You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
656 lines
16 KiB
656 lines
16 KiB
5 years ago
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose:
|
||
|
//
|
||
|
// $NoKeywords: $
|
||
|
//
|
||
|
//=============================================================================//
|
||
|
|
||
|
#include "tier0/dbg.h"
|
||
|
#include "tier0/platform.h"
|
||
|
#include "mathlib/mathlib.h"
|
||
|
#include "tier0/tslist.h"
|
||
|
#include "tier1/utlmap.h"
|
||
|
#include "tier1/convar.h"
|
||
|
|
||
|
#include "bone_setup.h"
|
||
|
|
||
|
#include "con_nprint.h"
|
||
|
#include "cdll_int.h"
|
||
|
#include "globalvars_base.h"
|
||
|
|
||
|
#include "posedebugger.h"
|
||
|
|
||
|
#include "iclientnetworkable.h"
|
||
|
|
||
|
// memdbgon must be the last include file in a .cpp file!!!
|
||
|
#include "tier0/memdbgon.h"
|
||
|
|
||
|
|
||
|
extern IVEngineClient *engine;
|
||
|
extern CGlobalVarsBase *gpGlobals;
|
||
|
|
||
|
static ConVar ui_posedebug_fade_in_time( "ui_posedebug_fade_in_time", "0.2",
|
||
|
FCVAR_CHEAT | FCVAR_DONTRECORD,
|
||
|
"Time during which a new pose activity layer is shown in green in +posedebug UI" );
|
||
|
static ConVar ui_posedebug_fade_out_time( "ui_posedebug_fade_out_time", "0.8",
|
||
|
FCVAR_CHEAT | FCVAR_DONTRECORD,
|
||
|
"Time to keep a no longer active pose activity layer in red until removing it from +posedebug UI" );
|
||
|
|
||
|
|
||
|
//////////////////////////////////////////////////////////////////////////
|
||
|
//
|
||
|
// CPoseDebuggerStub : IPoseDebugger
|
||
|
// empty interface implementation
|
||
|
//
|
||
|
//////////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
class CPoseDebuggerStub : public IPoseDebugger
|
||
|
{
|
||
|
public:
|
||
|
virtual void StartBlending( IClientNetworkable *pEntity, const CStudioHdr *pStudioHdr ) { }
|
||
|
virtual void AccumulatePose(
|
||
|
const CStudioHdr *pStudioHdr,
|
||
|
CIKContext *pIKContext,
|
||
|
Vector pos[],
|
||
|
Quaternion q[],
|
||
|
int sequence,
|
||
|
float cycle,
|
||
|
const float poseParameter[],
|
||
|
int boneMask,
|
||
|
float flWeight,
|
||
|
float flTime
|
||
|
) { }
|
||
|
};
|
||
|
|
||
|
static CPoseDebuggerStub s_PoseDebuggerStub;
|
||
|
IPoseDebugger *g_pPoseDebugger = &s_PoseDebuggerStub;
|
||
|
|
||
|
//////////////////////////////////////////////////////////////////////////
|
||
|
//
|
||
|
// CPoseDebuggerImpl : IPoseDebugger
|
||
|
// Purpose: Main implementation of the pose debugger
|
||
|
// Declaration
|
||
|
//
|
||
|
//////////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
class ModelPoseDebugInfo
|
||
|
{
|
||
|
public:
|
||
|
ModelPoseDebugInfo() : m_iEntNum( 0 ), m_iCurrentText( 0 ) { }
|
||
|
|
||
|
|
||
|
public:
|
||
|
// Entity number
|
||
|
int m_iEntNum;
|
||
|
|
||
|
// Currently processed text
|
||
|
