Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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//========= Copyright <EFBFBD> 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose: implementation of player info manager
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//
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//=============================================================================//
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#ifndef PLAYERINFOMANAGER_H
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#define PLAYERINFOMANAGER_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "game/server/iplayerinfo.h"
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//-----------------------------------------------------------------------------
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// Purpose: interface for plugins to get player info
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//-----------------------------------------------------------------------------
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class CPlayerInfoManager: public IPlayerInfoManager
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{
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public:
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virtual IPlayerInfo *GetPlayerInfo( edict_t *pEdict );
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virtual CGlobalVars *GetGlobalVars();
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};
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class CPluginBotManager: public IBotManager
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{
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public:
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virtual IBotController *GetBotController( edict_t *pEdict );
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virtual edict_t *CreateBot( const char *botname );
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};
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#endif
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