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618 lines
18 KiB
618 lines
18 KiB
5 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#include "server.h"
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#include "dt_stack.h"
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#include "dt_localtransfer.h"
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#include "mathlib/vector.h"
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#include "edict.h"
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#include "convar.h"
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#include "con_nprint.h"
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#include "utldict.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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#define PROP_INDEX_VECTOR_ELEM_MARKER 0x8000
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static ConVar dt_UsePartialChangeEnts(
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"dt_UsePartialChangeEnts",
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"1",
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0,
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"(SP only) - enable FL_EDICT_PARTIAL_CHANGE optimization."
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);
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static ConVar dt_ShowPartialChangeEnts(
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"dt_ShowPartialChangeEnts",
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"0",
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0,
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"(SP only) - show entities that were copied using small optimized lists (FL_EDICT_PARTIAL_CHANGE)."
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);
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// Negative numbers represent entities that were fully copied.
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static CUtlVector<int> g_PartialChangeEnts;
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static int g_nTotalPropChanges = 0;
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static int g_nTotalEntChanges = 0;
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template<class T>
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inline void LocalTransfer_FastType(
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T *pBlah,
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CServerDatatableStack &serverStack,
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CClientDatatableStack &clientStack,
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CFastLocalTransferPropInfo *pPropList,
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int nProps )
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{
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CFastLocalTransferPropInfo *pCur = pPropList;
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for ( int i=0; i < nProps; i++, pCur++ )
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{
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serverStack.SeekToProp( pCur->m_iProp );
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unsigned char *pServerBase = serverStack.GetCurStructBase();
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if ( pServerBase )
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{
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clientStack.SeekToProp( pCur->m_iProp );
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unsigned char *pClientBase = clientStack.GetCurStructBase();
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Assert( pClientBase );
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const T *pSource = (const T*)( pServerBase + pCur->m_iSendOffset );
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T *pDest = (T*)( pClientBase + pCur->m_iRecvOffset );
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*pDest = *pSource;
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}
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}
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}
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void AddPropOffsetToMap( CSendTablePrecalc *pPrecalc, int iInProp, int iInOffset )
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{
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Assert( iInProp < 0xFFFF && iInOffset < 0xFFFF );
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unsigned short iProp = (unsigned short)iInProp;
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unsigned short iOffset = (unsigned short)iInOffset;
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unsigned short iOldIndex = pPrecalc->m_PropOffsetToIndexMap.Find( iOffset );
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if ( iOldIndex != pPrecalc->m_PropOffsetToIndexMap.InvalidIndex() )
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{
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return;
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}
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pPrecalc->m_PropOffsetToIndexMap.Insert( iOffset, iProp );
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}
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// This helps us figure out which properties can use the super-optimized mode
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// where they are tracked in a list when they change. If their m_pProxies pointers
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// are set to 1, then it means that this property is gotten to by means of SendProxy_DataTableToDataTable.
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// If it's set to 0, then we can't directly take the property's offset.
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class CPropMapStack : public CDatatableStack
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{
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public:
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CPropMapStack( CSendTablePrecalc *pPrecalc, const CStandardSendProxies *pSendProxies ) :
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CDatatableStack( pPrecalc, (unsigned char*)1, -1 )
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{
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m_pPropMapStackPrecalc = pPrecalc;
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m_pSendProxies = pSendProxies;
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}
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bool IsNonPointerModifyingProxy( SendTableProxyFn fn, const CStandardSendProxies *pSendProxies )
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{
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if ( fn == m_pSendProxies->m_DataTableToDataTable ||
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fn == m_pSendProxies->m_SendLocalDataTable )
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{
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return true;
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}
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if( pSendProxies->m_ppNonModifiedPointerProxies )
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{
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CNonModifiedPointerProxy *pCur = *pSendProxies->m_ppNonModifiedPointerProxies;
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while ( pCur )
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{
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if ( pCur->m_Fn == fn )
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return true;
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pCur = pCur->m_pNext;
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}
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}
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return false;
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}
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inline unsigned char* CallPropProxy( CSendNode *pNode, int iProp, unsigned char *pStructBase )
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{
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if ( !pStructBase )
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return 0;
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const SendProp *pProp = m_pPropMapStackPrecalc->GetDatatableProp( iProp );
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if ( IsNonPointerModifyingProxy( pProp->GetDataTableProxyFn(), m_pSendProxies ) )
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{
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// Note: these are offset by 1 (see the constructor), otherwise it won't recurse
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// during the Init call because pCurStructBase is 0.