int m_iCurrentText;
|
||
|
|
||
|
// Info Text Flags
|
||
|
enum InfoTextFlags
|
||
|
{
|
||
|
F_SEEN_THIS_FRAME = 1 << 0,
|
||
|
F_SEEN_LAST_FRAME = 1 << 1,
|
||
|
};
|
||
|
|
||
|
struct InfoText
|
||
|
{
|
||
|
InfoText() { memset( this, 0, sizeof( *this ) ); }
|
||
|
|
||
|
// Flags
|
||
|
uint32 m_uiFlags;
|
||
|
|
||
|
// Time seen
|
||
|
float m_flTimeToLive, m_flTimeAlive;
|
||
|
|
||
|
// Activity/label
|
||
|
int m_iActivity;
|
||
|
char m_chActivity[100];
|
||
|
char m_chLabel[100];
|
||
|
|
||
|
// Text
|
||
|
char m_chTextLines[4][256];
|
||
|
enum
|
||
|
{
|
||
|
MAX_TEXT_LINES = 4
|
||
|
};
|
||
|
};
|
||
|
|
||
|
CCopyableUtlVector< InfoText > m_arrTxt;
|
||
|
|
||
|
|
||
|
public:
|
||
|
// Add an info text
|
||
|
void AddInfoText( InfoText *x, ModelPoseDebugInfo *pOld );
|
||
|
|
||
|
// Lookup an info text
|
||
|
InfoText *LookupInfoText( InfoText *x );
|
||
|
|
||
|
// Print pending info text
|
||
|
void PrintPendingInfoText( int &rnPosPrint );
|
||
|
};
|
||
|
|
||
|
void ModelPoseDebugInfo::AddInfoText( InfoText *x, ModelPoseDebugInfo *pOld )
|
||
|
{
|
||
|
if ( x )
|
||
|
{
|
||
|
// Try to set the proper flags on the info text
|
||
|
x->m_uiFlags &= ~F_SEEN_LAST_FRAME;
|
||
|
x->m_uiFlags |= F_SEEN_THIS_FRAME;
|
||
|
}
|
||
|
|
||
|
// If we have smth to compare against
|
||
|
if ( pOld )
|
||
|
{
|
||
|
// Search for the same activity/label in the other model pose debug info
|
||
|
ModelPoseDebugInfo &o = *pOld;
|
||
|
int k = o.m_iCurrentText;
|
||
|
if ( x )
|
||
|
{
|
||
|
for ( ; k < o.m_arrTxt.Count(); ++ k )
|
||
|
{
|
||
|
InfoText &txt = o.m_arrTxt[k];
|
||
|
if ( ( txt.m_uiFlags & F_SEEN_THIS_FRAME ) &&
|
||
|
!stricmp( x->m_chActivity, txt.m_chActivity ) &&
|
||
|
!stricmp( x->m_chLabel, txt.m_chLabel ) &&
|
||
|
( x->m_iActivity == txt.m_iActivity ) )
|
||
|
{
|
||
|
x->m_flTimeAlive = txt.m_flTimeAlive;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
k = o.m_arrTxt.Count();
|
||
|
}
|
||
|
|
||
|
// Range of finished activities
|
||
|
int iFinishedRange[2] = { o.m_iCurrentText, k };
|
||
|
|
||
|
// Check whether this is a new message
|
||
|
if ( k == o.m_arrTxt.Count() )
|
||
|
{
|
||
|
if ( !x )
|
||
|
{
|
||
|
o.m_iCurrentText = k;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// Don't update the current when insertion happens and don't have finished commands
|
||
|
iFinishedRange[1] = iFinishedRange[0];
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
o.m_iCurrentText = k + 1;
|
||
|
if ( x )
|
||
|
{
|
||
|
x->m_uiFlags |= F_SEEN_LAST_FRAME;
|
||
|
x->m_flTimeAlive += gpGlobals->frametime;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Everything before finished
|
||
|
for ( int iFinished = iFinishedRange[0]; iFinished < iFinishedRange[1]; ++ iFinished )
|
||
|
{
|
||
|
InfoText &txtFinished = o.m_arrTxt[ iFinished ];
