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660 lines
22 KiB
660 lines
22 KiB
5 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#include "cbase.h"
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#include "tf_hud_arena_winpanel.h"
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#include "tf_hud_statpanel.h"
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#include "tf_spectatorgui.h"
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#include "vgui_controls/AnimationController.h"
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#include "iclientmode.h"
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#include "engine/IEngineSound.h"
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#include "c_tf_playerresource.h"
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#include "c_tf_team.h"
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#include "tf_clientscoreboard.h"
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#include <vgui_controls/Label.h>
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#include <vgui_controls/ImagePanel.h>
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#include <vgui/ILocalize.h>
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#include <vgui/ISurface.h>
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#include "vgui_avatarimage.h"
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#include "fmtstr.h"
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#include "teamplayroundbased_gamerules.h"
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#include "tf_gamerules.h"
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#include "tf_hud_menu_taunt_selection.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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extern ConVar tf_arena_max_streak;
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extern ConVar mp_bonusroundtime;
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extern const char *FormatSeconds( int seconds );
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//-----------------------------------------------------------------------------
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// Purpose: Constructor
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//-----------------------------------------------------------------------------
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CTFArenaWinPanel::CTFArenaWinPanel( IViewPort *pViewPort ) : EditablePanel( NULL, "ArenaWinPanel" )
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{
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SetAlpha( 0 );
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SetScheme( "ClientScheme" );
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m_pTeamScorePanel = new EditablePanel( this, "ArenaWinPanelScores" );
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m_pWinnerPanel = new EditablePanel( this, "ArenaWinPanelWinnersPanel" );
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m_pLoserPanel = new EditablePanel( this, "ArenaWinPanelLosersPanel" );
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m_flTimeUpdateTeamScore = 0;
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m_flFlipScoresTimes = 0;
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m_iBlueTeamScore = 0;
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m_iRedTeamScore = 0;
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ListenForGameEvent( "arena_win_panel" );
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ListenForGameEvent( "teamplay_round_start" );
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ListenForGameEvent( "teamplay_game_over" );
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ListenForGameEvent( "tf_game_over" );
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m_bShouldBeVisible = false;
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vgui::ivgui()->AddTickSignal( GetVPanel(), 50 );
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CTFArenaWinPanel::ApplySettings( KeyValues *inResourceData )
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{
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BaseClass::ApplySettings( inResourceData );
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CTFArenaWinPanel::Reset( void )
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{
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Update();
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m_bShouldBeVisible = false;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CTFArenaWinPanel::Update( void )
