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1080 lines
29 KiB
1080 lines
29 KiB
2 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================
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#include "filesystem.h"
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#include "tier1/strtools.h"
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#include "tier1/utllinkedlist.h"
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#include "tier1/KeyValues.h"
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#include "materialsystem/imaterial.h"
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#include "materialsystem/imaterialsystem.h"
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#include "materialsystem/MaterialSystemUtil.h"
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#include "materialsystem/itexture.h"
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#include "vtf/vtf.h"
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#include "pixelwriter.h"
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#include "tier3/tier3.h"
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#include "platform.h"
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#include "bink_material.h"
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#include "tier0/memdbgon.h"
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extern "C" {
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#include "yuv_rgb.h"
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}
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// makes a copy of a string
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char *COPY_STRING( const char *pString )
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{
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if ( pString == nullptr )
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return nullptr;
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size_t strLen = V_strlen( pString );
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char *pNewStr = new char[ strLen+ 1 ];
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if ( strLen > 0 )
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V_memcpy( pNewStr, pString, strLen );
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pNewStr[strLen] = nullchar;
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return pNewStr;
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}
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int open_codec_context(int *stream_idx, AVCodecContext **dec_ctx, AVFormatContext *fmt_ctx, enum AVMediaType type)
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{
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int ret, stream_index;
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AVStream *st;
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const AVCodec *dec = NULL;
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ret = av_find_best_stream(fmt_ctx, type, -1, -1, NULL, 0);
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if (ret < 0)
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{
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Warning("Could not find %s stream\n",
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av_get_media_type_string(type));
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return ret;
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}
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else
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{
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stream_index = ret;
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st = fmt_ctx->streams[stream_index];
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/* find decoder for the stream */
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dec = avcodec_find_decoder(st->codecpar->codec_id);
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if (!dec)
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{
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Warning("Failed to find %s codec\n",
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av_get_media_type_string(type));
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return AVERROR(EINVAL);
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}
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/* Allocate a codec context for the decoder */
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*dec_ctx = avcodec_alloc_context3(dec);
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if (!*dec_ctx)
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{
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Warning("Failed to allocate the %s codec context\n",
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av_get_media_type_string(type));
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return AVERROR(ENOMEM);
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}
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/* Copy codec parameters from input stream to output codec context */
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if ((ret = avcodec_parameters_to_context(*dec_ctx, st->codecpar)) < 0)
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{
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Warning("Failed to copy %s codec parameters to decoder context\n",
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av_get_media_type_string(type));
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return ret;
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}
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/* Init the decoders */
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if ((ret = avcodec_open2(*dec_ctx, dec, NULL)) < 0)
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{
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Warning("Failed to open %s codec\n",
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av_get_media_type_string(type));
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return ret;
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}
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*stream_idx = stream_index;
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}
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return 0;
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}
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// ===========================================================================
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// CBinkMaterialRGBTextureRegenerator - Inherited from ITextureRegenerator
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// Copies and converts the buffer bits to texture bits
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// Currently only supports 32-bit BGR
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// ===========================================================================
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CBinkMaterialRGBTextureRegenerator::CBinkMaterialRGBTextureRegenerator() :
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m_nSourceWidth( 0 ),
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m_nSourceHeight( 0 )
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{
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}
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CBinkMaterialRGBTextureRegenerator::~CBinkMaterialRGBTextureRegenerator()
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{
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// nothing to do
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}
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void CBinkMaterialRGBTextureRegenerator::SetSourceImage( uint8_t *SrcImage, int nWidth, int nHeight )
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{
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m_SrcImage = SrcImage;
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m_nSourceWidth = nWidth;
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m_nSourceHeight = nHeight;
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}
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void CBinkMaterialRGBTextureRegenerator::RegenerateTextureBits( ITexture *pTexture, IVTFTexture *pVTFTexture, Rect_t *pRect )
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{
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AssertExit( pVTFTexture != nullptr );
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// Error condition, should only have 1 frame, 1 face, 1 mip level
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if ( ( pVTFTexture->FrameCount() > 1 ) || ( pVTFTexture->FaceCount() > 1 ) || ( pVTFTexture->MipCount() > 1 ) || ( pVTFTexture->Depth() > 1 ) )
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{
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WarningAssert( "Texture Properties Incorrect ");
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memset( pVTFTexture->ImageData(), 0xAA, pVTFTexture->ComputeTotalSize() );
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return;
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}
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// Make sure we have a valid video image source
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/* if ( m_SrcGWorld == nullptr )
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{
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WarningAssert( "Video texture source not set" );
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memset( pVTFTexture->ImageData(), 0xCC, pVTFTexture->ComputeTotalSize() );
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return;
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}*/
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// Verify the destination texture is set up correctly
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Assert( pVTFTexture->Format() == IMAGE_FORMAT_RGB888 );
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Assert( pVTFTexture->RowSizeInBytes( 0 ) >= pVTFTexture->Width() * 4 );
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Assert( pVTFTexture->Width() >= m_nSourceWidth );
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Assert( pVTFTexture->Height() >= m_nSourceHeight );
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// Copy directly from the Quicktime GWorld
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BYTE *pImageData = pVTFTexture->ImageData();
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int dstStride = pVTFTexture->RowSizeInBytes( 0 );
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BYTE *pSrcData = m_SrcImage;
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for (int y = 0; y < m_nSourceHeight; y++ )
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{
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memcpy( pImageData, pSrcData, m_nSourceWidth*3 );
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pImageData += dstStride;
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pSrcData += m_nSourceWidth*3;
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}
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}