|
||
|
|
||
|
if ( txtFinished.m_uiFlags & F_SEEN_THIS_FRAME )
|
||
|
txtFinished.m_uiFlags |= F_SEEN_LAST_FRAME;
|
||
|
|
||
|
txtFinished.m_uiFlags &= ~F_SEEN_THIS_FRAME;
|
||
|
|
||
|
txtFinished.m_flTimeToLive -= gpGlobals->frametime;
|
||
|
txtFinished.m_flTimeAlive += gpGlobals->frametime;
|
||
|
|
||
|
if ( txtFinished.m_flTimeToLive >= 0.0f )
|
||
|
m_arrTxt.AddToTail( txtFinished );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if ( x )
|
||
|
{
|
||
|
// Now add it to the array
|
||
|
x->m_flTimeToLive = ui_posedebug_fade_out_time.GetFloat();
|
||
|
m_arrTxt.AddToTail( *x );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
ModelPoseDebugInfo::InfoText * ModelPoseDebugInfo::LookupInfoText( InfoText *x )
|
||
|
{
|
||
|
int k = m_iCurrentText;
|
||
|
if ( x )
|
||
|
{
|
||
|
for ( ; k < m_arrTxt.Count(); ++ k )
|
||
|
{
|
||
|
InfoText &txt = m_arrTxt[k];
|
||
|
if ( ( txt.m_uiFlags & F_SEEN_THIS_FRAME ) &&
|
||
|
!stricmp( x->m_chActivity, txt.m_chActivity ) &&
|
||
|
!stricmp( x->m_chLabel, txt.m_chLabel ) &&
|
||
|
( x->m_iActivity == txt.m_iActivity ) )
|
||
|
{
|
||
|
return &txt;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
void ModelPoseDebugInfo::PrintPendingInfoText( int &rnPosPrint )
|
||
|
{
|
||
|
con_nprint_s nxPrn = { 0 };
|
||
|
nxPrn.time_to_live = -1;
|
||
|
nxPrn.color[0] = 1.0f, nxPrn.color[1] = 1.0f, nxPrn.color[2] = 1.0f;
|
||
|
nxPrn.fixed_width_font = true;
|
||
|
|
||
|
float const flFadeInTime = ui_posedebug_fade_in_time.GetFloat();
|
||
|
float const flFadeOutTime = ui_posedebug_fade_out_time.GetFloat();
|
||
|
|
||
|
// Now print all the accumulated spew
|
||
|
for ( int k = m_iCurrentText; k < m_arrTxt.Count(); ++ k )
|
||
|
{
|
||
|
InfoText &prntxt = m_arrTxt[k];
|
||
|
|
||
|
switch( prntxt.m_uiFlags & ( F_SEEN_LAST_FRAME | F_SEEN_THIS_FRAME ) )
|
||
|
{
|
||
|
case ( F_SEEN_LAST_FRAME | F_SEEN_THIS_FRAME ) :
|
||
|
nxPrn.color[0] = 1.f;
|
||
|
nxPrn.color[1] = 1.f;
|
||
|
nxPrn.color[2] = 1.f;
|
||
|
if ( prntxt.m_flTimeAlive > flFadeInTime )
|
||
|
break;
|
||
|
else
|
||
|
NULL; // Fall-through to keep showing in green
|
||
|
case F_SEEN_THIS_FRAME :
|
||
|
if ( flFadeInTime > 0.f )
|
||
|
{
|
||
|
nxPrn.color[0] = 1.f * prntxt.m_flTimeAlive / flFadeInTime;
|
||
|
nxPrn.color[1] = 1.f;
|
||
|
nxPrn.color[2] = 1.f * prntxt.m_flTimeAlive / flFadeInTime;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
nxPrn.color[0] = ( prntxt.m_flTimeAlive > 0.0f ) ? 1.f : 0.f;
|
||
|
nxPrn.color[1] = 1.f;
|
||
|
nxPrn.color[2] = ( prntxt.m_flTimeAlive > 0.0f ) ? 1.f : 0.f;
|
||
|
}
|
||
|
break;
|
||
|
case F_SEEN_LAST_FRAME :
|
||
|
case 0:
|
||
|
if ( flFadeOutTime > 0.f )
|
||
|
nxPrn.color[0] = 1.f * prntxt.m_flTimeToLive / flFadeOutTime;
|
||
|
else
|
||
|
nxPrn.color[0] = ( prntxt.m_flTimeToLive > 0.0f ) ? 1.f : 0.f;