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return pStructBase + pProp->GetOffset();
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}
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else
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{
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return 0;
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}
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}
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virtual void RecurseAndCallProxies( CSendNode *pNode, unsigned char *pStructBase )
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{
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// Remember where the game code pointed us for this datatable's data so
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m_pProxies[ pNode->GetRecursiveProxyIndex() ] = pStructBase;
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for ( int iChild=0; iChild < pNode->GetNumChildren(); iChild++ )
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{
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CSendNode *pCurChild = pNode->GetChild( iChild );
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unsigned char *pNewStructBase = NULL;
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if ( pStructBase )
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{
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pNewStructBase = CallPropProxy( pCurChild, pCurChild->m_iDatatableProp, pStructBase );
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}
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RecurseAndCallProxies( pCurChild, pNewStructBase );
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}
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}
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public:
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CSendTablePrecalc *m_pPropMapStackPrecalc;
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const CStandardSendProxies *m_pSendProxies;
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};
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void BuildPropOffsetToIndexMap( CSendTablePrecalc *pPrecalc, const CStandardSendProxies *pSendProxies )
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{
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CPropMapStack pmStack( pPrecalc, pSendProxies );
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pmStack.Init();
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for ( int i=0; i < pPrecalc->m_Props.Count(); i++ )
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{
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pmStack.SeekToProp( i );
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if ( pmStack.GetCurStructBase() != 0 )
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{
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const SendProp *pProp = pPrecalc->m_Props[i];
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int offset = pProp->GetOffset() + (int)pmStack.GetCurStructBase() - 1;
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int elementCount = 1;
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int elementStride = 0;
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if ( pProp->GetType() == DPT_Array )
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{
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offset = pProp->GetArrayProp()->GetOffset() + (int)pmStack.GetCurStructBase() - 1;
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elementCount = pProp->m_nElements;
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elementStride = pProp->m_ElementStride;
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}
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if ( offset != 0 )
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{
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for ( int j = 0; j < elementCount; j++ )
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{
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if ( pProp->GetFlags() & SPROP_IS_A_VECTOR_ELEM )
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{
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AddPropOffsetToMap( pPrecalc, i | PROP_INDEX_VECTOR_ELEM_MARKER, offset );
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}
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else
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{
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AddPropOffsetToMap( pPrecalc, i, offset );
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}
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offset += elementStride;
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}
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}
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}
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}
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}
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void LocalTransfer_InitFastCopy(
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const SendTable *pSendTable,
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const CStandardSendProxies *pSendProxies,
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RecvTable *pRecvTable,
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const CStandardRecvProxies *pRecvProxies,
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int &nSlowCopyProps, // These are incremented to tell you how many fast copy props it found.
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int &nFastCopyProps
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)
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{
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CSendTablePrecalc *pPrecalc = pSendTable->m_pPrecalc;
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// Setup the offset-to-index map.
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pPrecalc->m_PropOffsetToIndexMap.RemoveAll();
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BuildPropOffsetToIndexMap( pPrecalc, pSendProxies );
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// Clear the old lists.