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void CBinkMaterialRGBTextureRegenerator::Release()
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{
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// we don't invoke the destructor here, we're not using the no-release extensions
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}
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// ===========================================================================
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// CBinkMaterial class - creates a material, opens a QuickTime movie
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// and plays the movie onto the material
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// ===========================================================================
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//-----------------------------------------------------------------------------
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// CBinkMaterial Constructor
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//-----------------------------------------------------------------------------
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CBinkMaterial::CBinkMaterial() :
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m_pFileName( nullptr ),
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m_bInitCalled( false ),
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m_AVFrame( nullptr ),
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m_AVPkt( nullptr )
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{
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memset( m_AVVideoData, 0, sizeof(m_AVVideoData) );
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memset( m_AVVideoLinesize, 0, sizeof(m_AVVideoLinesize) );
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Reset();
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}
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//-----------------------------------------------------------------------------
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// CBinkMaterial Destructor
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//-----------------------------------------------------------------------------
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CBinkMaterial::~CBinkMaterial()
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{
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SetFileName( nullptr );
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DestroyProceduralTexture();
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DestroyProceduralMaterial();
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av_frame_free( &m_AVFrame );
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av_packet_free( &m_AVPkt );
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if( m_AVVideoData[0] )
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av_free(m_AVVideoData[0]);
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if( m_AVFmtCtx )
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avformat_close_input( &m_AVFmtCtx );
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}
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void CBinkMaterial::Reset()
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{
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printf("CBinkMaterial::Reset()\n");
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SetFileName( nullptr );
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DestroyProceduralTexture();
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DestroyProceduralMaterial();
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m_TexCordU = 0.0f;
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m_TexCordV = 0.0f;
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m_VideoFrameWidth = 0;
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m_VideoFrameHeight = 0;
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m_AVPixFormat = 0;
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m_PlaybackFlags = VideoPlaybackFlags::NO_PLAYBACK_OPTIONS;
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m_bMovieInitialized = false;
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m_bMoviePlaying = false;
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m_bMovieFinishedPlaying = false;
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m_bMoviePaused = false;
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m_bLoopMovie = false;
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m_bHasAudio = false;
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m_bMuted = false;
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m_CurrentVolume = 0.0f;
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m_QTMovieTimeScale = 0;
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m_QTMovieDuration = 0;
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m_QTMovieDurationinSec = 0.0f;
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m_QTMovieFrameRate.SetFPS( 0, false );
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if( !m_AVFrame )
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m_AVFrame = av_frame_alloc();
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if( !m_AVPkt)
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m_AVPkt = av_packet_alloc();
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m_RGBData = nullptr;
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m_AVFmtCtx = nullptr;
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m_AVAudioStream = nullptr;
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m_AVVideoStream = nullptr;
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AssertMsg( m_AVFrame, "av_frame_alloc return nullptr\n" );
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AssertMsg( m_AVPkt, "av_packet_alloc return nullptr\n" );
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if( m_AVVideoData[0] )
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{
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av_free(m_AVVideoData[0]);
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m_AVVideoData[0] = nullptr;
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}
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if( m_AVFmtCtx )
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{
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avformat_close_input( &m_AVFmtCtx );
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m_AVFmtCtx = nullptr;
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}
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m_LastResult = VideoResult::SUCCESS;
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}
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void CBinkMaterial::SetFileName( const char *theMovieFileName )
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{
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SAFE_DELETE_ARRAY( m_pFileName );
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if ( theMovieFileName != nullptr )
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{
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AssertMsg( V_strlen( theQTMovieFileName ) <= MAX_FILENAME_LEN, "Bad Quicktime Movie Filename" );
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m_pFileName = COPY_STRING( theMovieFileName );
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}
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}
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VideoResult_t CBinkMaterial::SetResult( VideoResult_t status )
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{
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m_LastResult = status;
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return status;
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}
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//-----------------------------------------------------------------------------
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// Video information functions
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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// Returns the resolved filename of the video, as it might differ from
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// what the user supplied, (also with absolute path)
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//-----------------------------------------------------------------------------
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const char *CBinkMaterial::GetVideoFileName()
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{
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return m_pFileName;
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}
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VideoFrameRate_t &CBinkMaterial::GetVideoFrameRate()
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{
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return m_QTMovieFrameRate;
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}
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VideoResult_t CBinkMaterial::GetLastResult()
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{
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return m_LastResult;
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}
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//-----------------------------------------------------------------------------
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// Audio Functions
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//-----------------------------------------------------------------------------
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bool CBinkMaterial::HasAudio()
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{
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return m_bHasAudio;
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}
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bool CBinkMaterial::SetVolume( float fVolume )
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{
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clamp( fVolume, 0.0f, 1.0f );
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m_CurrentVolume = fVolume;
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SetResult( VideoResult::AUDIO_ERROR_OCCURED );
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return false;
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}
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float CBinkMaterial::GetVolume()
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{
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return m_CurrentVolume;
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}
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void CBinkMaterial::SetMuted( bool bMuteState )
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{
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AssertExitFunc( m_bMoviePlaying, SetResult( VideoResult::OPERATION_OUT_OF_SEQUENCE) );
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SetResult( VideoResult::SUCCESS );
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if ( bMuteState == m_bMuted ) // no change?