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{
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CTFArenaWinPanel::SetVisible( bool state )
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{
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if ( state == IsVisible() )
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return;
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int iRenderGroup = gHUD.LookupRenderGroupIndexByName( "mid" );
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if ( state )
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{
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gHUD.LockRenderGroup( iRenderGroup );
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}
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else
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{
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gHUD.UnlockRenderGroup( iRenderGroup );
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}
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BaseClass::SetVisible( state );
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CTFArenaWinPanel::FireGameEvent( IGameEvent * event )
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{
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const char *pEventName = event->GetName();
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if ( Q_strcmp( "teamplay_round_start", pEventName ) == 0 )
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{
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m_bShouldBeVisible = false;
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}
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else if ( Q_strcmp( "teamplay_game_over", pEventName ) == 0 )
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{
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m_bShouldBeVisible = false;
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}
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else if ( Q_strcmp( "tf_game_over", pEventName ) == 0 )
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{
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m_bShouldBeVisible = false;
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}
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else if ( Q_strcmp( "arena_win_panel", pEventName ) == 0 )
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{
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if ( !g_PR )
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return;
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m_vecPlayerScore.RemoveAll();
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InvalidateLayout( false, true );
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if ( TFGameRules() && TFGameRules()->IsInArenaMode() == true && tf_arena_max_streak.GetInt() > 0 && tf_arena_use_queue.GetBool() == true )
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{
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m_pArenaStreakPanel->SetVisible( true );
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m_pArenaStreakLabel->SetVisible( true );
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wchar_t wzStreaNum[16];
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wchar_t wzStreakString[256]=L"";
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_snwprintf( wzStreaNum, ARRAYSIZE( wzStreaNum ), L"%i", tf_arena_max_streak.GetInt() );
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g_pVGuiLocalize->ConstructString_safe( wzStreakString, g_pVGuiLocalize->Find( "#TF_Arena_PlayingTo" ), 1, wzStreaNum );
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m_pTeamScorePanel->SetDialogVariable( "arenastreaktext", wzStreakString );
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}
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else
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{
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m_pArenaStreakPanel->SetVisible( false );
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m_pArenaStreakLabel->SetVisible( false );
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}
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m_iWinningPlayerTeam = event->GetInt( "winning_team" );
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int iWinReason = event->GetInt( "winreason" );
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SetDialogVariable( "WinningTeamLabel", "" );
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SetDialogVariable( "AdvancingTeamLabel", "" );
