Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#include "cbase.h"
#include "shared_object_tracker.h"
#include "gcsdk/gcclient.h"
#include "gc_clientsystem.h"
#ifdef CLIENT_DLL
#include "econ_notifications.h"
#include "clientmode_tf.h"
#endif
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
short g_nQuestSpewFlags = 0;
void SOTrackerSpew( const char* pszBuff, int nType )
{
if ( ( g_nQuestSpewFlags & nType ) == 0 )
return;
Color questDebugColor =
#ifdef GAME_DLL
Color( 255, 100, 0, 255 );
ConColorMsg( questDebugColor, "[SVTrackers]: %s", pszBuff );
#else
Color( 255, 200, 0, 255 );
ConColorMsg( questDebugColor, "[CLTrackers]: %s", pszBuff );
#endif
}
void SOTrackerSpewTypeToggle( const CCommand &args )
{
if ( args.ArgC() != 2 )
{
Warning( "Incorrect parameters. Format: command_toggle_SO_TRACKER_SPEW_type <type>\n" );
return;
}
CUtlString strType( args[1] );
strType.ToLower();
int nBitMask = 0;
if ( FStrEq( strType, "objectives" ) )
{
nBitMask = SO_TRACKER_SPEW_OBJECTIVES;
}
else if ( FStrEq( strType, "itemtrackers" ) )
{
nBitMask = SO_TRACKER_SPEW_ITEM_TRACKER_MANAGEMENT;
}
else if ( FStrEq( strType, "objectivetrackers" ) )
{
nBitMask = SO_TRACKER_SPEW_OBJECTIVE_TRACKER_MANAGEMENT;
}
else if ( FStrEq( strType, "commits" ) )
{
nBitMask = SO_TRACKER_SPEW_GC_COMMITS;
}
else if ( FStrEq( strType, "socache" ) )
{
nBitMask = SO_TRACKER_SPEW_SOCACHE_ACTIVITY;
}
else if ( FStrEq( strType, "all" ) )
{
nBitMask = 0xFFFFFFFF;
}
if ( nBitMask == 0 )
{
Warning( "Invalid type. Valid types are: objectives, itemtrackers, objectivetrackers, commits, or all for everything\n" );
return;
}
g_nQuestSpewFlags ^= nBitMask;
DevMsg( "%s %s\n", strType.Get(), g_nQuestSpewFlags & nBitMask ? "ENABLED" : "DISABLED" );
}
ConCommand tf_so_tracker_spew_type_toggle( "tf_so_tracker_spew_type_toggle", SOTrackerSpewTypeToggle, NULL
#ifdef CLIENT_DLL
, FCVAR_CHEAT
#endif
);
CBaseSOTracker::CBaseSOTracker( const CSharedObject* pSObject, CSteamID steamIDOwner, CSOTrackerManager* pManager )
: m_pSObject( pSObject )
, m_steamIDOwner( steamIDOwner )
, m_pManager( pManager )
{
Assert( m_pSObject );
Assert( m_pManager );
}
CBaseSOTracker::~CBaseSOTracker()
{}
void CBaseSOTracker::Spew() const
{
DevMsg( "Tracker for object type %d\n", m_pSObject->GetTypeID() );
m_pSObject->Dump();
}
CSOTrackerManager::CSOTrackerManager()
: m_mapItemTrackers( DefLessFunc( SOTrackerMap_t::KeyType_t ) )
, m_mapUnacknowledgedCommits( DefLessFunc( CommitsMap_t::KeyType_t ) )
#ifdef GAME_DLL
, CAutoGameSystemPerFrame( "CSOTrackerManager" )
#endif
{}
CSOTrackerManager::~CSOTrackerManager()
{
SO_TRACKER_SPEW( "Destroying CQuestObjectiveManager\n", SO_TRACKER_SPEW_ITEM_TRACKER_MANAGEMENT );
Shutdown();
}
void CSOTrackerManager::Initialize()
{
ListenForGameEvent( "schema_updated" );
#ifdef GAME_DLL
ListenForGameEvent( "player_spawn" );
ListenForGameEvent( "player_initial_spawn" );
ListenForGameEvent( "server_spawn" );
ListenForGameEvent( "server_shutdown" );
ListenForGameEvent( "player_disconnect" );
#endif
}
void CSOTrackerManager::Shutdown()
{
CommitAllChanges();
m_mapItemTrackers.PurgeAndDeleteElements();
}
void CSOTrackerManager::FireGameEvent( IGameEvent *pEvent )
{
const char* pszName = pEvent->GetName();
if ( FStrEq( pszName, "schema_updated" ) )
{
