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43 lines
896 B
43 lines
896 B
5 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================
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#ifndef DIALOGADDSERVER_H
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#define DIALOGADDSERVER_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include <VGUI_Frame.h>
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class IGameList;
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//-----------------------------------------------------------------------------
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// Purpose: Dialog which lets the user add a server by IP address
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//-----------------------------------------------------------------------------
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class CDialogAddServer : public vgui::Frame
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{
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public:
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CDialogAddServer(IGameList *gameList);
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~CDialogAddServer();
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// activates this dialog
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void Open();
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private:
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virtual void OnClose();
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virtual void OnCommand(const char *command);
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void OnOK();
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IGameList *m_pGameList;
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typedef vgui::Frame BaseClass;
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};
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#endif // DIALOGADDSERVER_H
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