You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
335 lines
9.0 KiB
335 lines
9.0 KiB
5 years ago
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose:
|
||
|
//
|
||
|
// $NoKeywords: $
|
||
|
//
|
||
|
// A Fixed-allocation class for maintaining a 1d or 2d or 3d array of data in a structure-of-arrays
|
||
|
// (SOA) sse-friendly manner.
|
||
|
// =============================================================================//
|
||
|
|
||
|
#ifndef UTLSOACONTAINER_H
|
||
|
#define UTLSOACONTAINER_H
|
||
|
|
||
|
#ifdef _WIN32
|
||
|
#pragma once
|
||
|
#endif
|
||
|
|
||
|
|
||
|
#include "tier0/platform.h"
|
||
|
#include "tier0/dbg.h"
|
||
|
#include "tier0/threadtools.h"
|
||
|
#include "tier1/utlmemory.h"
|
||
|
#include "tier1/utlblockmemory.h"
|
||
|
#include "mathlib/ssemath.h"
|
||
|
|
||
|
|
||
|
// strided pointers. gives you a class that acts like a pointer, but the ++ and += operators do the
|
||
|
// right thing
|
||
|
template<class T> class CStridedPtr
|
||
|
{
|
||
|
protected:
|
||
|
T *m_pData;
|
||
|
size_t m_nStride;
|
||
|
|
||
|
public:
|
||
|
FORCEINLINE CStridedPtr<T>( void *pData, size_t nByteStride )
|
||
|
{
|
||
|
m_pData = reinterpret_cast<T *>( pData );
|
||
|
m_nStride = nByteStride / sizeof( T );
|
||
|
}
|
||
|
|
||
|
FORCEINLINE CStridedPtr<T>( void ) {}
|
||
|
T *operator->(void) const
|
||
|
{
|
||
|
return m_pData;
|
||
|
}
|
||
|
|
||
|
T & operator*(void) const
|
||
|
{
|
||
|
return *m_pData;
|
||
|
}
|
||
|
|
||
|
FORCEINLINE operator T *(void)
|
||
|
{
|
||
|
return m_pData;
|
||
|
}
|
||
|
|
||
|
FORCEINLINE CStridedPtr<T> & operator++(void)
|
||
|
{
|
||
|
m_pData += m_nStride;
|
||
|
return *this;
|
||
|
}
|
||
|
|
||
|
FORCEINLINE void operator+=( size_t nNumElements )
|
||
|
{
|
||
|
m_pData += nNumElements * m_nStride;
|
||
|
}
|
||
|
|
||
|
};
|
||
|
|
||
|
template<class T> class CStridedConstPtr
|
||
|
{
|
||
|
protected:
|
||
|
const T *m_pData;
|
||
|
size_t m_nStride;
|
||
|
|
||
|
public:
|
||
|
FORCEINLINE CStridedConstPtr<T>( void const *pData, size_t nByteStride )
|
||
|
{
|
||
|
m_pData = reinterpret_cast<T const *>( pData );
|
||
|
m_nStride = nByteStride / sizeof( T );
|
||
|
}
|
||
|
|
||
|
FORCEINLINE CStridedConstPtr<T>( void ) {}
|
||
|
|
||
|
const T *operator->(void) const
|
||
|
{
|
||
|
return m_pData;
|
||
|
}
|
||
|
|
||
|
const T & operator*(void) const
|
||
|
{
|
||
|
return *m_pData;
|
||
|
}
|
||
|
|
||
|
FORCEINLINE operator const T *(void) const
|
||
|
{
|
||
|
return m_pData;
|
||
|
}
|
||
|
|
||
|
FORCEINLINE CStridedConstPtr<T> &operator++(void)
|
||
|
{
|
||
|
m_pData += m_nStride;
|
||
|
return *this;
|
||
|
}
|
||
|
FORCEINLINE void operator+=( size_t nNumElements )
|
||
|
{
|
||
|
m_pData += nNumElements*m_nStride;
|
||
|
}
|
||
|
};
|
||
|
|
||
|
// allowed field data types. if you change these values, you need to change the tables in the .cpp file
|
||
|
enum EAttributeDataType
|
||
|
{
|
||
|
ATTRDATATYPE_FLOAT = 0, // a float attribute
|
||
|
ATTRDATATYPE_4V = 1, // vector data type, stored as class FourVectors
|
||
|
ATTRDATATYPE_INT = 2, // integer. not especially sse-able on
|
||
|
// all architectures.