// Recreate all existing trackers
m_mapItemTrackers.PurgeAndDeleteElements();
CUtlVector< CSteamID > vecIDsToUpdate;
#ifdef GAME_DLL
// On the server, we need need new trackers for everyone
for ( int i = 1; i<= gpGlobals->maxClients; i++)
{
CBasePlayer *pPlayer = UTIL_PlayerByIndex( i );
if ( pPlayer )
{
CSteamID& steamID = vecIDsToUpdate[ vecIDsToUpdate.AddToTail() ];
pPlayer->GetSteamID( &steamID );
}
}
#else
// On the client we just need new trackers for us
vecIDsToUpdate.AddToTail( steamapicontext->SteamUser()->GetSteamID() );
#endif
FOR_EACH_VEC( vecIDsToUpdate, i )
{
EnsureTrackersForPlayer( vecIDsToUpdate[ i ] );
}
}
else if ( FStrEq( pszName, "server_spawn" ) )
{
CommitAllChanges();
}
else if ( FStrEq( pszName, "server_shutdown" ) )
{
Shutdown();
}
#ifdef GAME_DLL
else if ( FStrEq( pszName, "player_disconnect" ) )
{
CTFPlayer *pPlayer = ToTFPlayer( UTIL_PlayerByUserId( pEvent->GetInt("userid") ) );
if ( pPlayer )
{
CSteamID steamID;
pPlayer->GetSteamID( &steamID );
SO_TRACKER_SPEW( CFmtStr( "Unsubscribing from SOCache for user %s\n", steamID.Render() ), SO_TRACKER_SPEW_SOCACHE_ACTIVITY );
GCClientSystem()->GetGCClient()->RemoveSOCacheListener( steamID, this );
}
}
else if ( FStrEq( pszName, "player_spawn" ) )
{
const int nUserID = pEvent->GetInt( "userid" );
CTFPlayer *pPlayer = ToTFPlayer( UTIL_PlayerByUserId( nUserID ) );
EnsureTrackersForPlayer( pPlayer );
}
else if ( FStrEq( pszName, "player_initial_spawn" ) )
{
CTFPlayer *pNewPlayer = ToTFPlayer( UTIL_PlayerByIndex( pEvent->GetInt( "index" ) ) );
Assert( pNewPlayer );
// We want to listen for SO caches
if ( pNewPlayer && !pNewPlayer->IsBot() )
{
CSteamID steamID;
pNewPlayer->GetSteamID( &steamID );
if( steamID.IsValid() )
{
SO_TRACKER_SPEW( CFmtStr( "Subscribing to SOCache for user %s\n", steamID.Render() ), SO_TRACKER_SPEW_SOCACHE_ACTIVITY );
GCClientSystem()->GetGCClient()->AddSOCacheListener( steamID, this );
EnsureTrackersForPlayer( steamID );
}
}
}
#endif
}
void CSOTrackerManager::SOCreated( const CSteamID & steamIDOwner, const CSharedObject *pObject, ESOCacheEvent eEvent )
{
HandleSOEvent( steamIDOwner, pObject, TRACKER_CREATE_OR_UPDATE );
}
void CSOTrackerManager::SOUpdated( const CSteamID & steamIDOwner, const CSharedObject *pObject, ESOCacheEvent eEvent )
{
HandleSOEvent( steamIDOwner, pObject, TRACKER_CREATE_OR_UPDATE );
}
void CSOTrackerManager::SODestroyed( const CSteamID & steamIDOwner, const CSharedObject *pObject, ESOCacheEvent eEvent)
{
HandleSOEvent( steamIDOwner, pObject, TRACKER_REMOVE );
}
void CSOTrackerManager::SOCacheSubscribed( const CSteamID & steamIDOwner, ESOCacheEvent eEvent )
{
SO_TRACKER_SPEW( CFmtStr( "SOCacheSubscribed recieved for user %s\n", steamIDOwner.Render() ), SO_TRACKER_SPEW_SOCACHE_ACTIVITY );
// Clear out trackers that are all now invalid
RemoveTrackersForSteamID( steamIDOwner );
EnsureTrackersForPlayer( steamIDOwner );
}
void CSOTrackerManager::SOCacheUnsubscribed( const CSteamID & steamIDOwner, ESOCacheEvent eEvent )
{
SO_TRACKER_SPEW( CFmtStr( "SOCacheUnsubscribed recieved for user %s\n", steamIDOwner.Render() ), SO_TRACKER_SPEW_SOCACHE_ACTIVITY );
RemoveTrackersForSteamID( steamIDOwner );
}
void CSOTrackerManager::HandleSOEvent( const CSteamID & steamIDOwner, const CSharedObject *pObject, ETrackerHandling_t eHandling )