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SetDialogVariable( "WinReasonLabel", "" );
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SetDialogVariable( "DetailsLabel", "" );
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vgui::ImagePanel *pImagePanelBG = dynamic_cast<vgui::ImagePanel *>( FindChildByName("WinPanelBG") );
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Assert( pImagePanelBG );
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if ( !pImagePanelBG )
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return;
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// set the appropriate background image and label text
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const wchar_t *pTeamLabel = L"";
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const wchar_t *pTopPlayersLabel = L"";
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const wchar_t *pLocalizedTeamName = L"";
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const wchar_t *pLocalizedLoserTeamName = L"";
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C_TFTeam *pBlueTeam = GetGlobalTFTeam( TF_TEAM_BLUE );
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const wchar_t *pBlueTeamName = pBlueTeam ? pBlueTeam->Get_Localized_Name() : L"BLU";
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C_TFTeam *pRedTeam = GetGlobalTFTeam( TF_TEAM_RED );
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const wchar_t *pRedTeamName = pRedTeam ? pRedTeam->Get_Localized_Name() : L"RED";
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switch ( m_iWinningPlayerTeam )
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{
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case TF_TEAM_BLUE:
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pImagePanelBG->SetImage( "../hud/winpanel_blue_bg_main.vmt" );
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pTopPlayersLabel = g_pVGuiLocalize->Find( "#Winpanel_BlueMVPs" );
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pLocalizedTeamName = pBlueTeamName;
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pLocalizedLoserTeamName = pRedTeamName;
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break;
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case TF_TEAM_RED:
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pImagePanelBG->SetImage( "../hud/winpanel_red_bg_main.vmt" );
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pTopPlayersLabel = g_pVGuiLocalize->Find( "#Winpanel_RedMVPs" );
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pLocalizedTeamName = pRedTeamName;
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pLocalizedLoserTeamName = pBlueTeamName;
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break;
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case TEAM_UNASSIGNED: // stalemate
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pImagePanelBG->SetImage( "../hud/winpanel_black_bg_main.vmt" );
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pTeamLabel = g_pVGuiLocalize->Find( "#Winpanel_Stalemate" );
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pTopPlayersLabel = g_pVGuiLocalize->Find( "#Winpanel_TopPlayers" );
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break;
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default:
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Assert( false );
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break;
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}
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SetDialogVariable( "TopPlayersLabel", pTopPlayersLabel );
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wchar_t wzTeamWin[256] = L"";
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if ( TFGameRules() && TFGameRules()->IsInTournamentMode() )
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{
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g_pVGuiLocalize->ConstructString_safe( wzTeamWin, g_pVGuiLocalize->Find( "#Winpanel_TournamentTeamWins" ), 1, pLocalizedTeamName );
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g_pVGuiLocalize->ConstructString_safe( m_wzTeamLose, g_pVGuiLocalize->Find( "#Winpanel_TournamentTeamLost" ), 2, pLocalizedLoserTeamName );
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wchar_t wzTeamMPVs[256];
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g_pVGuiLocalize->ConstructString_safe( wzTeamMPVs, g_pVGuiLocalize->Find( "#Winpanel_TournamentMVPs" ), 1, pLocalizedTeamName );
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if ( m_iWinningPlayerTeam != TEAM_UNASSIGNED )
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{
