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82 lines
2.9 KiB
82 lines
2.9 KiB
![]()
4 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose: Holds WarData
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef TFLADDERDATA_H
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#define TFLADDERDATA_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "gcsdk/protobufsharedobject.h"
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#include "tf_gcmessages.h"
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#if defined (CLIENT_DLL) || defined (GAME_DLL)
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#include "gc_clientsystem.h"
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#endif
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#ifdef GC
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#include "tf_gc.h"
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#else
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#include "tf_matchmaking_shared.h"
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#endif
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//---------------------------------------------------------------------------------
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// Purpose: The shared object that contains a ladder player's stats
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//---------------------------------------------------------------------------------
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class CSOTFLadderData : public GCSDK::CProtoBufSharedObject< CSOTFLadderPlayerStats, k_EEConTypeLadderData >
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{
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public:
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CSOTFLadderData();
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CSOTFLadderData( uint32 unAccountID, EMatchGroup eMatchGroup );
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#ifdef GC
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DECLARE_CLASS_MEMPOOL( CSOTFLadderData );
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virtual bool BIsKeyLess( const CSharedObject & soRHS ) const OVERRIDE;
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virtual bool BYieldingAddInsertToTransaction( GCSDK::CSQLAccess & sqlAccess ) OVERRIDE;
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virtual bool BYieldingAddWriteToTransaction( GCSDK::CSQLAccess & sqlAccess, const CUtlVector< int > &fields ) OVERRIDE;
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virtual bool BYieldingAddRemoveToTransaction( GCSDK::CSQLAccess & sqlAccess ) OVERRIDE;
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void WriteToRecord( CSchLadderData *pLadderData ) const;
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void ReadFromRecord( const CSchLadderData &ladderData );
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#endif // GC
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};
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CSOTFLadderData *YieldingGetPlayerLadderDataBySteamID( const CSteamID &steamID, EMatchGroup nMatchGroup );
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#ifndef GC
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CSOTFLadderData *GetLocalPlayerLadderData( EMatchGroup nMatchGroup ); // TODO: GetSeasonID()
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#endif // !GC
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//---------------------------------------------------------------------------------
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// Purpose: The shared object that contains stats from a specific match - for match history on the client
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//---------------------------------------------------------------------------------
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class CSOTFMatchResultPlayerInfo : public GCSDK::CProtoBufSharedObject< CSOTFMatchResultPlayerStats, k_EEConTypeMatchResultPlayerInfo >
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{
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public:
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CSOTFMatchResultPlayerInfo();
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#ifdef GC
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DECLARE_CLASS_MEMPOOL( CSOTFMatchResultPlayerInfo );
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CSOTFMatchResultPlayerInfo( uint32 unAccountID );
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virtual bool BIsKeyLess( const CSharedObject & soRHS ) const OVERRIDE;
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virtual bool BYieldingAddInsertToTransaction( GCSDK::CSQLAccess & sqlAccess ) OVERRIDE;
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virtual bool BYieldingAddWriteToTransaction( GCSDK::CSQLAccess & sqlAccess, const CUtlVector< int > &fields ) OVERRIDE;
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virtual bool BYieldingAddRemoveToTransaction( GCSDK::CSQLAccess & sqlAccess ) OVERRIDE;
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void WriteToRecord( CSchMatchResultPlayerInfo *pMatchInfo ) const;
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void ReadFromRecord( const CSchMatchResultPlayerInfo &matchInfo );
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#endif // GC
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};
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#ifndef GC
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void GetLocalPlayerMatchHistory( EMatchGroup nMatchGroup, CUtlVector < CSOTFMatchResultPlayerStats > &vecMatchesOut );
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#endif // !GC
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#endif // TFLADDERDATA_H
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