|
||
|
nxPrn.color[1] = 0.f;
|
||
|
nxPrn.color[2] = 0.f;
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
nxPrn.index = ( rnPosPrint += 1 );
|
||
|
engine->Con_NXPrintf( &nxPrn, "%s", prntxt.m_chTextLines[0] );
|
||
|
|
||
|
for ( int iLine = 1; iLine < ModelPoseDebugInfo::InfoText::MAX_TEXT_LINES; ++ iLine)
|
||
|
{
|
||
|
if ( !prntxt.m_chTextLines[iLine][0] )
|
||
|
break;
|
||
|
|
||
|
nxPrn.index = ( rnPosPrint += 1 );
|
||
|
engine->Con_NXPrintf( &nxPrn, "%s", prntxt.m_chTextLines[iLine] );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
m_iCurrentText = m_arrTxt.Count();
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
class CPoseDebuggerImpl : public IPoseDebugger
|
||
|
{
|
||
|
public:
|
||
|
CPoseDebuggerImpl();
|
||
|
~CPoseDebuggerImpl();
|
||
|
|
||
|
public:
|
||
|
void ShowAllModels( bool bShow );
|
||
|
void ShowModel( int iEntNum, bool bShow );
|
||
|
bool IsModelShown( int iEntNum ) const;
|
||
|
|
||
|
public:
|
||
|
virtual void StartBlending( IClientNetworkable *pEntity, const CStudioHdr *pStudioHdr );
|
||
|
virtual void AccumulatePose(
|
||
|
const CStudioHdr *pStudioHdr,
|
||
|
CIKContext *pIKContext,
|
||
|
Vector pos[],
|
||
|
Quaternion q[],
|
||
|
int sequence,
|
||
|
float cycle,
|
||
|
const float poseParameter[],
|
||
|
int boneMask,
|
||
|
float flWeight,
|
||
|
float flTime
|
||
|
);
|
||
|
|
||
|
protected:
|
||
|
typedef CUtlMap< CStudioHdr const *, ModelPoseDebugInfo > MapModel;
|
||
|
MapModel m_mapModel, m_mapModelOld;
|
||
|
int m_nPosPrint;
|
||
|
|
||
|
CBitVec< MAX_EDICTS > m_uiMaskShowModels;
|
||
|
|
||
|
CStudioHdr const *m_pLastModel;
|
||
|
};
|
||
|
|
||
|
static CPoseDebuggerImpl s_PoseDebuggerImpl;
|
||
|
|
||
|
//////////////////////////////////////////////////////////////////////////
|
||
|
//
|
||
|
// CPoseDebuggerImpl
|
||
|
// Implementation
|
||
|
//
|
||
|
//////////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
CPoseDebuggerImpl::CPoseDebuggerImpl() :
|
||
|
m_mapModel( DefLessFunc( CStudioHdr const * ) ),
|
||
|
m_mapModelOld( DefLessFunc( CStudioHdr const * ) ),
|
||
|
m_nPosPrint( 0 ),
|
||
|
m_pLastModel( NULL )
|
||
|
{
|
||
|
m_uiMaskShowModels.SetAll();
|
||
|
}
|
||
|
|
||
|
CPoseDebuggerImpl::~CPoseDebuggerImpl()
|
||
|
{
|
||
|
// g_pPoseDebugger = &s_PoseDebuggerStub;
|
||
|
}
|
||
|
|
||
|
void CPoseDebuggerImpl::ShowAllModels( bool bShow )
|
||
|
{
|
||
|
bShow ? m_uiMaskShowModels.SetAll() : m_uiMaskShowModels.ClearAll();
|
||
|
}
|
||
|
|
||
|
void CPoseDebuggerImpl::ShowModel( int iEntNum, bool bShow )
|
||
|
{
|
||
|
Assert( iEntNum >= 0 && iEntNum < MAX_EDICTS );
|
||
|
if ( iEntNum >= 0 && iEntNum < MAX_EDICTS )
|
||
|
m_uiMaskShowModels.Set( iEntNum, bShow );
|
||
|
}
|
||
|
|
||
|
bool CPoseDebuggerImpl::IsModelShown( int iEntNum ) const
|
||
|
{
|
||
|