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SetDialogVariable( "TopPlayersLabel", wzTeamMPVs );
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}
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}
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else if ( m_iWinningPlayerTeam != TEAM_UNASSIGNED )
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{
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g_pVGuiLocalize->ConstructString_safe( wzTeamWin, g_pVGuiLocalize->Find( "#Winpanel_TeamWins" ), 2, pLocalizedTeamName, g_pVGuiLocalize->Find( "#Winpanel_Team1" ) );
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g_pVGuiLocalize->ConstructString_safe( m_wzTeamLose, g_pVGuiLocalize->Find( "#Winpanel_TeamLost" ), 2, pLocalizedLoserTeamName, g_pVGuiLocalize->Find( "#Winpanel_Team1" ) );
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}
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if ( m_iWinningPlayerTeam != TEAM_UNASSIGNED )
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{
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pTeamLabel = wzTeamWin;
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}
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SetDialogVariable( "WinningTeamLabel", pTeamLabel );
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SetDialogVariable( "LosingTeamLabel", "" );
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wchar_t wzWinReason[256] = L"";
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switch ( iWinReason )
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{
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case WINREASON_ALL_POINTS_CAPTURED:
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g_pVGuiLocalize->ConstructString_safe( wzWinReason, g_pVGuiLocalize->Find( "#Winreason_AllPointsCaptured" ), 1, pLocalizedTeamName );
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break;
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case WINREASON_OPPONENTS_DEAD:
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if ( TFGameRules() && TFGameRules()->IsInArenaMode() == true )
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{
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g_pVGuiLocalize->ConstructString_safe( wzWinReason, g_pVGuiLocalize->Find( "#Winreason_Arena" ), 1, pLocalizedTeamName );
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}
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else
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{
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g_pVGuiLocalize->ConstructString_safe( wzWinReason, g_pVGuiLocalize->Find( "#Winreason_OpponentsDead" ), 1, pLocalizedTeamName );
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}
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break;
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case WINREASON_STALEMATE:
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if ( !TFGameRules() || !TFGameRules()->IsCompetitiveMode() )
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{
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g_pVGuiLocalize->ConstructString_safe( wzWinReason, g_pVGuiLocalize->Find( "#Winreason_Stalemate" ), 0 );
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}
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break;
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default:
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Assert( false );
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break;
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}
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SetDialogVariable( "WinReasonLabel", wzWinReason );
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m_bWasFlawlessVictory = IsFlawlessVictory();
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if ( WINREASON_ALL_POINTS_CAPTURED == iWinReason )
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{
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// if this was a full round that ended with point capture or flag capture, show the winning cappers
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const char *pCappers = event->GetString( "cappers" );
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int iCappers = Q_strlen( pCappers );
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if ( iCappers > 0 )
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{
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char szPlayerNames[256]="";
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wchar_t wzPlayerNames[256]=L"";
