|
|
|
|
//========= Copyright <EFBFBD> 1996-2005, Valve Corporation, All rights reserved. ============//
|
|
|
|
|
//
|
|
|
|
|
// Purpose:
|
|
|
|
|
//
|
|
|
|
|
// $NoKeywords: $
|
|
|
|
|
//=============================================================================//
|
|
|
|
|
|
|
|
|
|
#ifndef BUYMENU_H
|
|
|
|
|
#define BUYMENU_H
|
|
|
|
|
#ifdef _WIN32
|
|
|
|
|
#pragma once
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#include <vgui_controls/WizardPanel.h>
|
|
|
|
|
#include <game/client/iviewport.h>
|
|
|
|
|
|
|
|
|
|
class CBuySubMenu;
|
|
|
|
|
|
|
|
|
|
namespace vgui
|
|
|
|
|
{
|
|
|
|
|
class Panel;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
|
// Purpose: Draws the class menu
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
|
class CBuyMenu : public vgui::WizardPanel, public IViewPortPanel
|
|
|
|
|
{
|
|
|
|
|
private:
|
|
|
|
|
DECLARE_CLASS_SIMPLE( CBuyMenu, vgui::WizardPanel );
|
|
|
|
|
|
|
|
|
|
public:
|
|
|
|
|
CBuyMenu(IViewPort *pViewPort);
|
|
|
|
|
~CBuyMenu();
|
|
|
|
|
|
|
|
|
|
virtual const char *GetName( void ) { return PANEL_BUY; }
|
|
|
|
|
virtual void SetData(KeyValues *data) {};
|
|
|
|
|
virtual void Reset() {};
|
|
|
|
|
virtual void Update();
|
|
|
|
|
virtual bool NeedsUpdate( void ) { return false; }
|
|
|
|
|
virtual bool HasInputElements( void ) { return true; }
|
|
|
|
|
virtual void ShowPanel( bool bShow );
|
|
|
|
|
|
|
|
|
|
// both vgui::Frame and IViewPortPanel define these, so explicitly define them here as passthroughs to vgui
|
|
|
|
|
vgui::VPANEL GetVPanel( void ) { return BaseClass::GetVPanel(); }
|
|
|
|
|
virtual bool IsVisible() { return BaseClass::IsVisible(); }
|
|
|
|
|
virtual void SetParent( vgui::VPANEL parent ) { BaseClass::SetParent( parent ); }
|
|
|
|
|
virtual bool WantsBackgroundBlurred( void ) { return false; }
|
|
|
|
|
|
|
|
|
|
public:
|
|
|
|
|
virtual void OnClose();
|
|
|
|
|
|
|
|
|
|
protected:
|
|
|
|
|
|
|
|
|
|
CBuySubMenu *m_pMainMenu;
|
|
|
|
|
IViewPort *m_pViewPort;
|
|
|
|
|
|
|
|
|
|
int m_iTeam;
|
|
|
|
|
int m_iClass;
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#endif // BUYMENU_H
|