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95 lines
2.2 KiB
95 lines
2.2 KiB
5 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef C_OBJ_DISPENSER_H
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#define C_OBJ_DISPENSER_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "c_baseobject.h"
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#include "ObjectControlPanel.h"
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#include "vgui_controls/RotatingProgressBar.h"
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class C_ObjectDispenser : public C_BaseObject
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{
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DECLARE_CLASS( C_ObjectDispenser, C_BaseObject );
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public:
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DECLARE_CLIENTCLASS();
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C_ObjectDispenser();
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~C_ObjectDispenser();
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int GetMetalAmmoCount() { return m_iAmmoMetal; }
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CUtlVector< CHandle<C_TFPlayer> > m_hHealingTargets;
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virtual void OnDataChanged( DataUpdateType_t updateType );
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virtual void ClientThink() OVERRIDE;
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virtual void SetInvisibilityLevel( float flValue );
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void UpdateEffects( void );
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void StopEffects( bool bRemoveAll = false );
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virtual void UpdateDamageEffects( BuildingDamageLevel_t damageLevel );
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virtual int GetMaxMetal( void );
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bool m_bUpdateHealingTargets;
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private:
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int m_iState;
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int m_iAmmoMetal;
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int m_iMiniBombCounter;
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bool m_bPlayingSound;
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struct healingtargeteffects_t
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{
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C_BaseEntity *pTarget;
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CNewParticleEffect *pEffect;
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};
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CUtlVector<healingtargeteffects_t> m_hHealingTargetEffects;
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C_ObjectDispenser( const C_ObjectDispenser & ); // not defined, not accessible
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};
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class CDispenserControlPanel : public CObjectControlPanel
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{
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DECLARE_CLASS( CDispenserControlPanel, CObjectControlPanel );
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public:
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CDispenserControlPanel( vgui::Panel *parent, const char *panelName );
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protected:
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virtual void OnTickActive( C_BaseObject *pObj, C_TFPlayer *pLocalPlayer );
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virtual bool IsVisible() OVERRIDE;
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private:
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vgui::RotatingProgressBar *m_pAmmoProgress;
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CHandle< C_ObjectDispenser > m_hDispenser;
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};
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class CDispenserControlPanel_Red : public CDispenserControlPanel
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{
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DECLARE_CLASS( CDispenserControlPanel_Red, CDispenserControlPanel );
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public:
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CDispenserControlPanel_Red( vgui::Panel *parent, const char *panelName ) : CDispenserControlPanel( parent, panelName ) {}
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};
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class C_ObjectCartDispenser : public C_ObjectDispenser
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{
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DECLARE_CLASS( C_ObjectCartDispenser, C_ObjectDispenser );
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public:
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DECLARE_CLIENTCLASS();
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};
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#endif //C_OBJ_DISPENSER_H
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