Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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#include "cbase.h"
#include "Mathlib/mathlib.h"
#include "player.h"
#include "wcedit.h"
#include "ndebugoverlay.h"
#include "editor_sendcommand.h"
#include "movevars_shared.h"
#include "asw_wc_edit.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
void CC_ASW_WC_EditEmitter( void )
{
// Only allowed in wc_edit_mode
if (engine->IsInEditMode())
{
CBaseEntity::m_nDebugPlayer = UTIL_GetCommandClientIndex();
ASW_WCEdit::EditEmitter(UTIL_GetCommandClient());
}
}
static ConCommand wc_edit_emitter("wc_edit_emitter", CC_ASW_WC_EditEmitter, "When in WC edit mode, this lets you modify a generic particle emitter", FCVAR_CHEAT);
void ASW_WCEdit::EditEmitter( CBasePlayer *pPlayer )
{
// find the emitter closest to the player
// flash a red box around it
// set it as the chosen edit emitter and launch the VGUI window for editing it
}