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wchar_t wzCapMsg[512]=L"";
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for ( int i = 0; i < iCappers; i++ )
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{
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Q_strncat( szPlayerNames, g_PR->GetPlayerName( (int) pCappers[i] ), ARRAYSIZE( szPlayerNames ) );
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if ( i < iCappers - 1 )
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{
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Q_strncat( szPlayerNames, ", ", ARRAYSIZE( szPlayerNames ) );
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}
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}
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g_pVGuiLocalize->ConvertANSIToUnicode( szPlayerNames, wzPlayerNames, sizeof( wzPlayerNames ) );
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g_pVGuiLocalize->ConstructString_safe( wzCapMsg, g_pVGuiLocalize->Find( "#Winpanel_WinningCapture" ), 1, wzPlayerNames );
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SetDialogVariable( "DetailsLabel", wzCapMsg );
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}
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}
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else if ( TFGameRules()->IsInArenaMode() == true && m_iWinningPlayerTeam != TEAM_UNASSIGNED )
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{
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if ( m_bWasFlawlessVictory )
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{
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SetDialogVariable( "DetailsLabel", g_pVGuiLocalize->Find( "#TF_Arena_FlawlessVictory" ) );
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}
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}
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// get the current & previous team scores
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int iBlueTeamPrevScore = event->GetInt( "blue_score_prev", 0 );
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int iRedTeamPrevScore = event->GetInt( "red_score_prev", 0 );
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m_iBlueTeamScore = event->GetInt( "blue_score", 0 );
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m_iRedTeamScore = event->GetInt( "red_score", 0 );
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if ( m_pTeamScorePanel )
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{
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m_pTeamScorePanel->SetDialogVariable( "blueteamname", pBlueTeamName );
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m_pTeamScorePanel->SetDialogVariable( "redteamname", pRedTeamName );
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// set the previous team scores in scoreboard
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m_pTeamScorePanel->SetDialogVariable( "blueteamscore", iBlueTeamPrevScore );
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m_pTeamScorePanel->SetDialogVariable( "redteamscore", iRedTeamPrevScore );
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if ( ( m_iBlueTeamScore != iBlueTeamPrevScore ) || ( m_iRedTeamScore != iRedTeamPrevScore ) )
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{
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// if the new scores are different, set ourselves to update the scoreboard to the new values after a short delay, so players
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// see the scores tick up
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m_flTimeUpdateTeamScore = gpGlobals->curtime + 3.5f;
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}
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// only show team scores if round is complete
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m_pTeamScorePanel->SetVisible( true );
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}
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if ( !g_TF_PR )
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return;
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int iPanelIndex = 0;
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// look for the top 6 players sent in the event
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for ( int i = 1; i <= 6; i++ )
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{
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iPanelIndex = (iPanelIndex % 3) + 1;
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EditablePanel *pParentPanel = NULL;