{
if ( !ShouldTrackObject( steamIDOwner, pObject ) )
return;
UpdateTrackerForItem( pObject, eHandling, steamIDOwner );
}
CBaseSOTracker* CSOTrackerManager::GetTracker( SOTrackerMap_t::KeyType_t nKey ) const
{
auto idx = m_mapItemTrackers.Find( nKey );
if ( idx != m_mapItemTrackers.InvalidIndex() )
{
return m_mapItemTrackers[ idx ];
}
return NULL;
}
CommitRecord_t* CSOTrackerManager::GetCommitRecord( CommitsMap_t::KeyType_t nKey )
{
auto idx = m_mapUnacknowledgedCommits.Find( nKey );
if ( idx != m_mapUnacknowledgedCommits.InvalidIndex() )
{
return m_mapUnacknowledgedCommits[ idx ];
}
return NULL;
}
void CSOTrackerManager::UpdateTrackerForItem( const CSharedObject* pItem, ETrackerHandling_t eHandling, CSteamID steamIDOwner )
{
// Do we want to make sure we have a tracker, or that we dont have a tracker
const bool bWantsTracker = eHandling != TRACKER_REMOVE;
auto idx = m_mapItemTrackers.Find( GetKeyForObjectTracker( pItem, steamIDOwner ) );
// Wants a tracker and doesnt have one?
if ( bWantsTracker && idx == m_mapItemTrackers.InvalidIndex() )
{
CreateAndAddTracker( pItem, steamIDOwner );
}
else if ( !bWantsTracker && idx != m_mapItemTrackers.InvalidIndex() ) // Doesnt want a tracker and has one?
{
RemoveAndDeleteTrackerAtIndex( idx );
}
else if ( idx != m_mapItemTrackers.InvalidIndex() )
{
m_mapItemTrackers[ idx ]->OnUpdate();
}
}
void CSOTrackerManager::EnsureTrackersForPlayer( const CSteamID& steamIDPlayer )
{
GCSDK::CGCClientSharedObjectCache *pSOCache = GCClientSystem()->GetSOCache( steamIDPlayer );
if ( !pSOCache )
return;
CGCClientSharedObjectTypeCache *pSOTypeCache = pSOCache->FindTypeCache( GetType() );
if ( !pSOTypeCache )
{
SO_TRACKER_SPEW( CFmtStr( "No SOCache for %s in %s!\n", steamIDPlayer.Render(), __FUNCTION__ ), SO_TRACKER_SPEW_ITEM_TRACKER_MANAGEMENT );
return;
}
// Go through existing trackers and remove orphaned ones
FOR_EACH_MAP_FAST( m_mapItemTrackers, i )
{
// If we didn't find the object in our cache, remove the tracker
if ( m_mapItemTrackers[ i ]->GetOwnerSteamID() == steamIDPlayer &&
pSOTypeCache->FindSharedObject( *m_mapItemTrackers[ i ]->GetSObject() ) == NULL )
{
RemoveAndDeleteTrackerAtIndex( i );
i = -1;
}
}
// Go through SOTypeCache and ensure we have trackers for every object
for ( uint32 i=0; i < pSOTypeCache->GetCount(); ++i )
{
CSharedObject* pObject = pSOTypeCache->GetObject( i );
if ( ShouldTrackObject( steamIDPlayer, pObject ) )
{
UpdateTrackerForItem( pObject, TRACKER_CREATE_OR_UPDATE, steamIDPlayer );
}
}
}
void CSOTrackerManager::EnsureTrackersForPlayer( CTFPlayer* pPlayer )
{
if ( pPlayer && !pPlayer->IsBot() )
{
CSteamID steamID;
pPlayer->GetSteamID( &steamID );
if( steamID.IsValid() )
{
EnsureTrackersForPlayer( steamID );
}
}
}
void CSOTrackerManager::CreateAndAddTracker( const CSharedObject* pItem, CSteamID steamIDOwner )
{
CBaseSOTracker* pItemTracker = AllocateNewTracker( pItem, steamIDOwner, this );
auto nKey = GetKeyForObjectTracker( pItem, steamIDOwner );
m_mapItemTrackers.Insert( nKey, pItemTracker );
SO_TRACKER_SPEW( CFmtStr( "Created tracker for object: %s\n", GetDebugObjectDescription( pItem ).Get() ), SO_TRACKER_SPEW_ITEM_TRACKER_MANAGEMENT );
}
void CSOTrackerManager::RemoveAndDeleteTrackerAtIndex( SOTrackerMap_t::IndexType_t idx )
{