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pPrecalc->m_FastLocalTransfer.m_FastInt32.Purge();
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pPrecalc->m_FastLocalTransfer.m_FastInt16.Purge();
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pPrecalc->m_FastLocalTransfer.m_FastInt8.Purge();
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pPrecalc->m_FastLocalTransfer.m_FastVector.Purge();
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pPrecalc->m_FastLocalTransfer.m_OtherProps.Purge();
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CRecvDecoder *pDecoder = pRecvTable->m_pDecoder;
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int iNumProp = pPrecalc->GetNumProps();
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for ( int iProp=0; iProp < iNumProp; iProp++ )
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{
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const SendProp *pSendProp = pPrecalc->GetProp( iProp );
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const RecvProp *pRecvProp = pDecoder->GetProp( iProp );
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if ( pRecvProp )
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{
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Assert( stricmp( pSendProp->GetName(), pRecvProp->GetName() ) == 0 );
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CUtlVector<CFastLocalTransferPropInfo> *pList = &pPrecalc->m_FastLocalTransfer.m_OtherProps;
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if ( pSendProp->GetType() == DPT_Int &&
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(pSendProp->GetProxyFn() == pSendProxies->m_Int32ToInt32 || pSendProp->GetProxyFn() == pSendProxies->m_UInt32ToInt32) &&
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pRecvProp->GetProxyFn() == pRecvProxies->m_Int32ToInt32 )
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{
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pList = &pPrecalc->m_FastLocalTransfer.m_FastInt32;
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++nFastCopyProps;
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}
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else if( pSendProp->GetType() == DPT_Int &&
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(pSendProp->GetProxyFn() == pSendProxies->m_Int16ToInt32 || pSendProp->GetProxyFn() == pSendProxies->m_UInt16ToInt32) &&
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pRecvProp->GetProxyFn() == pRecvProxies->m_Int32ToInt16 )
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{
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pList = &pPrecalc->m_FastLocalTransfer.m_FastInt16;
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++nFastCopyProps;
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}
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else if( pSendProp->GetType() == DPT_Int &&
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(pSendProp->GetProxyFn() == pSendProxies->m_Int8ToInt32 || pSendProp->GetProxyFn() == pSendProxies->m_UInt8ToInt32) &&
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pRecvProp->GetProxyFn() == pRecvProxies->m_Int32ToInt8 )
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{
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pList = &pPrecalc->m_FastLocalTransfer.m_FastInt8;
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++nFastCopyProps;
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}
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else if( pSendProp->GetType() == DPT_Float &&
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pSendProp->GetProxyFn() == pSendProxies->m_FloatToFloat &&
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pRecvProp->GetProxyFn() == pRecvProxies->m_FloatToFloat )
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{
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Assert( sizeof( int ) == sizeof( float ) );
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pList = &pPrecalc->m_FastLocalTransfer.m_FastInt32;
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++nFastCopyProps;
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}
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else if ( pSendProp->GetType() == DPT_Vector &&
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pSendProp->GetProxyFn() == pSendProxies->m_VectorToVector &&
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pRecvProp->GetProxyFn() == pRecvProxies->m_VectorToVector )
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{
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pList = &pPrecalc->m_FastLocalTransfer.m_FastVector;
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++nFastCopyProps;
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}
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else
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{
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++nSlowCopyProps;
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}
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CFastLocalTransferPropInfo toAdd;
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toAdd.m_iProp = iProp;
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toAdd.m_iRecvOffset = pRecvProp->GetOffset();
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toAdd.m_iSendOffset = pSendProp->GetOffset();
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pList->AddToTail( toAdd );
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}
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}
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}
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inline int MapPropOffsetsToIndices(
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const CBaseEdict *pEdict,
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CSendTablePrecalc *pPrecalc,
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const unsigned short *pOffsets,
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unsigned short nOffsets,
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unsigned short *pOut )
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{
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int iOut = 0;
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for ( unsigned short i=0; i < nOffsets; i++ )
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{
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unsigned short index = pPrecalc->m_PropOffsetToIndexMap.Find( pOffsets[i] );
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if ( index == pPrecalc->m_PropOffsetToIndexMap.InvalidIndex() )
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{
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// Note: this SHOULD be fine. In all known cases, when NetworkStateChanged is called with
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// an offset, there should be a corresponding SendProp in order for that NetworkStateChanged
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// call to mean anything.
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//
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// It means that if we can't find an offset here, then there isn't a SendProp
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// associated with the CNetworkVar that triggered the change. Therefore,
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// the change doesn't matter and we can skip past it.
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//
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// If we wanted to be anal, we could force them to use DISABLE_NETWORK_VAR_FOR_DERIVED
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// appropriately in all these cases, but then we'd need a ton of them for certain classes
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// (like CBaseViewModel, which has a slew of CNetworkVars in its base classes that
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// it doesn't want to transmit).
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if ( dt_ShowPartialChangeEnts.GetInt() )
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{
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static CUtlDict<int,int> testDict;
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char str[512];
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Q_snprintf( str, sizeof( str ), "LocalTransfer offset miss - class: %s, DT: %s, offset: %d", pEdict->GetClassName(), pPrecalc->m_pSendTable->m_pNetTableName, pOffsets[i] );
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if ( testDict.Find( str ) == testDict.InvalidIndex() )
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{
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testDict.Insert( str );
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Warning( "%s\n", str );
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}
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}
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}
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else
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{
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unsigned short propIndex = pPrecalc->m_PropOffsetToIndexMap[index];
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if ( propIndex & PROP_INDEX_VECTOR_ELEM_MARKER )
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{
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// Look for all 3 vector elems here.