|
||
|
ATTRDATATYPE_POINTER = 3, // a pointer.
|
||
|
ATTRDATATYPE_NONE = -1, // pad and varargs ender
|
||
|
};
|
||
|
|
||
|
#define MAX_SOA_FIELDS 32
|
||
|
|
||
|
class CSOAContainer
|
||
|
{
|
||
|
|
||
|
protected:
|
||
|
int m_nColumns; // # of rows and columns created with
|
||
|
int m_nRows;
|
||
|
int m_nSlices;
|
||
|
|
||
|
int m_nPaddedColumns; // # of columns rounded up for sse
|
||
|
int m_nNumQuadsPerRow; // # of groups of 4 elements per row
|
||
|
|
||
|
uint8 *m_pDataMemory; // the actual data memory
|
||
|
uint8 *m_pAttributePtrs[MAX_SOA_FIELDS];
|
||
|
|
||
|
EAttributeDataType m_nDataType[MAX_SOA_FIELDS];
|
||
|
|
||
|
size_t m_nStrideInBytes[MAX_SOA_FIELDS]; // stride from one field datum to another
|
||
|
size_t m_nRowStrideInBytes[MAX_SOA_FIELDS]; // stride from one row datum to another per field
|
||
|
size_t m_nSliceStrideInBytes[MAX_SOA_FIELDS]; // stride from one slice datum to another per field
|
||
|
|
||
|
|
||
|
|
||
|
uint32 m_nFieldPresentMask;
|
||
|
|
||
|
FORCEINLINE void Init( void )
|
||
|
{
|
||
|
memset( m_nDataType, 0xff, sizeof( m_nDataType ) );
|
||
|
m_pDataMemory = 0;
|
||
|
m_nColumns = m_nPaddedColumns = m_nRows = m_nSlices = 0;
|
||
|
m_nFieldPresentMask = 0;
|
||
|
}
|
||
|
public:
|
||
|
|
||
|
|
||
|
CSOAContainer( void ) // an empoty one with no attributes
|
||
|
{
|
||
|
Init();
|
||
|
}
|
||
|
|
||
|
void Purge( void ); // set back to un-initted state, freeing memory
|
||
|
|
||
|
~CSOAContainer( void );
|
||
|
|
||
|
// easy constructor for 2d using varargs. call like
|
||
|
// #define ATTR_RED 0
|
||
|
// #define ATTR_GREEN 1
|
||
|
// #define ATTR_BLUE 2
|
||
|
// CSOAContainer myimage( 256, 256, ATTR_RED, ATTRDATATYPE_FLOAT, ATTR_GREEN, ATTRDATATYPE_FLOAT,
|
||
|
// ATTR_BLUE, ATTRDATATYPE_FLOAT, -1 );
|
||
|
|
||
|
CSOAContainer( int nCols, int nRows, ... );
|
||
|
|
||
|
size_t ElementSize( void ) const; // total bytes per element. not super fast.
|
||
|
|
||
|
// set the data type for an attribute. If you set the data type, but tell it not to allocate,
|
||
|
// the data type will be set but writes will assert, and reads will give you back zeros.