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if ( i <= 3 )
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{
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pParentPanel = m_pWinnerPanel;
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}
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else
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{
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pParentPanel = m_pLoserPanel;
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}
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vgui::Label *pPlayerName = dynamic_cast<Label *>( pParentPanel->FindChildByName( CFmtStr( "Player%dName", iPanelIndex ) ) );
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vgui::Label *pPlayerClass = dynamic_cast<Label *>( pParentPanel->FindChildByName( CFmtStr( "Player%dClass", iPanelIndex ) ) );
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vgui::Label *pPlayerDamage = dynamic_cast<Label *>( pParentPanel->FindChildByName( CFmtStr( "Player%dDamage", iPanelIndex ) ) );
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vgui::Label *pPlayerHealing = dynamic_cast<Label *>( pParentPanel->FindChildByName( CFmtStr( "Player%dHealing", iPanelIndex ) ) );
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vgui::Label *pPlayerLifetime = dynamic_cast<Label *>( pParentPanel->FindChildByName( CFmtStr( "Player%dLifetime", iPanelIndex ) ) );
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vgui::Label *pPlayerKills = dynamic_cast<Label *>( pParentPanel->FindChildByName( CFmtStr( "Player%dKills", iPanelIndex ) ) );
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CAvatarImagePanel *pPlayerAvatar = dynamic_cast<CAvatarImagePanel *>( pParentPanel->FindChildByName( CFmtStr( "Player%dAvatar", iPanelIndex) ) );
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if ( !pPlayerName || !pPlayerClass || !pPlayerDamage || !pPlayerHealing || !pPlayerLifetime || !pPlayerKills || !pPlayerAvatar )
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continue;
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pPlayerName->SetText( "" );
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pPlayerClass->SetText( "" );
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pPlayerDamage->SetText( "" );
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pPlayerHealing->SetText( "" );
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pPlayerLifetime->SetText( "" );
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pPlayerKills->SetText( "" );
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pPlayerAvatar->SetPlayer( NULL );
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char szPlayerIndexVal[64]="", szPlayerDamageVal[64]="", szPlayerHealingVal[64]="", szPlayerTimeAliveVal[64]="", szPlayerKillingBlowsVal[64]="";
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// get player index and round points from the event
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Q_snprintf( szPlayerIndexVal, ARRAYSIZE( szPlayerIndexVal ), "player_%d", i );
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Q_snprintf( szPlayerDamageVal, ARRAYSIZE( szPlayerDamageVal ), "player_%d_damage", i );
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Q_snprintf( szPlayerHealingVal, ARRAYSIZE( szPlayerHealingVal ), "player_%d_healing", i );
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Q_snprintf( szPlayerTimeAliveVal, ARRAYSIZE( szPlayerTimeAliveVal ), "player_%d_lifetime", i );
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Q_snprintf( szPlayerKillingBlowsVal, ARRAYSIZE( szPlayerKillingBlowsVal ), "player_%d_kills", i );
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int iPlayerIndex = event->GetInt( szPlayerIndexVal, 0 );
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if ( iPlayerIndex == 0 )
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continue;
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if ( g_TF_PR->IsConnected( iPlayerIndex ) == false )
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continue;
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|
int iDamageDone = event->GetInt( szPlayerDamageVal, 0 );
|
||
|
int iHealingDone = event->GetInt( szPlayerHealingVal, 0 );
|
||
|
int iTimeAlive = event->GetInt( szPlayerTimeAliveVal, 0 );
|
||
|
int iKillingBlows = event->GetInt( szPlayerKillingBlowsVal, 0 );
|
||
|
|
||
|
PlayerArenaRoundScore_t &playerRoundScore = m_vecPlayerScore[m_vecPlayerScore.AddToTail()];
|
||
|
|
||
|
playerRoundScore.iPlayerIndex = iPlayerIndex;
|
||
|
playerRoundScore.iTotalDamage = iDamageDone;