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unsigned short curOffset = pOffsets[i];
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for ( int iVectorElem=0; iVectorElem < 3; iVectorElem++ )
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{
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index = pPrecalc->m_PropOffsetToIndexMap.Find( curOffset );
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if ( index == 0xFFFF )
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{
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break;
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}
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else
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{
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propIndex = pPrecalc->m_PropOffsetToIndexMap[index];
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if ( propIndex & PROP_INDEX_VECTOR_ELEM_MARKER )
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pOut[iOut++] = (propIndex & ~PROP_INDEX_VECTOR_ELEM_MARKER);
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}
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curOffset += sizeof( float );
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}
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}
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else
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{
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pOut[iOut++] = propIndex;
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}
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}
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}
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return iOut;
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}
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inline void FastSortList( unsigned short *pList, unsigned short nEntries )
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{
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if ( nEntries == 1 )
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return;
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unsigned short i = 0;
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while ( 1 )
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{
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if ( pList[i+1] < pList[i] )
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{
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unsigned short tmp = pList[i+1];
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pList[i+1] = pList[i];
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pList[i] = tmp;
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if ( i > 0 )
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--i;
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}
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else
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{
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++i;
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if ( i >= (nEntries-1) )
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return;
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}
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}
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}
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inline void AddToPartialChangeEntsList( int iEnt, bool bPartial )
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{
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if ( !dt_ShowPartialChangeEnts.GetInt() )
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return;
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#if !defined( _XBOX )
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if ( !bPartial )
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iEnt = -iEnt;
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if ( g_PartialChangeEnts.Find( iEnt ) == -1 )
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g_PartialChangeEnts.AddToTail( iEnt );
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#endif
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}
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void PrintPartialChangeEntsList()
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{
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if ( !dt_ShowPartialChangeEnts.GetInt() )
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return;
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#if !defined( _XBOX )
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int iCurRow = 15;
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Con_NPrintf( iCurRow++, "----- dt_ShowPartialChangeEnts -----" );
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Con_NPrintf( iCurRow++, "" );
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Con_NPrintf( iCurRow++, "Ent changes: %3d, prop changes: %3d",
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g_nTotalEntChanges, g_nTotalPropChanges );
|
||
|
Con_NPrintf( iCurRow++, "" );
|
||
|
|
||
|
char str[512];
|
||
|
bool bFirst = true;
|
||
|
|
||
|
|
||
|
// Write the partial ents.
|
||
|
str[0] = 0;
|
||
|
for ( int i=0; i < g_PartialChangeEnts.Count(); i++ )
|
||
|
{
|
||
|
if ( g_PartialChangeEnts[i] >= 0 )
|
||
|
{
|
||
|
if ( !bFirst )
|
||
|
Q_strncat( str, ", ", sizeof( str ) );
|
||
|
|
||
|
char tempStr[512];
|
||
|
Q_snprintf( tempStr, sizeof( tempStr ), "%d", g_PartialChangeEnts[i] );
|
||
|
Q_strncat( str, tempStr, sizeof( str ) );
|
||
|
|
||
|
bFirst = false;
|
||
|
}
|
||
|
}
|
||
|
Q_strncat( str, " - PARTIAL", sizeof( str ) );
|
||
|
Con_NPrintf( iCurRow++, "%s", str );
|
||
|
|
||
|
|
||
|
// Write the full ents.