|
||
|
FORCEINLINE void SetAttributeType( int nAttrIdx, EAttributeDataType nDataType, bool bAllocateMemory = true )
|
||
|
{
|
||
|
Assert( !m_pDataMemory ); // can't change after memory allocated
|
||
|
Assert( nAttrIdx < MAX_SOA_FIELDS );
|
||
|
m_nDataType[nAttrIdx] = nDataType;
|
||
|
if ( ( m_nDataType[nAttrIdx] != ATTRDATATYPE_NONE ) && bAllocateMemory )
|
||
|
m_nFieldPresentMask |= ( 1 << nAttrIdx );
|
||
|
else
|
||
|
m_nFieldPresentMask &= ~( 1 << nAttrIdx );
|
||
|
}
|
||
|
|
||
|
FORCEINLINE int NumRows( void ) const
|
||
|
{
|
||
|
return m_nRows;
|
||
|
}
|
||
|
|
||
|
FORCEINLINE int NumCols( void ) const
|
||
|
{
|
||
|
return m_nColumns;
|
||
|
}
|
||
|
FORCEINLINE int NumSlices( void ) const
|
||
|
{
|
||
|
return m_nSlices;
|
||
|
}
|
||
|
|
||
|
|
||
|
FORCEINLINE void AssertDataType( int nAttrIdx, EAttributeDataType nDataType ) const
|
||
|
{
|
||
|
Assert( nAttrIdx >= 0 );
|
||
|
Assert( nAttrIdx < MAX_SOA_FIELDS );
|
||
|
Assert( m_nStrideInBytes[nAttrIdx] );
|
||
|
}
|
||
|
|
||
|
|
||
|
// # of groups of 4 elements per row
|
||
|
FORCEINLINE int NumQuadsPerRow( void ) const
|
||
|
{
|
||
|
return m_nNumQuadsPerRow;
|
||
|
}
|
||
|
|
||
|
FORCEINLINE int Count( void ) const // for 1d data
|
||
|
{
|
||
|
return NumCols();
|
||
|
}
|
||
|
|
||
|
FORCEINLINE int NumElements( void ) const
|
||
|
{
|
||
|
return NumCols() * NumRows() * NumSlices();
|
||
|
}
|
||
|
|
||
|
|
||
|
// how much to step to go from the end of one row to the start of the next one. Basically, how
|
||
|
// many bytes to add at the end of a row when iterating over the whole 2d array with ++
|
||
|
FORCEINLINE size_t RowToRowStep( int nAttrIdx ) const
|
||
|
{
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
FORCEINLINE void *RowPtr( int nAttributeIdx, int nRowNumber, int nSliceNumber = 0 ) const
|
||
|
{
|
||
|
Assert( nRowNumber < m_nRows );
|
||
|
Assert( nAttributeIdx < MAX_SOA_FIELDS );
|
||
|
Assert( m_nDataType[nAttributeIdx] != ATTRDATATYPE_NONE );
|
||
|
Assert( m_nFieldPresentMask & ( 1 << nAttributeIdx ) );
|
||
|
return m_pAttributePtrs[nAttributeIdx] +
|
||
|
+ nRowNumber * m_nRowStrideInBytes[nAttributeIdx]
|
||
|
+ nSliceNumber * m_nSliceStrideInBytes[nAttributeIdx];
|
||
|
}
|
||
|
|
||
|
FORCEINLINE void const *ConstRowPtr( int nAttributeIdx, int nRowNumber, int nSliceNumber = 0 ) const
|
||
|
{
|
||
|
Assert( nRowNumber < m_nRows );
|
||
|
Assert( nAttributeIdx < MAX_SOA_FIELDS );
|
||
|
Assert( m_nDataType[nAttributeIdx] != ATTRDATATYPE_NONE );
|
||
|
return m_pAttributePtrs[nAttributeIdx]
|
||
|
+ nRowNumber * m_nRowStrideInBytes[nAttributeIdx]
|
||
|
+ nSliceNumber * m_nSliceStrideInBytes[nAttributeIdx];
|
||
|
}
|
||
|
|
||
|
|
||
|
template<class T> FORCEINLINE T *ElementPointer( int nAttributeIdx,
|
||
|
int nX = 0, int nY = 0, int nZ = 0 ) const
|
||
|
{
|
||
|
Assert( nAttributeIdx < MAX_SOA_FIELDS );