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{
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return;
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}
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m_bMuted = bMuteState;
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if ( m_bHasAudio )
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{
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}
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SetResult( VideoResult::SUCCESS );
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}
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bool CBinkMaterial::IsMuted()
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{
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return m_bMuted;
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}
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VideoResult_t CBinkMaterial::SoundDeviceCommand( VideoSoundDeviceOperation_t operation, void *pDevice, void *pData )
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{
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AssertExitV( m_bMovieInitialized || m_bMoviePlaying, VideoResult::OPERATION_OUT_OF_SEQUENCE );
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switch( operation )
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{
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// On win32, we try and create an audio context from a GUID
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case VideoSoundDeviceOperation::SET_DIRECT_SOUND_DEVICE:
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{
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#if defined ( WIN32 )
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SAFE_RELEASE_AUDIOCONTEXT( m_AudioContext );
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return ( CreateMovieAudioContext( m_bHasAudio, m_QTMovie, &m_AudioContext ) ? SetResult( VideoResult::SUCCESS ) : SetResult( VideoResult::AUDIO_ERROR_OCCURED ) );
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#else
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// On any other OS, we don't support this operation
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return SetResult( VideoResult::OPERATION_NOT_SUPPORTED );
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#endif
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}
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case VideoSoundDeviceOperation::SET_SOUND_MANAGER_DEVICE:
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{
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#if defined ( OSX )
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SAFE_RELEASE_AUDIOCONTEXT( m_AudioContext );
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return ( CreateMovieAudioContext( m_bHasAudio, m_QTMovie, &m_AudioContext ) ? SetResult( VideoResult::SUCCESS ) : SetResult( VideoResult::AUDIO_ERROR_OCCURED ) );
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#else
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// On any other OS, we don't support this operation
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return SetResult( VideoResult::OPERATION_NOT_SUPPORTED );
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#endif
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}
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case VideoSoundDeviceOperation::SET_LIB_AUDIO_DEVICE:
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case VideoSoundDeviceOperation::HOOK_X_AUDIO:
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case VideoSoundDeviceOperation::SET_MILES_SOUND_DEVICE:
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{
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return SetResult( VideoResult::OPERATION_NOT_SUPPORTED );
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}
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default:
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{
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return SetResult( VideoResult::BAD_INPUT_PARAMETERS );
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}
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}
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}
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//-----------------------------------------------------------------------------
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// Initializes the video material
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//-----------------------------------------------------------------------------
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bool CBinkMaterial::Init( const char *pMaterialName, const char *pFileName, VideoPlaybackFlags_t flags )
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{
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printf("CBinkMaterial::Init\n");
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SetResult( VideoResult::BAD_INPUT_PARAMETERS );
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AssertExitF( IS_NOT_EMPTY( pFileName ) );
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AssertExitF( m_bInitCalled == false );
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m_PlaybackFlags = flags;
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OpenMovie( pFileName ); // Open up the Quicktime file
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if ( !m_bMovieInitialized )
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{
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return false; // Something bad happened when we went to open
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}
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// Now we can properly setup our regenerators
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// m_TextureRegen.SetSourceGWorld( m_MovieGWorld, m_VideoFrameWidth, m_VideoFrameHeight );
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CreateProceduralTexture( pMaterialName );
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CreateProceduralMaterial( pMaterialName );
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// Start movie playback
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if ( !BITFLAGS_SET( m_PlaybackFlags, VideoPlaybackFlags::DONT_AUTO_START_VIDEO ) )
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{
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StartVideo();
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}
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m_bInitCalled = true; // Look, if you only got one shot...
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return true;
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}
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void CBinkMaterial::Shutdown( void )
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{
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StopVideo();
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Reset();
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}
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//-----------------------------------------------------------------------------
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// Video playback state functions
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//-----------------------------------------------------------------------------
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bool CBinkMaterial::IsVideoReadyToPlay()
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{
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return m_bMovieInitialized;
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}
|
||
|
|
||
|
|
||
|
bool CBinkMaterial::IsVideoPlaying()
|
||
|
{
|
||
|
return m_bMoviePlaying;
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Checks to see if the video has a new frame ready to be rendered and
|
||
|
// downloaded into the texture and eventually display
|
||
|
//-----------------------------------------------------------------------------
|
||
|
bool CBinkMaterial::IsNewFrameReady( void )
|
||
|
{
|
||
|
// Are we waiting to start playing the first frame? if so, tell them we are ready!
|
||
|
if ( m_bMovieInitialized == true )
|
||
|
{
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
// paused?
|
||
|
if ( m_bMoviePaused )
|
||
|
{
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
// float curMovieTime;
|
||
|
// Enough time passed to get to next frame??
|
||
|
/* if ( curMovieTime < m_NextInterestingTimeToPlay )
|
||
|
{
|
||
|
// nope.. use the previous frame
|
||
|
return false;
|
||
|
}*/
|
||
|
|
||
|
// we have a new frame we want then..
