Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: Implementation of the Weapon Awards
//
// $Workfile: $
// $Date: $
//
//------------------------------------------------------------------------------------------------------
// $Log: $
//
// $NoKeywords: $
//=============================================================================//
#include "WeaponAwards.h"
//------------------------------------------------------------------------------------------------------
// Function: CWeaponAward::getWinner
// Purpose: all weapon awards use this to generate their winners
//------------------------------------------------------------------------------------------------------
void CWeaponAward::getWinner()
{
CEventListIterator it;
for (it=g_pMatchInfo->eventList()->begin(); it != g_pMatchInfo->eventList()->end(); ++it)
{
if ((*it)->getType()==CLogEvent::FRAG)
{
if (strcmp((*it)->getArgument(2)->getStringValue(),killtype)==0)
{
PID pid=(*it)->getArgument(0)->asPlayerGetPID();
accum[pid]++;
winnerID=pid;
fNoWinner=false;
}
}
}
map<PID,int>::iterator acc_it;
for (acc_it=accum.begin();acc_it!=accum.end();++acc_it)
{
int currID=(*acc_it).first;
if (accum[currID]>accum[winnerID])
winnerID=currID;
}
}
//------------------------------------------------------------------------------------------------------
// Function: CAssaultCannonAward::noWinner
// Purpose: writes out html indicating that no one won this award
// Input: html - the html file to output to
//------------------------------------------------------------------------------------------------------
void CAssaultCannonAward::noWinner(CHTMLFile& html)
{
html.write("No one was killed with the Assault Cannon during this match.");
}
//------------------------------------------------------------------------------------------------------
// Function: CAssaultCannonAward::extendedinfo
// Purpose: writes out html displaying extra information about the winning of this award
// Input: html - the html file to output to
//------------------------------------------------------------------------------------------------------
void CAssaultCannonAward::extendedinfo(CHTMLFile& html)
{
if (accum[winnerID]==1)
html.write("%s got 1 kill with the Assault Cannon!",winnerName.c_str());
else
html.write("%s got %li kills with the Assault Cannon!",winnerName.c_str(),accum[winnerID]);
}
//------------------------------------------------------------------------------------------------------
// Function: CFlamethrowerAward::noWinner
// Purpose: writes out html indicating that no one won this award
// Input: html - the html file to output to
//------------------------------------------------------------------------------------------------------
void CFlamethrowerAward::noWinner(CHTMLFile& html)
{
html.write("No one got torched during this match.");
}
//------------------------------------------------------------------------------------------------------
// Function: CFlamethrowerAward::extendedinfo
// Purpose: writes out html displaying extra information about the winning of this award
// Input: html - the html file to output to
//------------------------------------------------------------------------------------------------------
void CFlamethrowerAward::extendedinfo(CHTMLFile& html)
{
if (accum[winnerID]==1)
html.write("%s torched 1 person!",winnerName.c_str());
else
html.write("%s torched %li people!",winnerName.c_str(),accum[winnerID]);
}
//------------------------------------------------------------------------------------------------------
// Function: CKnifeAward::noWinner
// Purpose: writes out html indicating that no one won this award
// Input: html - the html file to output to
//------------------------------------------------------------------------------------------------------
void CKnifeAward::noWinner(CHTMLFile& html)
{
html.write("No one got knifed during this match.");
}
//------------------------------------------------------------------------------------------------------
// Function: CKnifeAward::extendedinfo
// Purpose: writes out html displaying extra information about the winning of this award
// Input: html - the html file to output to
//------------------------------------------------------------------------------------------------------
void CKnifeAward::extendedinfo(CHTMLFile& html)
{
if (accum[winnerID]==1)
html.write("%s backstabbed 1 person!",winnerName.c_str());
else
html.write("%s backstabbed %li people!",winnerName.c_str(),accum[winnerID]);
}
//------------------------------------------------------------------------------------------------------
// Function: CRocketryAward::noWinner
// Purpose: writes out html indicating that no one won this award
// Input: html - the html file to output to
//------------------------------------------------------------------------------------------------------
void CRocketryAward::noWinner(CHTMLFile& html)
{
html.write("No one was killed by a rocket during this match.");
}