Assert( iEntNum >= 0 && iEntNum < MAX_EDICTS );
|
||
|
if ( iEntNum >= 0 && iEntNum < MAX_EDICTS )
|
||
|
return m_uiMaskShowModels.IsBitSet( iEntNum );
|
||
|
else
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
void CPoseDebuggerImpl::StartBlending( IClientNetworkable *pEntity, const CStudioHdr *pStudioHdr )
|
||
|
{
|
||
|
// virtualmodel_t const *pVMdl = pStudioHdr->GetVirtualModel();
|
||
|
// if ( !pVMdl )
|
||
|
// return;
|
||
|
|
||
|
// If we are starting a new model then finalize the previous one
|
||
|
if ( pStudioHdr != m_pLastModel && m_pLastModel )
|
||
|
{
|
||
|
MapModel::IndexType_t idx = m_mapModel.Find( m_pLastModel );
|
||
|
if ( idx != m_mapModel.InvalidIndex() )
|
||
|
{
|
||
|
ModelPoseDebugInfo &mpi = m_mapModel.Element( idx );
|
||
|
ModelPoseDebugInfo *pMpiOld = NULL;
|
||
|
MapModel::IndexType_t idxMapModelOld = m_mapModelOld.Find( m_pLastModel );
|
||
|
if ( idxMapModelOld != m_mapModelOld.InvalidIndex() )
|
||
|
{
|
||
|
pMpiOld = &m_mapModelOld.Element( idxMapModelOld );
|
||
|
}
|
||
|
mpi.AddInfoText( NULL, pMpiOld );
|
||
|
mpi.PrintPendingInfoText( m_nPosPrint );
|
||
|
}
|
||
|
}
|
||
|
m_pLastModel = pStudioHdr;
|
||
|
|
||
|
// Go ahead with the new model
|
||
|
studiohdr_t const *pRMdl = pStudioHdr->GetRenderHdr();
|
||
|
if ( !pRMdl ||
|
||
|
!pRMdl->numincludemodels )
|
||
|
return;
|
||
|
|
||
|
// Entity number
|
||
|
int iEntNum = pEntity->entindex();
|
||
|
if ( !IsModelShown( iEntNum ) )
|
||
|
return;
|
||
|
|
||
|
// Check if we saw the model
|
||
|
if ( m_mapModel.Find( pStudioHdr ) != m_mapModel.InvalidIndex() )
|
||
|
{
|
||
|
// Initialize the printing position
|
||
|
m_nPosPrint = 9;
|
||
|
|
||
|
// Swap the maps
|
||
|
m_mapModelOld.RemoveAll();
|
||
|
m_mapModelOld.Swap( m_mapModel );
|
||
|
|
||
|
// Zero out the text on the old map
|
||
|
for ( int k = m_mapModelOld.FirstInorder();
|
||
|
k != m_mapModelOld.InvalidIndex();
|
||
|
k = m_mapModelOld.NextInorder( k ) )
|
||
|
{
|
||
|
ModelPoseDebugInfo &mpi = m_mapModelOld[k];
|
||
|
mpi.m_iCurrentText = 0;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// Next model
|
||
|
m_nPosPrint += 3;
|
||
|
}
|
||
|
|
||
|
ModelPoseDebugInfo mpi;
|
||
|
mpi.m_iEntNum = iEntNum;
|
||
|
m_mapModel.Insert( pStudioHdr, mpi );
|
||
|
|
||
|
con_nprint_s nxPrn = { 0 };
|
||
|
nxPrn.index = m_nPosPrint;
|
||
|
nxPrn.time_to_live = -1;
|
||
|
nxPrn.color[0] = 0.9f, nxPrn.color[1] = 1.0f, nxPrn.color[2] = 0.9f;
|
||
|
nxPrn.fixed_width_font = false;
|
||
|
|
||
|
engine->Con_NXPrintf( &nxPrn, "[ %2d ] Model: %s", iEntNum, pRMdl->pszName() );
|
||
|
m_nPosPrint += 3;
|
||
|
}
|
||
|
|
||
|
void CPoseDebuggerImpl::AccumulatePose( const CStudioHdr *pStudioHdr, CIKContext *pIKContext,
|
||
|
Vector pos[], Quaternion q[], int sequence, float cycle,
|
||
|