|
||
|
playerRoundScore.iTotalHealing = iHealingDone;
|
||
|
playerRoundScore.iTimeAlive = iTimeAlive;
|
||
|
playerRoundScore.iKillingBlows = iKillingBlows;
|
||
|
}
|
||
|
|
||
|
m_bShouldBeVisible = true;
|
||
|
|
||
|
SetupPlayerStats();
|
||
|
|
||
|
MoveToFront();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
bool CTFArenaWinPanel::IsFlawlessVictory( void )
|
||
|
{
|
||
|
C_TFTeam *pTeam = GetGlobalTFTeam( m_iWinningPlayerTeam );
|
||
|
bool bAllAlive = true;
|
||
|
|
||
|
if ( pTeam && g_TF_PR )
|
||
|
{
|
||
|
if ( pTeam->GetNumPlayers() == 1 )
|
||
|
return false;
|
||
|
|
||
|
if ( g_TF_PR->GetNumPlayersForTeam( m_iWinningPlayerTeam, true ) != pTeam->GetNumPlayers() )
|
||
|
{
|
||
|
bAllAlive = false;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return bAllAlive;
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Applies scheme settings
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CTFArenaWinPanel::SetupPlayerStats( void )
|
||
|
{
|
||
|
if ( !g_TF_PR )
|
||
|
return;
|
||
|
|
||
|
m_pWinnerPanel->SetVisible( true );
|
||
|
m_pLoserPanel->SetVisible( false );
|
||
|
|
||
|
m_flFlipScoresTimes = gpGlobals->curtime + ( ( TFGameRules() ? TFGameRules()->GetBonusRoundTime() : 5.0f ) * 0.5f );
|
||
|
|
||
|
int iWinnersAdded = 1;
|
||
|
int iLosersAdded = 1;
|
||
|
|
||
|
int iPlayerAdded = 0;
|
||
|
|
||
|
EditablePanel *pParentPanel = m_pWinnerPanel;
|
||
|
|
||
|
// look for the top 6 players sent in the event
|
||
|
for ( int i = 0; i < m_vecPlayerScore.Count(); i++ )
|
||
|
{
|
||
|
bool bShow = true;
|
||
|
|
||
|
int iPlayerIndex = m_vecPlayerScore[i].iPlayerIndex;
|
||
|
int iIndex = 0;
|
||
|
|
||
|
if ( m_iWinningPlayerTeam != TEAM_UNASSIGNED )
|
||
|
{
|
||
|
if ( m_iWinningPlayerTeam == g_TF_PR->GetTeam( iPlayerIndex ) )
|
||
|
{
|
||
|
pParentPanel = m_pWinnerPanel;
|
||
|
iIndex = iWinnersAdded;
|
||
|
|
||
|
iWinnersAdded++;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
pParentPanel = m_pLoserPanel;
|
||
|
iIndex = iLosersAdded;
|
||
|
|
||
|
iLosersAdded++;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if ( i >= ( m_vecPlayerScore.Count() * 0.5f ) && pParentPanel != m_pLoserPanel )
|
||
|
{
|
||
|
iPlayerAdded = 0;
|
||
|
pParentPanel = m_pLoserPanel;
|
||
|
}
|
||
|
|
||
|
iIndex = (iPlayerAdded + 1) % 4;
|
||
|
|
||
|
iPlayerAdded++;
|
||
|
}
|
||
|
|
||
|
|
||
|
int iDamageDone = m_vecPlayerScore[i].iTotalDamage;
|
||
|
int iHealingDone = m_vecPlayerScore[i].iTotalHealing;
|
||
|
int iTimeAlive = m_vecPlayerScore[i].iTimeAlive;
|
||
|
int iKillingBlows = m_vecPlayerScore[i].iKillingBlows;
|
||
|
|
||
|
CAvatarImagePanel *pPlayerAvatar = dynamic_cast<CAvatarImagePanel *>( pParentPanel->FindChildByName( CFmtStr( "Player%dAvatar", iIndex) ) );
|
||
|
if ( pPlayerAvatar )
|
||
|
{
|
||
|
pPlayerAvatar->SetShouldScaleImage( true );
|
||
|
pPlayerAvatar->SetShouldDrawFriendIcon( false );
|
||
|
|
||
|
if ( bShow )
|
||
|
{
|
||
|
CBasePlayer *pPlayer = UTIL_PlayerByIndex( iPlayerIndex );
|
||
|
pPlayerAvatar->SetPlayer( pPlayer );
|
||
|
}
|
||
|
|
||
|
pPlayerAvatar->SetVisible( bShow );
|
||
|
}
|
||
|
|
||
|
vgui::Label *pPlayerName = dynamic_cast<Label *>( pParentPanel->FindChildByName( CFmtStr( "Player%dName", iIndex ) ) );
|
||
|
vgui::Label *pPlayerClass = dynamic_cast<Label *>( pParentPanel->FindChildByName( CFmtStr( "Player%dClass", iIndex ) ) );
|
||
|
vgui::Label *pPlayerDamage = dynamic_cast<Label *>( pParentPanel->FindChildByName( CFmtStr( "Player%dDamage", iIndex ) ) );
|
||
|
vgui::Label *pPlayerHealing = dynamic_cast<Label *>( pParentPanel->FindChildByName( CFmtStr( "Player%dHealing", iIndex ) ) );
|
||
|
vgui::Label *pPlayerLifetime = dynamic_cast<Label *>( pParentPanel->FindChildByName( CFmtStr( "Player%dLifetime", iIndex ) ) );
|
||
|
vgui::Label *pPlayerKills = dynamic_cast<Label *>( pParentPanel->FindChildByName( CFmtStr( "Player%dKills", iIndex ) ) );
|
||
|
|
||
|
if ( !pPlayerName || !pPlayerClass || !pPlayerDamage || !pPlayerHealing || !pPlayerLifetime || !pPlayerKills )
|
||
|
continue;
|
||
|
|
||
|
if ( bShow )
|
||
|
{
|
||
|
// set the player labels to team color
|
||
|
Color clr = g_TF_PR->GetTeamColor( g_TF_PR->GetTeam( iPlayerIndex ) );
|
||
|
pPlayerName->SetFgColor( clr );
|
||
|
pPlayerClass->SetFgColor( clr );
|
||
|
pPlayerDamage->SetFgColor( clr );
|
||
|
pPlayerHealing->SetFgColor( clr );
|
||
|
pPlayerLifetime->SetFgColor( clr );
|
||
|
pPlayerKills->SetFgColor( clr );
|
||
|
|
||
|
// set label contents
|
||
|
pPlayerName->SetText( g_TF_PR->GetPlayerName( iPlayerIndex ) );
|
||
|