SO_TRACKER_SPEW( CFmtStr( "Deleted tracker for object: %s\n", GetDebugObjectDescription( m_mapItemTrackers[ idx ]->GetSObject() ).Get() ), SO_TRACKER_SPEW_ITEM_TRACKER_MANAGEMENT );
delete m_mapItemTrackers[ idx ];
m_mapItemTrackers.RemoveAt( idx );
}
void CSOTrackerManager::RemoveTrackersForSteamID( const CSteamID & steamIDOwner )
{
// We need to remove all trackers for the user
FOR_EACH_MAP_FAST( m_mapItemTrackers, idx )
{
// Don't care about the itemIDs, just the steamID
if ( m_mapItemTrackers[ idx ]->GetOwnerSteamID() == steamIDOwner )
{
m_mapItemTrackers[ idx ]->CommitChangesToDB();
m_mapItemTrackers[ idx ]->OnRemove();
delete m_mapItemTrackers[ idx ];
m_mapItemTrackers.RemoveAt( idx );
idx = -1; // Reset to be safe
}
}
}
void CSOTrackerManager::CommitAllChanges()
{
// Commit everything
FOR_EACH_MAP_FAST( m_mapItemTrackers, idx )
{
m_mapItemTrackers[ idx ]->CommitChangesToDB();
}
}
void CSOTrackerManager::Spew()
{
DevMsg( "--- Spewing all trackers for %s ---\n", GetName() );
FOR_EACH_MAP( m_mapItemTrackers, i )
{
const CBaseSOTracker* pTracker = m_mapItemTrackers[ i ];
CSteamID steamID( m_mapItemTrackers.Key( i ) );
DevMsg( "\tTrackers for %s:\n", steamID.Render() );
pTracker->Spew();
DevMsg( "\t---\n" );
}
}
#ifdef GAME_DLL
void CSOTrackerManager::CommitRecord( CommitRecord_t* pRecord ) const
{
SO_TRACKER_SPEW( CFmtStr( "Sending %fs old record to GC for SObject. %s\n", Plat_FloatTime() - pRecord->m_flReportedTime, pRecord->m_pProtoMsg->DebugString().c_str() ), SO_TRACKER_SPEW_GC_COMMITS );
SendMessageForCommit( pRecord->m_pProtoMsg );
pRecord->m_flLastCommitTime = Plat_FloatTime();
}
void CSOTrackerManager::FrameUpdatePreEntityThink()
{
// Rate limit to once a second
double flNextCommitTime = m_flLastUnacknowledgeCommitTime + 1.f;
double flNow = Plat_FloatTime();
if ( flNow > flNextCommitTime )
{
m_flLastUnacknowledgeCommitTime = flNow;
auto i = m_mapUnacknowledgedCommits.FirstInorder();
while( i != m_mapUnacknowledgedCommits.InvalidIndex() )
{
auto currentIndex = i;
i = m_mapUnacknowledgedCommits.NextInorder( i );
// Give records 10 minutes to get themselves reported and acknowledged
if ( flNow - m_mapUnacknowledgedCommits[ currentIndex ]->m_flReportedTime > 600.f )
{
SO_TRACKER_SPEW( CFmtStr( "Record is %fs old. Abandoning. %s\n", m_mapUnacknowledgedCommits[ currentIndex ]->m_flReportedTime, m_mapUnacknowledgedCommits[ currentIndex ]->m_pProtoMsg->DebugString().c_str() ), SO_TRACKER_SPEW_GC_COMMITS );
m_mapUnacknowledgedCommits.RemoveAt( currentIndex );
}
else if ( m_mapUnacknowledgedCommits[ currentIndex ]->m_flLastCommitTime + 30.f < flNow )
{
// Only try committing for a given contract once every 30 seconds
CommitRecord( m_mapUnacknowledgedCommits[ currentIndex ] );
}
}
}
}
//-----------------------------------------------------------------------------
// Purpose: Add a record of a commit to the GC. This is so we can listen for a
// response from the GC (or lack thereof) and attempt to re-commit if needed
//-----------------------------------------------------------------------------
void CSOTrackerManager::AddCommitRecord( const ::google::protobuf::Message* pRecord, uint64 nKey, bool bRequireResponse )
{
// If we don't require a response, don't create a commit record that we have to track. Just commit right now
