Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================
#ifndef TF_HUD_MINIGAME_H
#define TF_HUD_MINIGAME_H
#ifdef _WIN32
#pragma once
#endif
#include "hud.h"
#include "hudelement.h"
#include <vgui_controls/EditablePanel.h>
#include "tf_logic_halloween_2014.h"
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
class CHudMiniGame : public CHudElement, public vgui::EditablePanel
{
DECLARE_CLASS_SIMPLE( CHudMiniGame, vgui::EditablePanel );
public:
CHudMiniGame( const char *pElementName );
virtual void ApplySchemeSettings( vgui::IScheme *scheme ) OVERRIDE;
virtual bool ShouldDraw( void ) OVERRIDE;
virtual void OnTick() OVERRIDE;
private:
CTFMiniGame *m_pActiveMinigame;
char m_szResFilename[MAX_PATH];
};
#endif // TF_HUD_MINIGAME_H