source-engine/game/client/swarm/asw_view_scene.h

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//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
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//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
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#ifndef ASW_VIEW_SCENE_H
#define ASW_VIEW_SCENE_H
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#ifdef _WIN32
#pragma once
#endif
#include "viewrender.h"
//-----------------------------------------------------------------------------
// Purpose: Implements the interview to view rendering for the client .dll
//-----------------------------------------------------------------------------
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class CASWViewRender : public CViewRender
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{
public:
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CASWViewRender();
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virtual void OnRenderStart();
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virtual void Render2DEffectsPreHUD( const CViewSetup &view );
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virtual bool AllowScreenspaceFade( void ) { return false; }
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private:
void DoMotionBlur( const CViewSetup &view );
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void PerformNightVisionEffect( const CViewSetup &view );
};
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#endif //ASW_VIEW_SCENE_H