//------------------------------------------------------------------------------------------------------
// Function: CRocketryAward::extendedinfo
// Purpose:
// Input: html - the html file to output to
//------------------------------------------------------------------------------------------------------
void CRocketryAward::extendedinfo(CHTMLFile& html)
{
if (accum[winnerID]==1)
html.write("%s rocketed 1 person to oblivion!",winnerName.c_str());
else
html.write("%s rocketed %li people to oblivion!",winnerName.c_str(),accum[winnerID]);
}
//------------------------------------------------------------------------------------------------------
// Function: CGrenadierAward::noWinner
// Purpose: writes out html indicating that no one won this award
// Input: html - the html file to output to
//------------------------------------------------------------------------------------------------------
void CGrenadierAward::noWinner(CHTMLFile& html)
{
html.write("No one was killed by a grenade during this match.");
}
//------------------------------------------------------------------------------------------------------
// Function: CGrenadierAward::extendedinfo
// Purpose: writes out html displaying extra information about the winning of this award
// Input: html - the html file to output to
//------------------------------------------------------------------------------------------------------
void CGrenadierAward::extendedinfo(CHTMLFile& html)
{
if (accum[winnerID]==1)
html.write("%s killed 1 person with a grenade!",winnerName.c_str());
else
html.write("%s got %li people with grenades!",winnerName.c_str(),accum[winnerID]);
}
//------------------------------------------------------------------------------------------------------
// Function: CDemolitionsAward::noWinner
// Purpose: writes out html indicating that no one won this award
// Input: html - the html file to output to
//------------------------------------------------------------------------------------------------------
void CDemolitionsAward::noWinner(CHTMLFile& html)
{
html.write("No one fell victim to a Detpack this match.");
}
//------------------------------------------------------------------------------------------------------
// Function: CDemolitionsAward::extendedinfo
// Purpose: writes out html displaying extra information about the winning of this award
// Input: html - the html file to output to
//------------------------------------------------------------------------------------------------------
void CDemolitionsAward::extendedinfo(CHTMLFile& html)
{
if (accum[winnerID]==1)
html.write("%s smeared 1 person with a detpack!",winnerName.c_str());
else
html.write("%s smeared %li people with detpacks!",winnerName.c_str(),accum[winnerID]);
}
//------------------------------------------------------------------------------------------------------
// Function: CBiologicalWarfareAward::noWinner
// Purpose: writes out html indicating that no one won this award
// Input: html - the html file to output to
//------------------------------------------------------------------------------------------------------
void CBiologicalWarfareAward::noWinner(CHTMLFile& html)
{
html.write("No one died of infection this match.");
}
//------------------------------------------------------------------------------------------------------
// Function: CBiologicalWarfareAward::extendedinfo
// Purpose: writes out html displaying extra information about the winning of this award
// Input: html - the html file to output to
//------------------------------------------------------------------------------------------------------
void CBiologicalWarfareAward::extendedinfo(CHTMLFile& html)
{
if (accum[winnerID]==1)
html.write("%s infected 1 person.",winnerName.c_str());
else
html.write("%li people succumbed to %s's disease.",accum[winnerID],winnerName.c_str());
}
//------------------------------------------------------------------------------------------------------
// Function: CBestSentryAward::noWinner
// Purpose: writes out html indicating that no one won this award
// Input: html - the html file to output to
//------------------------------------------------------------------------------------------------------
void CBestSentryAward::noWinner(CHTMLFile& html)
{
html.write("No sentries killed anyone this match.");
}
//------------------------------------------------------------------------------------------------------
// Function: CBestSentryAward::extendedinfo
// Purpose: writes out html displaying extra information about the winning of this award
// Input: html - the html file to output to
//------------------------------------------------------------------------------------------------------
void CBestSentryAward::extendedinfo(CHTMLFile& html)
{
if (accum[winnerID]==1)
html.write("%s got 1 person with a sentry gun!",winnerName.c_str());
else
html.write("%li people were killed by %s's well placed sentries.",accum[winnerID],winnerName.c_str());
}