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
|
||
|
bool CBinkMaterial::IsFinishedPlaying()
|
||
|
{
|
||
|
return m_bMovieFinishedPlaying;
|
||
|
}
|
||
|
|
||
|
|
||
|
void CBinkMaterial::SetLooping( bool bLoopVideo )
|
||
|
{
|
||
|
m_bLoopMovie = bLoopVideo;
|
||
|
}
|
||
|
|
||
|
|
||
|
bool CBinkMaterial::IsLooping()
|
||
|
{
|
||
|
return m_bLoopMovie;
|
||
|
}
|
||
|
|
||
|
|
||
|
void CBinkMaterial::SetPaused( bool bPauseState )
|
||
|
{
|
||
|
if ( !m_bMoviePlaying || m_bMoviePaused == bPauseState )
|
||
|
{
|
||
|
Assert( m_bMoviePlaying );
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if ( bPauseState ) // Pausing the movie?
|
||
|
{
|
||
|
// Save off current time and set paused state
|
||
|
// m_MoviePauseTime = GetMovieTime( m_QTMovie, nullptr );
|
||
|
// StopMovie( m_QTMovie );
|
||
|
}
|
||
|
else // unpausing the movie
|
||
|
{
|
||
|
// Reset the movie to the paused time
|
||
|
// SetMovieTimeValue( m_QTMovie, m_MoviePauseTime );
|
||
|
// StartMovie( m_QTMovie );
|
||
|
// Assert( GetMoviesError() == noErr );
|
||
|
}
|
||
|
|
||
|
m_bMoviePaused = bPauseState;
|
||
|
}
|
||
|
|
||
|
|
||
|
bool CBinkMaterial::IsPaused()
|
||
|
{
|
||
|
return ( m_bMoviePlaying ) ? m_bMoviePaused : false;
|
||
|
}
|
||
|
|
||
|
|
||
|
// Begins playback of the movie
|
||
|
bool CBinkMaterial::StartVideo()
|
||
|
{
|
||
|
if ( !m_bMovieInitialized )
|
||
|
{
|
||
|
Assert( false );
|
||
|
SetResult( VideoResult::OPERATION_ALREADY_PERFORMED );
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
m_NextInterestingTimeToPlay = Plat_FloatTime();
|
||
|
|
||
|
printf("Movie start time = %lf\n", Plat_FloatTime());
|
||
|
|
||
|
// Transition to playing state
|
||
|
m_bMovieInitialized = false;
|
||
|
m_bMoviePlaying = true;
|
||
|
|
||
|
Update();
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
|
||
|
// stops movie for good, frees resources, but retains texture & material of last frame rendered
|
||
|
bool CBinkMaterial::StopVideo()
|
||
|
{
|
||
|
if ( !m_bMoviePlaying )
|
||
|
{
|
||
|
SetResult( VideoResult::OPERATION_OUT_OF_SEQUENCE );
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
m_bMoviePlaying = false;
|
||
|
m_bMoviePaused = false;
|
||
|
m_bMovieFinishedPlaying = true;
|
||
|
|
||
|
// free resources
|
||
|
CloseFile();
|
||
|
|
||
|
SetResult( VideoResult::SUCCESS );
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Updates our scene
|
||
|
// Output : true = movie playing ok, false = time to end movie
|
||
|
// supposed to be: Returns true on a new frame of video being downloaded into the texture
|
||
|
//-----------------------------------------------------------------------------
|
||
|
bool CBinkMaterial::Update( void )
|
||
|
{
|
||
|
AssertExitF( m_bMoviePlaying );
|
||
|
|
||
|
|
||
|
// are we paused? can't update if so...
|
||
|
if ( m_bMoviePaused )
|
||
|
return true; // reuse the last frame
|
||
|
|
||
|
// Get current time in the movie
|
||
|
float curMovieTime; // = GetMovieTime( m_QTMovie, nullptr );
|
||
|
|
||
|
if( m_NextInterestingTimeToPlay > Plat_FloatTime() )
|
||
|
return true;
|
||
|
|
||
|
m_NextInterestingTimeToPlay += m_MovieFrameDuration;
|
||
|
|
||
|
/* read frames from the file */
|
||
|
|
||
|
int ret;
|
||
|
while( (ret = av_read_frame(m_AVFmtCtx, m_AVPkt)) >= 0 )
|
||
|
{
|
||
|
if (m_AVPkt->stream_index == m_AVVideoStreamID)
|
||
|
{
|
||
|
avcodec_send_packet(m_AVVideoDecCtx, m_AVPkt);
|
||
|
|
||
|
ret = avcodec_receive_frame(m_AVVideoDecCtx, m_AVFrame);
|
||
|
if (ret < 0)
|
||
|
{
|
||
|
av_packet_unref(m_AVPkt);
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
// write the frame data to output file
|
||
|
if (m_AVVideoDecCtx->codec->type == AVMEDIA_TYPE_VIDEO)
|
||
|
{
|
||
|
av_image_copy(m_AVVideoData, m_AVVideoLinesize, (const uint8_t **)(m_AVFrame->data), m_AVFrame->linesize, m_AVPixFormat, m_VideoFrameWidth, m_VideoFrameHeight);
|
||
|
}
|
||
|
|
||
|
av_frame_unref(m_AVFrame);
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
av_packet_unref(m_AVPkt);
|
||
|
}
|
||
|
|
||
|
|
||
|
if( ret < 0 )
|
||
|
{
|
||
|
StopVideo();
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
yuv420_rgb24_std( m_VideoFrameWidth, m_VideoFrameHeight, m_AVVideoData[0],
|
||
|
m_AVVideoData[0]+m_VideoFrameHeight*m_VideoFrameWidth,
|
||
|
m_AVVideoData[0]+m_VideoFrameWidth*m_VideoFrameHeight+((m_VideoFrameWidth+1)/2)*((m_VideoFrameHeight+1)/2),
|
||
|
m_VideoFrameWidth, (m_VideoFrameWidth+1)/2, m_RGBData, m_VideoFrameWidth*3, YCBCR_601
|
||
|
);
|
||
|
|
||
|
m_Texture->Download();
|
||
|
|
||
|
SetResult( VideoResult::SUCCESS );
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Returns the material
|
||
|
//-----------------------------------------------------------------------------
|
||
|
IMaterial *CBinkMaterial::GetMaterial()
|
||
|
{
|
||
|
return m_Material;
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Returns the texcoord range
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CBinkMaterial::GetVideoTexCoordRange( float *pMaxU, float *pMaxV )
|
||
|
{
|
||
|
AssertExit( pMaxU != nullptr && pMaxV != nullptr );
|
||
|
|
||
|
if ( m_Texture == nullptr ) // no texture?
