Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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5 years ago
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================
#include "cbase.h"
#include "achievementmgr.h"
#include "baseachievement.h"
#ifdef GAME_DLL
#include "basegrenade_shared.h"
CAchievementMgr g_AchievementMgrEpisodic; // global achievement mgr for episodic
class CAchievementEpXGetZombineGrenade : public CBaseAchievement
{
protected:
void Init()
{
SetFlags( ACH_SAVE_GLOBAL );
SetGoal( 1 );
if ( IsPC() )
{
// only in Ep2 for PC. (Shared across EPX for X360.)
SetGameDirFilter( "ep2" );
}
}
virtual void ListenForEvents()
{
ListenForGameEvent( "physgun_pickup" );
}
void FireGameEvent_Internal( IGameEvent *event )
{
if ( 0 == Q_strcmp( event->GetName(), "physgun_pickup" ) )
{
// was the object picked up a frag grenade?
CBaseEntity *pEntityPickedUp = UTIL_EntityByIndex( event->GetInt( "entindex" ) );
if ( pEntityPickedUp && pEntityPickedUp->ClassMatches( "npc_grenade_frag" ) )
{
// get the grenade object
CBaseGrenade *pGrenade = dynamic_cast<CBaseGrenade *>( pEntityPickedUp );
if ( pGrenade )
{
// was the original thrower a zombine?
CBaseEntity *pOriginalThrower = pGrenade->GetOriginalThrower();
if ( pOriginalThrower && pOriginalThrower->ClassMatches( "npc_zombine" ) )
{
IncrementCount();
}
}
}
}
}
};
DECLARE_ACHIEVEMENT( CAchievementEpXGetZombineGrenade, ACHIEVEMENT_EPX_GET_ZOMBINEGRENADE, "EPX_GET_ZOMBINEGRENADE", 5 );
class CAchievementEpXKillZombiesWithFlares : public CBaseAchievement
{
protected:
void Init()
{
SetFlags( ACH_SAVE_WITH_GAME );
SetGoal( 15 );
if ( IsPC() )
{
// only in Ep1 for PC. (Shared across EPX for X360.)
SetGameDirFilter( "episodic" );
}
}
virtual void ListenForEvents()
{
ListenForGameEvent( "flare_ignite_npc" );
}
void FireGameEvent_Internal( IGameEvent *event )
{
if ( 0 == Q_strcmp( event->GetName(), "flare_ignite_npc" ) )
{
CBaseEntity *pEntityIgnited = UTIL_EntityByIndex( event->GetInt( "entindex" ) );
// was it a zombie that got set on fire?
if ( pEntityIgnited &&
( ( pEntityIgnited->ClassMatches( "npc_zombie" ) ) || ( pEntityIgnited->ClassMatches( "npc_zombine" ) ) ||
( pEntityIgnited->ClassMatches( "npc_fastzombie" ) ) || ( pEntityIgnited->ClassMatches( "npc_poisonzombie" ) ) ) )
{
IncrementCount();
}
}
}
};
DECLARE_ACHIEVEMENT( CAchievementEpXKillZombiesWithFlares, ACHIEVEMENT_EPX_KILL_ZOMBIES_WITHFLARES, "EPX_KILL_ZOMBIES_WITHFLARES", 5 );
#endif // GAME_DLL