You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
69 lines
1.4 KiB
69 lines
1.4 KiB
5 years ago
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose:
|
||
|
//
|
||
|
// $NoKeywords: $
|
||
|
//=============================================================================//
|
||
|
|
||
|
#ifndef MODINFO_H
|
||
|
#define MODINFO_H
|
||
|
#ifdef _WIN32
|
||
|
#pragma once
|
||
|
#endif
|
||
|
|
||
|
#include <vgui/VGUI.h>
|
||
|
|
||
|
class KeyValues;
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: contains all the data entered about a mod in gameinfo.txt
|
||
|
//-----------------------------------------------------------------------------
|
||
|
class CModInfo
|
||
|
{
|
||
|
public:
|
||
|
CModInfo();
|
||
|
~CModInfo();
|
||
|
void FreeModInfo();
|
||
|
|
||
|
// loads mod info from gameinfo.txt
|
||
|
void LoadCurrentGameInfo();
|
||
|
|
||
|
// loads gameinfo from null-terminated string
|
||
|
void LoadGameInfoFromBuffer( const char *buffer );
|
||
|
|
||
|
// data accessors
|
||
|
const wchar_t *GetGameTitle();
|
||
|
const wchar_t *GetGameTitle2();
|
||
|
const char *GetGameName();
|
||
|
|
||
|
bool IsMultiplayerOnly();
|
||
|
bool IsSinglePlayerOnly();
|
||
|
|
||
|
bool HasPortals();
|
||
|
|
||
|
bool NoDifficulty();
|
||
|
bool NoModels();
|
||
|
bool NoHiModel();
|
||
|
bool NoCrosshair();
|
||
|
bool AdvCrosshair();
|
||
|
int AdvCrosshairLevel();
|
||
|
const char *GetFallbackDir();
|
||
|
bool UseGameLogo();
|
||
|
bool UseBots();
|
||
|
bool HasHDContent();
|
||
|
bool SupportsVR();
|
||
|
|
||
|
KeyValues *GetHiddenMaps();
|
||
|
|
||
|
private:
|
||
|
wchar_t m_wcsGameTitle[128];
|
||
|
wchar_t m_wcsGameTitle2[128];
|
||
|
KeyValues *m_pModData;
|
||
|
};
|
||
|
|
||
|
|
||
|
// singleton accessor
|
||
|
extern CModInfo &ModInfo();
|
||
|
|
||
|
#endif // MODINFO_H
|