Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

41 lines
1.2 KiB

5 years ago
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//===========================================================================//
#ifndef TGAWRITER_H
#define TGAWRITER_H
#ifdef _WIN32
#pragma once
#endif
#include "tier1/interface.h"
#include "bitmap/imageformat.h" //ImageFormat enum definition
class CUtlBuffer;
namespace TGAWriter
{
bool WriteToBuffer( unsigned char *pImageData, CUtlBuffer &buffer, int width, int height,
ImageFormat srcFormat, ImageFormat dstFormat );
// write out a simple tga file from a memory buffer.
bool WriteTGAFile( const char *fileName, int width, int height, enum ImageFormat srcFormat, uint8 const *srcData, int nStride );
// A pair of routines for writing to files without allocating any memory in the TGA writer
// Useful for very large files such as posters, which are rendered as sub-rects anyway
bool WriteDummyFileNoAlloc( const char *fileName, int width, int height, ImageFormat dstFormat );
bool WriteRectNoAlloc( unsigned char *pImageData, const char *fileName, int nXOrigin, int nYOrigin, int width, int height, int nStride, ImageFormat srcFormat );
} // end namespace TGAWriter
#endif // TGAWRITER_H