if ( !bRequireResponse )
{
SendMessageForCommit( pRecord );
return;
}
bool bShouldCommitNow = false;
// Check if there's no record for this commit
auto idx = m_mapUnacknowledgedCommits.Find( nKey );
if ( idx == m_mapUnacknowledgedCommits.InvalidIndex() )
{
// Add it if nothing for this item
::google::protobuf::Message* pCopy = AllocateNewProtoMessage();
pCopy->CopyFrom( *pRecord );
idx = m_mapUnacknowledgedCommits.Insert( nKey, new CommitRecord_t( pCopy ) );
bShouldCommitNow = true;
SO_TRACKER_SPEW( CFmtStr( "Creating new commit record for SObject: %s\n", pRecord->DebugString().c_str() ), SO_TRACKER_SPEW_GC_COMMITS );
}
else
{
::google::protobuf::Message* pExisting = m_mapUnacknowledgedCommits[ idx ]->m_pProtoMsg;
// Check if this new record is more up to date than an existing commit record. If so, update the existing one
if ( CompareRecords( pRecord, pExisting ) > 0 )
{
pExisting->CopyFrom( *pRecord );
bShouldCommitNow = true;
SO_TRACKER_SPEW( CFmtStr( "Updating existing commit record for SObject: %s\n", pRecord->DebugString().c_str() ), SO_TRACKER_SPEW_GC_COMMITS );
}
else
{
SO_TRACKER_SPEW( CFmtStr( "Existing commit record for SObject is more up to date: %s\n", pExisting->DebugString().c_str() ), SO_TRACKER_SPEW_GC_COMMITS );
}
}
if ( bShouldCommitNow )
{
CommitRecord( m_mapUnacknowledgedCommits[ idx ] );
}
}
//-----------------------------------------------------------------------------
// Purpose: Handle the GC responding to an earlier commit. Remove any unacknowledged
// commits records we have.
//-----------------------------------------------------------------------------
void CSOTrackerManager::AcknowledgeCommit( const ::google::protobuf::Message* pRecord, uint64 nKey )
{
OnCommitRecieved( pRecord );
// Find the record
auto idx = m_mapUnacknowledgedCommits.Find( nKey );
if ( idx != m_mapUnacknowledgedCommits.InvalidIndex() )
{
::google::protobuf::Message* pCommitRecord = m_mapUnacknowledgedCommits[ idx ]->m_pProtoMsg;
// See if we have a matching record. If so, remove it
if ( CompareRecords( pCommitRecord, pRecord ) == 0 )
{
SO_TRACKER_SPEW( CFmtStr( "Got matched response for with record: %s\n", pRecord->DebugString().c_str() ), SO_TRACKER_SPEW_GC_COMMITS );
delete m_mapUnacknowledgedCommits[ idx ];
m_mapUnacknowledgedCommits.RemoveAt( idx );
}
else
{
SO_TRACKER_SPEW( CFmtStr( "Ignoring stale response with record: %s\n", pRecord->DebugString().c_str() ), SO_TRACKER_SPEW_GC_COMMITS );
}
}
}
//-----------------------------------------------------------------------------
// Purpose: Force a spew of all unacknowledged commits
//-----------------------------------------------------------------------------
void CSOTrackerManager::DBG_SpewPendingCommits()
{
SO_TRACKER_SPEW( CFmtStr( "Unacknowledged commits: %d\n", m_mapUnacknowledgedCommits.Count() ), SO_TRACKER_SPEW_GC_COMMITS );
FOR_EACH_MAP( m_mapUnacknowledgedCommits, i )
{
SO_TRACKER_SPEW( CFmtStr( "%d: %s\n", i, m_mapUnacknowledgedCommits[ i ]->m_pProtoMsg->DebugString().c_str() ), SO_TRACKER_SPEW_GC_COMMITS );
}
}
#if ( defined( DEBUG ) || defined( STAGING_ONLY ) ) && defined( GAME_DLL )
CON_COMMAND( tf_quests_spew_unacknowledged_commits, "Spews info on all unacknowledged commits" )
{
// QuestObjectiveManager()->DBG_SpewPendingCommits();
}
#endif
#endif