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73 lines
1.4 KiB
73 lines
1.4 KiB
5 years ago
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//-----------------------------------------------------------------------------
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// SOURCEVR.VPC
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//
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// Wraps OpenVR and provides VR-related services to other bits of Source
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//-----------------------------------------------------------------------------
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$Macro SRCDIR ".."
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$Macro OUTBINDIR "..\..\game\bin"
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$Macro BINNAME "sourcevr"
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$Include "$SRCDIR\vpc_scripts\source_dll_base.vpc"
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$Configuration
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{
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$General
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{
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$AdditionalProjectDependencies "$BASE;filesystem_stdio"
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}
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$Compiler
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{
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$PreprocessorDefinitions "$BASE;SOURCEVR_DLL;VERSION_SAFE_STEAM_API_INTERFACES"
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$Create/UsePrecompiledHeader "Use Precompiled Header (/Yu)"
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$Create/UsePCHThroughFile "cbase.h"
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$PrecompiledHeaderFile "$(IntDir)/sourcevr.pch"
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}
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$Linker
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{
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$IgnoreImportLibrary "TRUE"
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}
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}
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$Project "SourceVR"
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{
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$Folder "Source Files"
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{
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$Folder "Precompiled Header"
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{
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$File "$SRCDIR\sourcevr\stdafx.cpp"
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{
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$Configuration
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{
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$Compiler
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{
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$Create/UsePrecompiledHeader "Create Precompiled Header (/Yc)"
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}
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}
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}
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$File "$SRCDIR\sourcevr\cbase.h"
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}
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$Folder "Public Headers"
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{
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$File "$SRCDIR\public\sourcevr\isourcevirtualreality.h"
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$File "$SRCDIR\public\openvr\openvr.h"
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}
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$File "$SRCDIR\sourcevr\sourcevirtualreality.h"
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$File "$SRCDIR\sourcevr\sourcevirtualreality.cpp"
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}
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$Folder "Link Libraries"
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{
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$ImpLibexternal openvr_api
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$Lib mathlib
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$Lib tier2
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$Lib tier3
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$Lib appframework
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$ImpLibexternal steam_api
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}
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}
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