const float poseParameter[], int boneMask,
|
||
|
float flWeight, float flTime )
|
||
|
{
|
||
|
// virtualmodel_t const *pVMdl = pStudioHdr->GetVirtualModel();
|
||
|
// if ( !pVMdl )
|
||
|
// return;
|
||
|
|
||
|
studiohdr_t const *pRMdl = pStudioHdr->GetRenderHdr();
|
||
|
if ( !pRMdl ||
|
||
|
!pRMdl->numincludemodels )
|
||
|
return;
|
||
|
|
||
|
MapModel::IndexType_t idxMapModel = m_mapModel.Find( pStudioHdr );
|
||
|
if ( idxMapModel == m_mapModel.InvalidIndex() )
|
||
|
return;
|
||
|
|
||
|
ModelPoseDebugInfo &mpi = m_mapModel.Element( idxMapModel );
|
||
|
if ( !IsModelShown( mpi.m_iEntNum ) )
|
||
|
return;
|
||
|
|
||
|
ModelPoseDebugInfo *pMpiOld = NULL;
|
||
|
MapModel::IndexType_t idxMapModelOld = m_mapModelOld.Find( pStudioHdr );
|
||
|
if ( idxMapModelOld != m_mapModelOld.InvalidIndex() )
|
||
|
{
|
||
|
pMpiOld = &m_mapModelOld.Element( idxMapModelOld );
|
||
|
}
|
||
|
|
||
|
|
||
|
//
|
||
|
// Actual processing
|
||
|
//
|
||
|
|
||
|
mstudioseqdesc_t &seqdesc = ((CStudioHdr *)pStudioHdr)->pSeqdesc( sequence );
|
||
|
|
||
|
if ( sequence >= pStudioHdr->GetNumSeq() )
|
||
|
{
|
||
|
sequence = 0;
|
||
|
seqdesc = ((CStudioHdr *)pStudioHdr)->pSeqdesc( sequence );
|
||
|
}
|
||
|
|
||
|
enum
|
||
|
{
|
||
|
widthActivity = 35,
|
||
|
widthLayer = 35,
|
||
|
widthIks = 60,
|
||
|
widthPercent = 6,
|
||
|
};
|
||
|
|
||
|
// Prepare the text
|
||
|
char chBuffer[256];
|
||
|
ModelPoseDebugInfo::InfoText txt;
|
||
|
int numLines = 0;
|
||
|
|
||
|
txt.m_iActivity = seqdesc.activity;
|
||
|
sprintf( txt.m_chActivity, "%s", seqdesc.pszActivityName() );
|
||
|
sprintf( txt.m_chLabel, "%s", seqdesc.pszLabel() );
|
||
|
|
||
|
if ( !txt.m_chActivity[0] )
|
||
|
{
|
||
|
// Try to find the last seen activity and re-use it
|
||
|
for ( int iLast = mpi.m_arrTxt.Count(); iLast --> 0; )
|
||
|
{
|
||
|
ModelPoseDebugInfo::InfoText &lastSeenTxt = mpi.m_arrTxt[iLast];
|
||
|
if ( lastSeenTxt.m_uiFlags & ModelPoseDebugInfo::F_SEEN_THIS_FRAME &&
|
||
|
lastSeenTxt.m_chActivity[0] )
|
||
|
{
|
||
|
sprintf( txt.m_chActivity, "%s", lastSeenTxt.m_chActivity );
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// The layer information
|
||
|
ModelPoseDebugInfo::InfoText *pOldTxt = pMpiOld ? pMpiOld->LookupInfoText( &txt ) : NULL;
|
||
|
sprintf( txt.m_chTextLines[numLines],
|
||
|
"%-*s %-*s %*.2f %*.1f/%-*d %*.0f%% ",
|
||
|
widthActivity,
|
||
|
seqdesc.pszActivityName(),
|
||
|
widthLayer,
|
||
|
seqdesc.pszLabel(),
|
||
|
7,
|
||
|
pOldTxt ? pOldTxt->m_flTimeAlive : 0.f,
|
||
|
5,
|
||
|
cycle * ( ((CStudioHdr *)pStudioHdr)->pAnimdesc( seqdesc.anim( 0, 0 ) ).numframes - 1 ),
|
||
|
3,
|
||
|
((CStudioHdr *)pStudioHdr)->pAnimdesc( seqdesc.anim( 0, 0 ) ).numframes,
|
||
|
widthPercent,
|
||
|
flWeight * 100.0f
|
||
|
);
|
||
|
++ numLines;
|
||
|
|
||
|
if ( seqdesc.numiklocks )
