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28 lines
635 B
28 lines
635 B
1 year ago
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//============ Copyright (c) Valve Corporation, All rights reserved. ============
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//
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// Panel to edit "state" nodes in layout system definitions.
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//
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//===============================================================================
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#ifndef STATE_NODE_PANEL_H
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#define STATE_NODE_PANEL_H
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#if defined( COMPILER_MSVC )
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#pragma once
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#endif
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#include "node_panel.h"
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class CStateNodePanel : public CNodePanel
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{
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DECLARE_CLASS_SIMPLE( CStateNodePanel, CNodePanel );
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public:
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CStateNodePanel( Panel *pParent, const char *pName );
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protected:
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virtual void CreatePanelContents();
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virtual void UpdateState();
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};
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#endif // STATE_NODE_PANEL_H
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