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34 lines
791 B
34 lines
791 B
5 years ago
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#include "shaderlib/cshader.h"
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class unlitgeneric_notexture_ps11_Static_Index
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{
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public:
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unlitgeneric_notexture_ps11_Static_Index( )
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{
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}
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int GetIndex()
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{
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// Asserts to make sure that we aren't using any skipped combinations.
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// Asserts to make sure that we are setting all of the combination vars.
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#ifdef _DEBUG
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#endif // _DEBUG
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return 0;
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}
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};
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#define shaderStaticTest_unlitgeneric_notexture_ps11 0
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class unlitgeneric_notexture_ps11_Dynamic_Index
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{
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public:
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unlitgeneric_notexture_ps11_Dynamic_Index()
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{
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}
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int GetIndex()
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{
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// Asserts to make sure that we aren't using any skipped combinations.
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// Asserts to make sure that we are setting all of the combination vars.
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#ifdef _DEBUG
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#endif // _DEBUG
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return 0;
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}
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};
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#define shaderDynamicTest_unlitgeneric_notexture_ps11 0
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