|
||
|
{
|
||
|
sprintf( chBuffer,
|
||
|
"iklocks : %-2d : ",
|
||
|
seqdesc.numiklocks );
|
||
|
|
||
|
for ( int k = 0; k < seqdesc.numiklocks; ++ k )
|
||
|
{
|
||
|
mstudioiklock_t *plock = seqdesc.pIKLock( k );
|
||
|
mstudioikchain_t *pchain = pStudioHdr->pIKChain( plock->chain );
|
||
|
|
||
|
sprintf( chBuffer + strlen( chBuffer ), "%s ", pchain->pszName() );
|
||
|
// plock->flPosWeight;
|
||
|
// plock->flLocalQWeight;
|
||
|
}
|
||
|
|
||
|
sprintf( txt.m_chTextLines[numLines],
|
||
|
"%-*s",
|
||
|
widthIks,
|
||
|
chBuffer
|
||
|
);
|
||
|
++ numLines;
|
||
|
}
|
||
|
|
||
|
if ( seqdesc.numikrules )
|
||
|
{
|
||
|
sprintf( chBuffer, "ikrules : %-2d",
|
||
|
seqdesc.numikrules );
|
||
|
|
||
|
sprintf( txt.m_chTextLines[numLines],
|
||
|
"%-*s",
|
||
|
widthIks,
|
||
|
chBuffer
|
||
|
);
|
||
|
++ numLines;
|
||
|
}
|
||
|
|
||
|
|
||
|
// Now add the accumulated text into the container
|
||
|
mpi.AddInfoText( &txt, pMpiOld );
|
||
|
mpi.PrintPendingInfoText( m_nPosPrint );
|
||
|
}
|
||
|
|
||
|
|
||
|
//////////////////////////////////////////////////////////////////////////
|
||
|
//
|
||
|
// Con-commands
|
||
|
//
|
||
|
//////////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
static void IN_PoseDebuggerStart( const CCommand &args )
|
||
|
{
|
||
|
if ( args.ArgC() <= 1 )
|
||
|
{
|
||
|
// No args, enable all
|
||
|
s_PoseDebuggerImpl.ShowAllModels( true );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// If explicitly showing the pose debugger when it was disabled
|
||
|
if ( g_pPoseDebugger != &s_PoseDebuggerImpl )
|
||
|
{
|
||
|
s_PoseDebuggerImpl.ShowAllModels( false );
|
||
|
}
|
||
|
|
||
|
// Show only specific models
|
||
|
for ( int k = 1; k < args.ArgC(); ++ k )
|
||
|
{
|
||
|
int iEntNum = atoi( args.Arg( k ) );
|
||
|
s_PoseDebuggerImpl.ShowModel( iEntNum, true );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
g_pPoseDebugger = &s_PoseDebuggerImpl;
|
||
|
}
|
||
|
|
||
|
static void IN_PoseDebuggerEnd( const CCommand &args )
|
||
|
{
|
||
|
if ( args.ArgC() <= 1 )
|
||
|
{
|
||
|
// No args, disable all
|
||
|
s_PoseDebuggerImpl.ShowAllModels( false );
|
||
|
|
||
|
// Set the stub pointer
|
||
|
g_pPoseDebugger = &s_PoseDebuggerStub;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// Hide only specific models
|
||
|
for ( int k = 1; k < args.ArgC(); ++ k )
|
||
|
{
|
||
|
int iEntNum = atoi( args.Arg( k ) );
|
||
|
s_PoseDebuggerImpl.ShowModel( iEntNum, false );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static ConCommand posedebuggerstart( "+posedebug", IN_PoseDebuggerStart, "Turn on pose debugger or add ents to pose debugger UI", FCVAR_CHEAT );
|
||
|
static ConCommand posedebuggerend ( "-posedebug", IN_PoseDebuggerEnd, "Turn off pose debugger or hide ents from pose debugger UI", FCVAR_CHEAT );
|