void OnClose( void );
virtual void GetPanelPos( int &xpos, int &ypos );
void SetExitCommand( const char *pExitCommand )
{
if ( pExitCommand && pExitCommand[0] )
{
Q_strncpy( m_szExitCommand, pExitCommand, MAX_PATH );
}
}
bool BeginPlayback( const char *pFilename );
void SetBlackBackground( bool bBlack ){ m_bBlackBackground = bBlack; }
protected:
virtual void OnTick( void ) { BaseClass::OnTick(); }
virtual void OnCommand( const char *pcCommand ) { BaseClass::OnCommand( pcCommand ); }
virtual void OnVideoOver(){}
protected:
IVideoMaterial *m_VideoMaterial;
IMaterial *m_pMaterial;
int m_nPlaybackHeight; // Calculated to address ratio changes
int m_nPlaybackWidth;
char m_szExitCommand[MAX_PATH]; // This call is fired at the engine when the video finishes or is interrupted
float m_flU; // U,V ranges for video on its sheet
float m_flV;
bool m_bBlackBackground;
bool m_bAllowAlternateMedia;
};
// Creates a VGUI panel which plays a video and executes a client command at its finish (if specified)
extern bool VideoPanel_Create( unsigned int nXPos, unsigned int nYPos,
unsigned int nWidth, unsigned int nHeight,
const char *pVideoFilename,
const char *pExitCommand = NULL );
#endif // VGUI_VIDEO_H