Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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//========= Copyright <EFBFBD> 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//=============================================================================//
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#include "cbase.h"
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#include "actanimating.h"
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#include "animation.h"
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#include "activitylist.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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BEGIN_DATADESC( CActAnimating )
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DEFINE_CUSTOM_FIELD( m_Activity, ActivityDataOps() ),
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END_DATADESC()
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void CActAnimating::SetActivity( Activity act )
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{
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int sequence = SelectWeightedSequence( act );
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if ( sequence != ACTIVITY_NOT_AVAILABLE )
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{
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ResetSequence( sequence );
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m_Activity = act;
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SetCycle( 0 );
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}
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}
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