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39 lines
1001 B
39 lines
1001 B
5 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================
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#ifndef TF_HUD_MINIGAME_H
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#define TF_HUD_MINIGAME_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "hud.h"
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#include "hudelement.h"
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#include <vgui_controls/EditablePanel.h>
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#include "tf_logic_halloween_2014.h"
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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class CHudMiniGame : public CHudElement, public vgui::EditablePanel
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{
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DECLARE_CLASS_SIMPLE( CHudMiniGame, vgui::EditablePanel );
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public:
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CHudMiniGame( const char *pElementName );
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virtual void ApplySchemeSettings( vgui::IScheme *scheme ) OVERRIDE;
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virtual bool ShouldDraw( void ) OVERRIDE;
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virtual void OnTick() OVERRIDE;
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private:
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CTFMiniGame *m_pActiveMinigame;
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char m_szResFilename[MAX_PATH];
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};
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#endif // TF_HUD_MINIGAME_H
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