|
||
|
{
|
||
|
*pMaxU = *pMaxV = 1.0f;
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
*pMaxU = m_TexCordU;
|
||
|
*pMaxV = m_TexCordV;
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Returns the frame size of the QuickTime Video in pixels
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CBinkMaterial::GetVideoImageSize( int *pWidth, int *pHeight )
|
||
|
{
|
||
|
Assert( pWidth != nullptr && pHeight != nullptr );
|
||
|
|
||
|
*pWidth = m_VideoFrameWidth;
|
||
|
*pHeight = m_VideoFrameHeight;
|
||
|
}
|
||
|
|
||
|
|
||
|
float CBinkMaterial::GetVideoDuration()
|
||
|
{
|
||
|
return m_QTMovieDurationinSec;
|
||
|
}
|
||
|
|
||
|
|
||
|
int CBinkMaterial::GetFrameCount()
|
||
|
{
|
||
|
return m_QTMovieFrameCount;
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Sets the frame for an QuickTime Material (use instead of SetTime)
|
||
|
//-----------------------------------------------------------------------------
|
||
|
bool CBinkMaterial::SetFrame( int FrameNum )
|
||
|
{
|
||
|
if ( !m_bMoviePlaying )
|
||
|
{
|
||
|
Assert( false );
|
||
|
SetResult( VideoResult::OPERATION_OUT_OF_SEQUENCE );
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
float theTime = (float) FrameNum * m_QTMovieFrameRate.GetFPS();
|
||
|
return SetTime( theTime );
|
||
|
}
|
||
|
|
||
|
|
||
|
int CBinkMaterial::GetCurrentFrame()
|
||
|
{
|
||
|
AssertExitV( m_bMoviePlaying, -1 );
|
||
|
|
||
|
float curTime; // = m_bMoviePaused ? m_MoviePauseTime : GetMovieTime( m_QTMovie, nullptr );
|
||
|
|
||
|
return curTime / m_QTMovieFrameRate.GetUnitsPerFrame();
|
||
|
}
|
||
|
|
||
|
|
||
|
float CBinkMaterial::GetCurrentVideoTime()
|
||
|
{
|
||
|
AssertExitV( m_bMoviePlaying, -1.0f );
|
||
|
|
||
|
float curTime; // = m_bMoviePaused ? m_MoviePauseTime : GetMovieTime( m_QTMovie, nullptr );
|
||
|
|
||
|
return curTime / m_QTMovieFrameRate.GetUnitsPerSecond();
|
||
|
}
|
||
|
|
||
|
|
||
|
bool CBinkMaterial::SetTime( float flTime )
|
||
|
{
|
||
|
AssertExitF( m_bMoviePlaying );
|
||
|
AssertExitF( flTime >= 0 && flTime < m_QTMovieDurationinSec );
|
||
|
|
||
|
float newTime = ( flTime * m_QTMovieFrameRate.GetUnitsPerSecond() + 0.5f) ;
|
||
|
|
||
|
clamp( newTime, m_MovieFirstFrameTime, m_QTMovieDuration );
|
||
|
|
||
|
// Are we paused?
