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127 lines
3.0 KiB
127 lines
3.0 KiB
1 year ago
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#include "cbase.h"
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#include "asw_holoscan.h"
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#include "beam_shared.h"
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#include "ai_debug_shared.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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LINK_ENTITY_TO_CLASS( asw_holoscan, CASW_HoloScan );
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PRECACHE_REGISTER( asw_holoscan );
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BEGIN_DATADESC( CASW_HoloScan )
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DEFINE_THINKFUNC( ScanThink ),
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DEFINE_KEYFIELD( m_bEnabled, FIELD_BOOLEAN, "enabled" ),
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DEFINE_KEYFIELD( m_bStartDisabled, FIELD_BOOLEAN, "StartDisabled" ),
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DEFINE_INPUTFUNC( FIELD_VOID, "Enable", InputEnable ),
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DEFINE_INPUTFUNC( FIELD_VOID, "Disable", InputDisable ),
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END_DATADESC()
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#define GROUNDTURRET_VIEWCONE 60.0f
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#define GROUNDTURRET_BEAM_SPRITE "materials/swarm/effects/greenlaser1.vmt"
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#define HOLOBEAMLENGTH 350.0f
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void CASW_HoloScan::Spawn( void )
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{
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Precache();
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BaseClass::Spawn();
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m_bEnabled = !m_bStartDisabled;
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m_flTimeNextScanPing = 0;
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SetThink( &CASW_HoloScan::ScanThink );
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SetNextThink( gpGlobals->curtime + 0.1f );
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}
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void CASW_HoloScan::Precache()
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{
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BaseClass::Precache();
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PrecacheModel( GROUNDTURRET_BEAM_SPRITE );
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}
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int CASW_HoloScan::ShouldTransmit( const CCheckTransmitInfo *pInfo )
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{
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return FL_EDICT_ALWAYS;
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}
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int CASW_HoloScan::UpdateTransmitState()
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{
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return SetTransmitState( FL_EDICT_FULLCHECK );
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}
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void CASW_HoloScan::ScanThink()
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{
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if ( m_bEnabled )
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{
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Scan();
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}
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SetNextThink( gpGlobals->curtime + 0.1f );
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}
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void CASW_HoloScan::Scan()
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{
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if( gpGlobals->curtime >= m_flTimeNextScanPing )
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{
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//EmitSound( "NPC_FloorTurret.Ping" );
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m_flTimeNextScanPing = gpGlobals->curtime + 1.0f;
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}
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QAngle scanAngle;
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Vector forward;
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Vector vecEye = GetAbsOrigin();// + m_vecLightOffset;
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// Draw the outer extents
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scanAngle = GetAbsAngles();
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scanAngle.y += (GROUNDTURRET_VIEWCONE / 2.0f);
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AngleVectors( scanAngle, &forward, NULL, NULL );
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ProjectBeam( vecEye, forward, 1, 30, 0.1 );
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scanAngle = GetAbsAngles();
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scanAngle.y -= (GROUNDTURRET_VIEWCONE / 2.0f);
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AngleVectors( scanAngle, &forward, NULL, NULL );
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ProjectBeam( vecEye, forward, 1, 30, 0.1 );
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// Draw a sweeping beam
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scanAngle = GetAbsAngles();
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scanAngle.y += (GROUNDTURRET_VIEWCONE / 2.0f) * sin( gpGlobals->curtime * 3.0f );
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AngleVectors( scanAngle, &forward, NULL, NULL );
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ProjectBeam( vecEye, forward, 1, 30, 0.3 );
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}
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void CASW_HoloScan::ProjectBeam( const Vector &vecStart, const Vector &vecDir, int width, int brightness, float duration )
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{
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CBeam *pBeam;
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pBeam = CBeam::BeamCreate( GROUNDTURRET_BEAM_SPRITE, width );
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if ( !pBeam )
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return;
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trace_t tr;
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AI_TraceLine( vecStart, vecStart + vecDir * HOLOBEAMLENGTH, MASK_SHOT, this, COLLISION_GROUP_NONE, &tr );
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pBeam->SetStartPos( tr.endpos );
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pBeam->SetEndPos( tr.startpos );
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pBeam->SetWidth( width );
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pBeam->SetEndWidth( 0.1 );
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pBeam->SetFadeLength( 16 );
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pBeam->SetBrightness( brightness );
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pBeam->SetColor( 255, 255, 255 );
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pBeam->RelinkBeam();
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pBeam->LiveForTime( duration );
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}
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void CASW_HoloScan::InputEnable( inputdata_t &inputdata )
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{
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m_bEnabled = true;
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}
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void CASW_HoloScan::InputDisable( inputdata_t &inputdata )
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{
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m_bEnabled = false;
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}
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