pPlayerClass->SetText( g_aPlayerClassNames[g_TF_PR->GetPlayerClass( iPlayerIndex )] );
|
||
|
pPlayerDamage->SetText( CFmtStr( "%d", iDamageDone ) );
|
||
|
pPlayerHealing->SetText( CFmtStr( "%d", iHealingDone ) );
|
||
|
pPlayerLifetime->SetText( CFmtStr( "%s", FormatSeconds( iTimeAlive ) ) );
|
||
|
pPlayerKills->SetText( CFmtStr( "%d", iKillingBlows ) );
|
||
|
}
|
||
|
|
||
|
// show or hide labels for this player position
|
||
|
pPlayerName->SetVisible( bShow );
|
||
|
pPlayerClass->SetVisible( bShow );
|
||
|
pPlayerDamage->SetVisible( bShow );
|
||
|
pPlayerHealing->SetVisible( bShow );
|
||
|
pPlayerLifetime->SetVisible( bShow );
|
||
|
pPlayerKills->SetVisible( bShow );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Applies scheme settings
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CTFArenaWinPanel::ApplySchemeSettings( vgui::IScheme *pScheme )
|
||
|
{
|
||
|
BaseClass::ApplySchemeSettings( pScheme );
|
||
|
|
||
|
LoadControlSettings( "resource/UI/HudArenaWinPanel.res" );
|
||
|
|
||
|
m_pArenaStreakPanel = m_pTeamScorePanel->FindChildByName( "ArenaStreaksBG" );
|
||
|
m_pArenaStreakLabel = m_pTeamScorePanel->FindChildByName("ArenaStreakLabel" );
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: panel think method
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CTFArenaWinPanel::OnTick()
|
||
|
{
|
||
|
// if we've scheduled ourselves to update the team scores, handle it now
|
||
|
if ( m_flTimeUpdateTeamScore > 0 && ( gpGlobals->curtime > m_flTimeUpdateTeamScore ) && m_pTeamScorePanel )
|
||
|
{
|
||
|
// play a sound
|
||
|
CLocalPlayerFilter filter;
|
||
|
C_BaseEntity::EmitSound( filter, SOUND_FROM_LOCAL_PLAYER, "Hud.EndRoundScored" );
|
||
|
|
||
|
// update the team scores
|
||
|
m_pTeamScorePanel->SetDialogVariable( "blueteamscore", m_iBlueTeamScore );
|
||
|
m_pTeamScorePanel->SetDialogVariable( "redteamscore", m_iRedTeamScore );
|
||
|
m_flTimeUpdateTeamScore = 0;
|
||
|
}
|
||
|
|
||
|
if ( m_flFlipScoresTimes > 0 && ( gpGlobals->curtime > m_flFlipScoresTimes ) )
|
||
|
{
|
||
|
//flip the scores
|
||
|
m_pWinnerPanel->SetVisible( false );
|
||
|
m_pLoserPanel->SetVisible( true );
|
||
|
|
||
|
m_flFlipScoresTimes = 0;
|
||
|
|
||
|
if ( m_iWinningPlayerTeam != TEAM_UNASSIGNED )
|
||
|
{
|
||
|
const wchar_t *pTopPlayersLabel = NULL;
|
||
|
|
||
|
vgui::ImagePanel *pImagePanelBG = dynamic_cast<vgui::ImagePanel *>( FindChildByName("WinPanelBG") );
|
||
|
|
||
|
if ( pImagePanelBG == NULL )
|
||
|
return;
|
||
|
|
||
|
switch ( m_iWinningPlayerTeam )
|
||
|
{
|
||
|
case TF_TEAM_BLUE:
|
||
|
pTopPlayersLabel = g_pVGuiLocalize->Find( "#Winpanel_RedMVPs" );
|
||
|
pImagePanelBG->SetImage( "../hud/winpanel_red_bg_main.vmt" );
|
||
|
break;
|
||
|
case TF_TEAM_RED:
|
||
|
pTopPlayersLabel = g_pVGuiLocalize->Find( "#Winpanel_BlueMVPs" );
|
||
|
pImagePanelBG->SetImage( "../hud/winpanel_blue_bg_main.vmt" );
|
||
|
break;
|
||
|
default:
|
||
|
Assert( false );
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
SetDialogVariable( "TopPlayersLabel", pTopPlayersLabel );
|
||
|
|
||
|
SetDialogVariable( "LosingTeamLabel", m_wzTeamLose );
|
||
|
SetDialogVariable( "WinningTeamLabel", "" );
|
||
|
|
||
|
|
||
|
if ( m_bWasFlawlessVictory )
|
||
|
{
|
||
|
CLocalPlayerFilter filter;
|
||
|
|
||
|
if ( m_iWinningPlayerTeam == GetLocalPlayerTeam() )
|
||
|
{
|
||
|
C_BaseEntity::EmitSound( filter, SOUND_FROM_LOCAL_PLAYER, "Announcer.AM_FlawlessVictoryRandom" );
|
||
|
}
|
||
|
else if ( GetLocalPlayerTeam() == TEAM_SPECTATOR )
|
||
|
{
|
||
|
C_BaseEntity::EmitSound( filter, SOUND_FROM_LOCAL_PLAYER, "Announcer.AM_FlawlessVictory01" );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
C_BaseEntity::EmitSound( filter, SOUND_FROM_LOCAL_PLAYER, "Announcer.AM_FlawlessDefeatRandom" );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if ( m_bShouldBeVisible == true )
|
||
|
{
|
||
|
IViewPortPanel *scoreboard = gViewPortInterface->FindPanelByName( PANEL_SCOREBOARD );
|
||
|
if ( ( scoreboard && scoreboard->IsVisible() ) || IsInFreezeCam() )
|
||
|
{
|
||
|
SetVisible( false );
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
CHudMenuTauntSelection *pMenuTauntSelection = ( CHudMenuTauntSelection * )GET_HUDELEMENT( CHudMenuTauntSelection );
|
||
|
if ( pMenuTauntSelection && pMenuTauntSelection->IsVisible() )
|
||
|
{
|
||
|
SetVisible( false );
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if ( TFGameRules() && TFGameRules()->State_Get() != GR_STATE_TEAM_WIN )
|
||
|
{
|
||
|
m_bShouldBeVisible = false;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
SetVisible( m_bShouldBeVisible );
|
||
|
}
|