|
||
|
if ( m_bMoviePaused )
|
||
|
{
|
||
|
m_MoviePauseTime = newTime;
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
float curMovieTime; // = GetMovieTime( m_QTMovie, nullptr );
|
||
|
|
||
|
// Don't stop and reset movie if we are within 1 frame of the requested time
|
||
|
if ( newTime <= curMovieTime - m_QTMovieFrameRate.GetUnitsPerFrame() || newTime >= curMovieTime + m_QTMovieFrameRate.GetUnitsPerFrame() )
|
||
|
{
|
||
|
// Reset the movie to the requested time
|
||
|
/* StopMovie( m_QTMovie );
|
||
|
SetMovieTimeValue( m_QTMovie, newTime );
|
||
|
StartMovie( m_QTMovie );
|
||
|
|
||
|
Assert( GetMoviesError() == noErr );*/
|
||
|
}
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Initializes, shuts down the procedural texture
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CBinkMaterial::CreateProceduralTexture( const char *pTextureName )
|
||
|
{
|
||
|
printf("CBinkMaterial::CreateProceduralTexture\n");
|
||
|
|
||
|
AssertIncRange( m_VideoFrameWidth, cMinVideoFrameWidth, cMaxVideoFrameWidth );
|
||
|
AssertIncRange( m_VideoFrameHeight, cMinVideoFrameHeight, cMaxVideoFrameHeight );
|
||
|
AssertStr( pTextureName );
|
||
|
|
||
|
// Either make the texture the same dimensions as the video,
|
||
|
// or choose power-of-two textures which are at least as big as the video
|
||
|
bool actualSizeTexture = BITFLAGS_SET( m_PlaybackFlags, VideoPlaybackFlags::TEXTURES_ACTUAL_SIZE );
|
||
|
|
||
|
int nWidth = ( actualSizeTexture ) ? ALIGN_VALUE( m_VideoFrameWidth, TEXTURE_SIZE_ALIGNMENT ) : ComputeGreaterPowerOfTwo( m_VideoFrameWidth );
|
||
|
int nHeight = ( actualSizeTexture ) ? ALIGN_VALUE( m_VideoFrameHeight, TEXTURE_SIZE_ALIGNMENT ) : ComputeGreaterPowerOfTwo( m_VideoFrameHeight );
|
||
|
|
||
|
// initialize the procedural texture as 32-it RGBA, w/o mipmaps
|
||
|
m_Texture.InitProceduralTexture( pTextureName, "VideoCacheTextures", nWidth, nHeight,
|
||
|
IMAGE_FORMAT_RGB888, TEXTUREFLAGS_CLAMPS | TEXTUREFLAGS_CLAMPT | TEXTUREFLAGS_NOMIP |
|
||
|
TEXTUREFLAGS_PROCEDURAL | TEXTUREFLAGS_SINGLECOPY | TEXTUREFLAGS_NOLOD );
|
||
|
|
||
|
// Use this to get the updated frame from the remote connection
|
||
|
m_Texture->SetTextureRegenerator( &m_TextureRegen /* , false */ );
|
||
|
|
||
|
// compute the texcoords
|
||
|
int nTextureWidth = m_Texture->GetActualWidth();
|
||
|
int nTextureHeight = m_Texture->GetActualHeight();
|
||
|
|
||
|
m_TexCordU = ( nTextureWidth > 0 ) ? (float) m_VideoFrameWidth / (float) nTextureWidth : 0.0f;
|
||
|
m_TexCordV = ( nTextureHeight > 0 ) ? (float) m_VideoFrameHeight / (float) nTextureHeight : 0.0f;
|
||
|
}
|
||
|
|
||
|
|
||
|
void CBinkMaterial::DestroyProceduralTexture()
|
||
|
{
|
||
|
if ( m_Texture != nullptr )
|
||
|
{
|
||
|
// DO NOT Call release on the Texture Regenerator, as it will destroy this object! bad bad bad
|
||
|
// instead we tell it to assign a NULL regenerator and flag it to not call release
|
||
|
m_Texture->SetTextureRegenerator( nullptr /*, false */ );
|
||
|
// Texture, texture go away...
|
||
|
m_Texture.Shutdown( true );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Initializes, shuts down the procedural material
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CBinkMaterial::CreateProceduralMaterial( const char *pMaterialName )
|
||
|
{
|
||
|
// create keyvalues if necessary
|
||
|
KeyValues *pVMTKeyValues = new KeyValues( "UnlitGeneric" );
|
||
|
{
|
||
|
pVMTKeyValues->SetString( "$basetexture", m_Texture->GetName() );
|
||
|
pVMTKeyValues->SetInt( "$nobasetexture", 1 );
|
||
|
pVMTKeyValues->SetInt( "$nofog", 1 );
|
||
|
pVMTKeyValues->SetInt( "$spriteorientation", 3 );
|
||
|
pVMTKeyValues->SetInt( "$translucent", 1 );
|
||
|
pVMTKeyValues->SetInt( "$nolod", 1 );
|
||
|
pVMTKeyValues->SetInt( "$nomip", 1 );
|
||
|
pVMTKeyValues->SetInt( "$gammacolorread", 0 );
|
||
|
}
|
||
|
|
||
|
// FIXME: gak, this is backwards. Why doesn't the material just see that it has a funky basetexture?
|
||
|
m_Material.Init( pMaterialName, pVMTKeyValues );
|
||
|
m_Material->Refresh();
|
||
|
}
|
||
|
|
||
|
|
||
|
void CBinkMaterial::DestroyProceduralMaterial()
|
||
|
{
|
||
|
// Store the internal material pointer for later use
|
||
|
IMaterial *pMaterial = m_Material;
|
||
|
m_Material.Shutdown();
|
||
|
materials->UncacheUnusedMaterials();
|
||
|
|
||
|
// Now be sure to free that material because we don't want to reference it again later, we'll recreate it!
