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//====== Copyright <EFBFBD> 1996-2005, Valve Corporation, All rights reserved. =======
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//
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// Purpose:
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//
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//=============================================================================
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#ifndef IG15_H
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#define IG15_H
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#ifdef _WIN32
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#pragma once
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#endif
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typedef void * G15_HANDLE;
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typedef enum
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{
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G15_BUTTON_1, G15_BUTTON_2, G15_BUTTON_3, G15_BUTTON_4
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} G15SoftButton;
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typedef enum
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{
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G15_SMALL, G15_MEDIUM, G15_BIG
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} G15TextSize;
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typedef enum
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{
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G15_SCROLLING_TEXT, G15_STATIC_TEXT, G15_ICON, G15_PROGRESS_BAR, G15_UNKNOWN
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} G15ObjectType;
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class IG15
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{
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public:
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virtual void GetLCDSize( int &w, int &h ) = 0;
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// w, h should match the return value from GetLCDSize!!!
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// Creates the underlying object
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virtual bool Init( char const *name ) = 0;
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// Destroys the underlying object
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virtual void Shutdown() = 0;
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virtual bool IsConnected() = 0;
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// Add/remove
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virtual G15_HANDLE AddText(G15ObjectType type, G15TextSize size, int alignment, int maxLengthPixels) = 0;
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virtual G15_HANDLE AddIcon( void *icon, int sizeX, int sizeY) = 0;
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virtual void RemoveAndDestroyObject( G15_HANDLE hObject ) = 0;
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// Change
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virtual int SetText(G15_HANDLE handle, char const * text) = 0;
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virtual int SetOrigin(G15_HANDLE handle, int x, int y) = 0;
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virtual int SetVisible(G15_HANDLE handle, bool visible) = 0;
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virtual bool ButtonTriggered(int button) = 0;
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virtual void UpdateLCD( unsigned int dwTimestamp) = 0;
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};
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#define G15_INTERFACE_VERSION "G15_INTERFACE_VERSION001"
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#endif // IG15_H
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