Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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//-----------------------------------------------------------------------------
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// DATACACHE.VPC
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//
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// Project Script
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//-----------------------------------------------------------------------------
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$macro SRCDIR ".."
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$Macro OUTBINDIR "$SRCDIR\..\game\bin"
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$include "$SRCDIR\vpc_scripts\source_dll_base.vpc"
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$Configuration
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{
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$Linker
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{
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$SystemLibraries "iconv" [$OSXALL]
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}
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$Compiler
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{
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$PreprocessorDefinitions "$BASE;MDLCACHE_DLL_EXPORT"
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}
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}
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$Project "datacache"
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{
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$Folder "Source Files"
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{
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$File "datacache.cpp"
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$File "mdlcache.cpp"
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$File "$SRCDIR\public\studio.cpp"
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$File "$SRCDIR\public\studio_virtualmodel.cpp"
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$File "..\common\studiobyteswap.cpp"
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}
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$Folder "Header Files"
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{
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$File "datacache.h"
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$File "datacache_common.h"
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$File "$SRCDIR\public\studio.h"
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$File "..\common\studiobyteswap.h"
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}
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$Folder "Interface"
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{
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$File "$SRCDIR\public\datacache\idatacache.h"
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$File "$SRCDIR\public\datacache\imdlcache.h"
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}
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$folder "Link Libraries"
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{
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$Lib tier2
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$Lib tier3
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}
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}
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