|
||
|
Assert( nX < m_nColumns );
|
||
|
Assert( nY < m_nRows );
|
||
|
Assert( nZ < m_nSlices );
|
||
|
Assert( m_nDataType[nAttributeIdx] != ATTRDATATYPE_NONE );
|
||
|
Assert( m_nDataType[nAttributeIdx] != ATTRDATATYPE_4V );
|
||
|
return reinterpret_cast<T *>( m_pAttributePtrs[nAttributeIdx]
|
||
|
+ nX * sizeof( float )
|
||
|
+ nY * m_nRowStrideInBytes[nAttributeIdx]
|
||
|
+ nZ * m_nSliceStrideInBytes[nAttributeIdx]
|
||
|
);
|
||
|
}
|
||
|
|
||
|
FORCEINLINE size_t ItemByteStride( int nAttributeIdx ) const
|
||
|
{
|
||
|
Assert( nAttributeIdx < MAX_SOA_FIELDS );
|
||
|
Assert( m_nDataType[nAttributeIdx] != ATTRDATATYPE_NONE );
|
||
|
return m_nStrideInBytes[ nAttributeIdx ];
|
||
|
}
|
||
|
|
||
|
// copy the attribute data from another soacontainer. must be compatible geometry
|
||
|
void CopyAttrFrom( CSOAContainer const &other, int nAttributeIdx );
|
||
|
|
||
|
// copy the attribute data from another attribute. must be compatible data format
|
||
|
void CopyAttrToAttr( int nSrcAttributeIndex, int nDestAttributeIndex);
|
||
|
|
||
|
// move all the data from one csoacontainer to another, leaving the source empty.
|
||
|
// this is just a pointer copy.
|
||
|
FORCEINLINE void MoveDataFrom( CSOAContainer other )
|
||
|
{
|
||
|
(*this) = other;
|
||
|
other.Init();
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
void AllocateData( int nNCols, int nNRows, int nSlices = 1 ); // actually allocate the memory and set the pointers up
|
||
|
|
||
|
// arithmetic and data filling functions. All SIMD and hopefully fast
|
||
|
|
||
|
// set all elements of a float attribute to random #s
|
||
|
void RandomizeAttribute( int nAttr, float flMin, float flMax ) const ;
|
||
|
|
||
|
// fill 2d a rectangle with values interpolated from 4 corner values.
|
||
|
void FillAttrWithInterpolatedValues( int nAttr, float flValue00, float flValue10, float flValue01, float flValue11 ) const;
|
||
|
void FillAttrWithInterpolatedValues( int nAttr, Vector flValue00, Vector flValue10,
|
||
|
Vector const &flValue01, Vector const &flValue11 ) const;
|
||
|
|
||
|
};
|
||
|
|
||
|
class CFltX4AttributeIterator : public CStridedConstPtr<fltx4>
|
||
|
{
|
||
|
FORCEINLINE CFltX4AttributeIterator( CSOAContainer const *pContainer, int nAttribute, int nRowNumber = 0 )
|
||
|
: CStridedConstPtr<fltx4>( pContainer->ConstRowPtr( nAttribute, nRowNumber),
|
||
|
pContainer->ItemByteStride( nAttribute ) )
|
||
|
{
|
||
|
}
|
||
|
};
|
||
|
|
||
|
class CFltX4AttributeWriteIterator : public CStridedPtr<fltx4>
|
||
|
{
|
||
|
FORCEINLINE CFltX4AttributeWriteIterator( CSOAContainer const *pContainer, int nAttribute, int nRowNumber = 0 )
|
||
|
: CStridedPtr<fltx4>( pContainer->RowPtr( nAttribute, nRowNumber),
|
||
|
pContainer->ItemByteStride( nAttribute ) )
|
||
|
{
|
||
|
}
|
||
|
|
||
|
};
|
||
|
|
||
|
|
||
|
#endif
|