source-engine/game/server/globals.cpp

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2023-10-03 17:23:56 +03:00
//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
2020-04-22 12:56:21 -04:00
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
/*
===== globals.cpp ========================================================
DLL-wide global variable definitions.
They're all defined here, for convenient centralization.
Source files that need them should "extern ..." declare each
variable, to better document what globals they care about.
*/
#include "cbase.h"
#include "soundent.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
Vector g_vecAttackDir;
int g_iSkillLevel;
bool g_fGameOver;