|
||
|
bFirst = true;
|
||
|
str[0] = 0;
|
||
|
for ( int i=0; i < g_PartialChangeEnts.Count(); i++ )
|
||
|
{
|
||
|
if ( g_PartialChangeEnts[i] < 0 )
|
||
|
{
|
||
|
if ( !bFirst )
|
||
|
Q_strncat( str, ", ", sizeof( str ) );
|
||
|
|
||
|
char tempStr[512];
|
||
|
Q_snprintf( tempStr, sizeof( tempStr ), "%d", -g_PartialChangeEnts[i] );
|
||
|
Q_strncat( str, tempStr, sizeof( str ) );
|
||
|
|
||
|
bFirst = false;
|
||
|
}
|
||
|
}
|
||
|
Q_strncat( str, " - FULL", sizeof( str ) );
|
||
|
Con_NPrintf( iCurRow++, "%s", str );
|
||
|
|
||
|
g_PartialChangeEnts.Purge();
|
||
|
g_nTotalPropChanges = g_nTotalEntChanges = 0;
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
|
||
|
void LocalTransfer_TransferEntity(
|
||
|
const CBaseEdict *pEdict,
|
||
|
const SendTable *pSendTable,
|
||
|
const void *pSrcEnt,
|
||
|
RecvTable *pRecvTable,
|
||
|
void *pDestEnt,
|
||
|
bool bNewlyCreated,
|
||
|
bool bJustEnteredPVS,
|
||
|
int objectID )
|
||
|
{
|
||
|
++g_nTotalEntChanges;
|
||
|
CEdictChangeInfo *pCI = &g_pSharedChangeInfo->m_ChangeInfos[pEdict->GetChangeInfo()];
|
||
|
|
||
|
unsigned short propIndices[MAX_CHANGE_OFFSETS*3];
|
||
|
|
||
|
// This code tries to only copy fields expressly marked as "changed" (by having the field offsets added to the changeoffsets vectors)
|
||
|
if ( pEdict->GetChangeInfoSerialNumber() == g_pSharedChangeInfo->m_iSerialNumber &&
|
||
|
!bNewlyCreated &&
|
||
|
!bJustEnteredPVS &&
|
||
|
dt_UsePartialChangeEnts.GetInt()
|
||
|
)
|
||
|
{
|
||
|
CSendTablePrecalc *pPrecalc = pSendTable->m_pPrecalc;
|
||
|
|
||
|
int nChangeOffsets = MapPropOffsetsToIndices( pEdict, pPrecalc, pCI->m_ChangeOffsets, pCI->m_nChangeOffsets, propIndices );
|
||
|
if ( nChangeOffsets == 0 )
|
||
|
return;
|
||
|
|
||
|
AddToPartialChangeEntsList( (edict_t*)pEdict - sv.edicts, true );
|
||
|
FastSortList( propIndices, nChangeOffsets );
|
||
|
|
||
|
// Setup the structure to traverse the source tree.
|
||
|
ErrorIfNot( pPrecalc, ("SendTable_Encode: Missing m_pPrecalc for SendTable %s.", pSendTable->m_pNetTableName) );
|
||
|
CServerDatatableStack serverStack( pPrecalc, (unsigned char*)pSrcEnt, objectID );
|
||
|
serverStack.Init( true );
|
||
|
|
||
|
// Setup the structure to traverse the dest tree.
|
||
|
CRecvDecoder *pDecoder = pRecvTable->m_pDecoder;
|
||
|
ErrorIfNot( pDecoder, ("RecvTable_Decode: table '%s' missing a decoder.", pRecvTable->GetName()) );
|
||
|
CClientDatatableStack clientStack( pDecoder, (unsigned char*)pDestEnt, objectID );
|
||
|
clientStack.Init( true );
|
||
|
|
||
|
// Cool. We can get away with just transferring a few.
|
||
|
for ( int iChanged=0; iChanged < nChangeOffsets; iChanged++ )
|
||
|
{
|
||
|
int iProp = propIndices[iChanged];
|
||
|
|
||
|
++g_nTotalPropChanges;
|
||
|
|
||
|
serverStack.SeekToProp( iProp );
|
||
|
const SendProp *pSendProp = serverStack.GetCurProp();
|
||
|
unsigned char *pSendBase = serverStack.UpdateRoutesExplicit();
|
||
|
if ( pSendBase )
|
||
|
{
|
||
|
const RecvProp *pRecvProp = pDecoder->GetProp( iProp );
|
||
|
Assert( pRecvProp );
|
||
|
|
||
|
clientStack.SeekToProp( iProp );
|
||
|
unsigned char *pRecvBase = clientStack.UpdateRoutesExplicit();
|
||
|
Assert( pRecvBase );
|
||
|
|
||
|
g_PropTypeFns[pRecvProp->GetType()].FastCopy( pSendProp, pRecvProp, pSendBase, pRecvBase, objectID );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
// Whereas the below code copies _all_ fields, regardless of whether they were changed or not. We run this only newly created entities, or entities
|
||
|
// which were previously dormant/outside the pvs but are now back in the PVS since we could have missed field updates since the changeoffsets get cleared every
|
||
|
// frame.
|
||
|
else
|
||
|
{
|
||
|
// Setup the structure to traverse the source tree.