|
||
|
if ( pMaterial != nullptr )
|
||
|
{
|
||
|
pMaterial->DeleteIfUnreferenced();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Opens a movie file using quicktime
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CBinkMaterial::OpenMovie( const char *theMovieFileName )
|
||
|
{
|
||
|
AssertExit( IS_NOT_EMPTY( theMovieFileName ) );
|
||
|
/*
|
||
|
// Set graphics port
|
||
|
#if defined ( WIN32 )
|
||
|
SetGWorld ( (CGrafPtr) GetNativeWindowPort( nil ), nil );
|
||
|
#elif defined ( OSX )
|
||
|
SetGWorld( nil, nil );
|
||
|
#endif
|
||
|
*/
|
||
|
|
||
|
SetFileName( theMovieFileName );
|
||
|
printf("CBinkMaterial::OpenMovie( \"%s\" )\n", theMovieFileName);
|
||
|
|
||
|
if (avformat_open_input(&m_AVFmtCtx, theMovieFileName, NULL, NULL) < 0)
|
||
|
{
|
||
|
Warning("Could not open source file %s\n", theMovieFileName);
|
||
|
SetResult( VideoResult::FILE_ERROR_OCCURED ) ;
|
||
|
Reset();
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if (avformat_find_stream_info(m_AVFmtCtx, NULL) < 0)
|
||
|
{
|
||
|
Warning("Could not find stream information for %s\n", theMovieFileName);
|
||
|
SetResult( VideoResult::FILE_ERROR_OCCURED ) ;
|
||
|
Reset();
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if (open_codec_context(&m_AVVideoStreamID, &m_AVVideoDecCtx, m_AVFmtCtx, AVMEDIA_TYPE_VIDEO) == 0)
|
||
|
{
|
||
|
m_AVVideoStream = m_AVFmtCtx->streams[m_AVVideoStreamID];
|
||
|
|
||
|
/* allocate image where the decoded image will be put */
|
||
|
m_VideoFrameWidth = m_AVVideoDecCtx->width;
|
||
|
m_VideoFrameHeight = m_AVVideoDecCtx->height;
|
||
|
m_AVPixFormat = m_AVVideoDecCtx->pix_fmt;
|
||
|
size_t size = av_image_alloc(m_AVVideoData, m_AVVideoLinesize,
|
||
|
m_VideoFrameWidth, m_VideoFrameHeight, m_AVPixFormat, 1);
|
||
|
|
||
|
m_RGBData = calloc( m_VideoFrameWidth*m_VideoFrameHeight*3, 1 );
|
||
|
|
||
|
printf("m_AVVideoData size = %zu\nm_VideoFrameWidth=%d\nm_VideoFrameHeight=%d\n", size, m_VideoFrameWidth, m_VideoFrameHeight);
|
||
|
|
||
|
if (size < 0)
|
||
|
{
|
||
|
Warning("Could not allocate raw video buffer\n", theMovieFileName);
|
||
|
SetResult( VideoResult::SYSTEM_ERROR_OCCURED ) ;
|
||
|
Reset();
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
Warning("open_codec_context failed for %s\n", theMovieFileName);
|
||
|
SetResult( VideoResult::SYSTEM_ERROR_OCCURED ) ;
|
||
|
Reset();
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
m_MovieFrameDuration = 1.0/((double)m_AVVideoStream->r_frame_rate.num/(double)m_AVVideoStream->r_frame_rate.den);
|
||
|
m_TextureRegen.SetSourceImage( m_RGBData, m_VideoFrameWidth, m_VideoFrameHeight );
|
||
|
printf("Video FPS: %lf\n", (double)m_AVVideoStream->r_frame_rate.num/(double)m_AVVideoStream->r_frame_rate.den);
|
||
|
|
||
|
#if 0
|
||
|
Handle MovieFileDataRef = nullptr;
|
||
|
OSType MovieFileDataRefType = 0;
|
||
|
|
||
|
CFStringRef imageStrRef = CFStringCreateWithCString ( NULL, theQTMovieFileName, 0 );
|
||
|
AssertExitFunc( imageStrRef != nullptr, SetResult( VideoResult::SYSTEM_ERROR_OCCURED ) );
|
||
|
|
||
|
OSErr status = QTNewDataReferenceFromFullPathCFString( imageStrRef, (QTPathStyle) kQTNativeDefaultPathStyle, 0, &MovieFileDataRef, &MovieFileDataRefType );
|
||
|
AssertExitFunc( status == noErr, SetResult( VideoResult::FILE_ERROR_OCCURED ) );
|
||
|
|
||
|
CFRelease( imageStrRef );
|
||
|
|
||
|
// status = NewMovieFromDataRef( &m_QTMovie, newMovieActive, nil, MovieFileDataRef, MovieFileDataRefType );
|
||
|
// SAFE_DISPOSE_HANDLE( MovieFileDataRef );
|
||
|
|
||
|
if ( status != noErr )
|
||
|
{
|
||
|
Assert( false );
|
||
|
Reset();
|
||
|
SetResult( VideoResult::VIDEO_ERROR_OCCURED );
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// disabling audio?
|
||
|
if ( BITFLAGS_SET( m_PlaybackFlags, VideoPlaybackFlags::NO_AUDIO ) )
|
||
|
{
|
||
|
m_bHasAudio = false;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// does movie have audio?