|
||
|
CSendTablePrecalc *pPrecalc = pSendTable->m_pPrecalc;
|
||
|
ErrorIfNot( pPrecalc, ("SendTable_Encode: Missing m_pPrecalc for SendTable %s.", pSendTable->m_pNetTableName) );
|
||
|
CServerDatatableStack serverStack( pPrecalc, (unsigned char*)pSrcEnt, objectID );
|
||
|
serverStack.Init();
|
||
|
|
||
|
// Setup the structure to traverse the dest tree.
|
||
|
CRecvDecoder *pDecoder = pRecvTable->m_pDecoder;
|
||
|
ErrorIfNot( pDecoder, ("RecvTable_Decode: table '%s' missing a decoder.", pRecvTable->GetName()) );
|
||
|
CClientDatatableStack clientStack( pDecoder, (unsigned char*)pDestEnt, objectID );
|
||
|
clientStack.Init();
|
||
|
|
||
|
AddToPartialChangeEntsList( (edict_t*)pEdict - sv.edicts, false );
|
||
|
|
||
|
// Copy the properties that require proxies.
|
||
|
CFastLocalTransferPropInfo *pPropList = pPrecalc->m_FastLocalTransfer.m_OtherProps.Base();
|
||
|
int nProps = pPrecalc->m_FastLocalTransfer.m_OtherProps.Count();
|
||
|
|
||
|
for ( int i=0; i < nProps; i++ )
|
||
|
{
|
||
|
int iProp = pPropList[i].m_iProp;
|
||
|
|
||
|
serverStack.SeekToProp( iProp );
|
||
|
const SendProp *pSendProp = serverStack.GetCurProp();
|
||
|
unsigned char *pSendBase = serverStack.GetCurStructBase();
|
||
|
|
||
|
if ( pSendBase )
|
||
|
{
|
||
|
const RecvProp *pRecvProp = pDecoder->GetProp( iProp );
|
||
|
Assert( pRecvProp );
|
||
|
|
||
|
clientStack.SeekToProp( iProp );
|
||
|
unsigned char *pRecvBase = clientStack.GetCurStructBase();
|
||
|
Assert( pRecvBase );
|
||
|
|
||
|
g_PropTypeFns[pRecvProp->GetType()].FastCopy( pSendProp, pRecvProp, pSendBase, pRecvBase, objectID );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Transfer over the fast properties.
|
||
|
LocalTransfer_FastType( (int*)0, serverStack, clientStack, pPrecalc->m_FastLocalTransfer.m_FastInt32.Base(), pPrecalc->m_FastLocalTransfer.m_FastInt32.Count() );
|
||
|
LocalTransfer_FastType( (short*)0, serverStack, clientStack, pPrecalc->m_FastLocalTransfer.m_FastInt16.Base(), pPrecalc->m_FastLocalTransfer.m_FastInt16.Count() );
|
||
|
LocalTransfer_FastType( (char*)0, serverStack, clientStack, pPrecalc->m_FastLocalTransfer.m_FastInt8.Base(), pPrecalc->m_FastLocalTransfer.m_FastInt8.Count() );
|
||
|
LocalTransfer_FastType( (Vector*)0, serverStack, clientStack, pPrecalc->m_FastLocalTransfer.m_FastVector.Base(), pPrecalc->m_FastLocalTransfer.m_FastVector.Count() );
|
||
|
}
|
||
|
|
||
|
|
||
|
// The old, slow method to copy all props using their proxies.
|
||
|
/*
|
||
|
int iEndProp = pPrecalc->m_Root.GetLastPropIndex();
|
||
|
for ( int iProp=0; iProp <= iEndProp; iProp++ )
|
||
|
{
|
||
|
serverStack.SeekToProp( iProp );
|
||
|
clientStack.SeekToProp( iProp );
|
||
|
|
||
|
const SendProp *pSendProp = serverStack.GetCurProp();
|
||
|
const RecvProp *pRecvProp = pDecoder->GetProp( iProp );
|
||
|
if ( pRecvProp )
|
||
|
{
|
||
|
unsigned char *pSendBase = serverStack.GetCurStructBase();
|
||
|
unsigned char *pRecvBase = clientStack.GetCurStructBase();
|
||
|
if ( pSendBase && pRecvBase )
|
||
|
{
|
||
|
Assert( stricmp( pSendProp->GetName(), pRecvProp->GetName() ) == 0 );
|
||
|
|
||
|
g_PropTypeFns[pRecvProp->GetType()].FastCopy( pSendProp, pRecvProp, pSendBase, pRecvBase, objectID );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
*/
|
||
|
}
|
||
|
|
||
|
|
||
|
|