|
||
|
// Track audioTrack = GetMovieIndTrackType( m_QTMovie, 1, SoundMediaType, movieTrackMediaType );
|
||
|
// m_bHasAudio = ( audioTrack != nullptr );
|
||
|
}
|
||
|
|
||
|
// Now we need to extract the time info from the QT Movie
|
||
|
// m_QTMovieTimeScale = GetMovieTimeScale( m_QTMovie );
|
||
|
// m_QTMovieDuration = GetMovieDuration( m_QTMovie );
|
||
|
|
||
|
// compute movie duration
|
||
|
/* m_QTMovieDurationinSec = float ( double( m_QTMovieDuration ) / double( m_QTMovieTimeScale ) );
|
||
|
if ( !MovieGetStaticFrameRate( m_QTMovie, m_QTMovieFrameRate ) )
|
||
|
{
|
||
|
WarningAssert( "Couldn't Get Frame Rate" );
|
||
|
}*/
|
||
|
|
||
|
// and get an estimated frame count
|
||
|
m_QTMovieFrameCount = m_QTMovieDuration / m_QTMovieTimeScale;
|
||
|
|
||
|
if ( m_QTMovieFrameRate.GetUnitsPerSecond() == m_QTMovieTimeScale )
|
||
|
{
|
||
|
m_QTMovieFrameCount = m_QTMovieDuration / m_QTMovieFrameRate.GetUnitsPerFrame();
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
m_QTMovieFrameCount = (int) ( (float) m_QTMovieDurationinSec * m_QTMovieFrameRate.GetFPS() + 0.5f );
|
||
|
}
|
||
|
|
||
|
// what size do we set the output rect to?
|
||
|
// GetMovieNaturalBoundsRect(m_QTMovie, &m_QTMovieRect);
|
||
|
|
||
|
m_VideoFrameWidth = m_QTMovieRect.right;
|
||
|
m_VideoFrameHeight = m_QTMovieRect.bottom;
|
||
|
|
||
|
// Sanity check...
|
||
|
AssertExitFunc( m_QTMovieRect.top == 0 && m_QTMovieRect.left == 0 &&
|
||
|
m_QTMovieRect.right >= cMinVideoFrameWidth && m_QTMovieRect.right <= cMaxVideoFrameWidth &&
|
||
|
m_QTMovieRect.bottom >= cMinVideoFrameHeight && m_QTMovieRect.bottom <= cMaxVideoFrameHeight &&
|
||
|
m_QTMovieRect.right % 4 == 0,
|
||
|
SetResult( VideoResult::VIDEO_ERROR_OCCURED ) );
|
||
|
|
||
|
// Setup the QuiuckTime Graphics World for the Movie
|
||
|
/* status = QTNewGWorld( &m_MovieGWorld, k32BGRAPixelFormat, &m_QTMovieRect, nil, nil, 0 );
|
||
|
AssertExit( status == noErr );
|
||
|
|
||
|
// Setup the playback gamma according to the convar
|
||
|
SetGWorldDecodeGamma( m_MovieGWorld, VideoPlaybackGamma::USE_GAMMA_CONVAR );
|
||
|
|
||
|
// Assign the GWorld to this movie
|
||
|
SetMovieGWorld( m_QTMovie, m_MovieGWorld, nil );
|
||
|
|
||
|
// Setup Movie Audio, unless suppressed
|
||
|
if ( !CreateMovieAudioContext( m_bHasAudio, m_QTMovie, &m_AudioContext, true, &m_CurrentVolume ) )
|
||
|
{
|
||
|
SetResult( VideoResult::AUDIO_ERROR_OCCURED );
|
||
|
WarningAssert( "Couldn't Set Audio" );
|
||
|
}
|
||
|
|
||
|
// Get the time of the first frame
|
||
|
OSType qTypes[1] = { VisualMediaCharacteristic };
|
||
|
short qFlags = nextTimeStep | nextTimeEdgeOK; // use nextTimeStep instead of nextTimeMediaSample for MPEG 1-2 compatibility
|
||
|
|
||
|
GetMovieNextInterestingTime( m_QTMovie, qFlags, 1, qTypes, (TimeValue) 0, fixed1, &m_MovieFirstFrameTime, NULL );
|
||
|
AssertExitFunc( GetMoviesError() == noErr, SetResult( VideoResult::VIDEO_ERROR_OCCURED ) );
|
||
|
|
||
|
// Preroll the movie
|
||
|
if ( BITFLAGS_SET( m_PlaybackFlags, VideoPlaybackFlags::PRELOAD_VIDEO ) )
|
||
|
{
|
||
|
Fixed playRate = GetMoviePreferredRate( m_QTMovie );
|
||
|
status = PrerollMovie( m_QTMovie, m_MovieFirstFrameTime, playRate );
|
||
|
AssertExitFunc( status == noErr, SetResult( VideoResult::VIDEO_ERROR_OCCURED ) );
|
||
|
}*/
|
||
|
|
||
|
#endif
|
||
|
m_bMovieInitialized = true;
|
||
|
}
|
||
|
|
||
|
|
||
|
void CBinkMaterial::CloseFile()
|
||
|
{
|
||
|
av_freep( &m_AVVideoData[0] );
|
||
|
avformat_close_input( &m_AVFmtCtx );
|
||
|
m_AVFmtCtx = nullptr;
|
||
|
free(m_RGBData);
|
||
|
|
||
|
SetFileName( nullptr );
|
||
|
}
|
||
|
|
||
|
|