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551 lines
19 KiB
551 lines
19 KiB
5 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#include "cbase.h"
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#include "quest_objective_manager.h"
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#include "gcsdk/gcclient.h"
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#include "gc_clientsystem.h"
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#include "econ_quests.h"
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#include "tf_gamerules.h"
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#include "schemainitutils.h"
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#include "econ_item_system.h"
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#ifdef CLIENT_DLL
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#include "quest_log_panel.h"
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#endif
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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#if defined( DEBUG ) || defined( STAGING_ONLY )
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ConVar tf_quests_commit_every_point( "tf_quests_commit_every_point", "0", FCVAR_REPLICATED );
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ConVar tf_quests_progress_enabled( "tf_quests_progress_enabled", "1", FCVAR_REPLICATED );
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#endif
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CQuestObjectiveManager *QuestObjectiveManager( void )
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{
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static CQuestObjectiveManager g_QuestObjectiveManager;
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return &g_QuestObjectiveManager;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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CBaseQuestObjectiveTracker::CBaseQuestObjectiveTracker( const CTFQuestObjectiveDefinition* pObjective, CQuestItemTracker* pParent )
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: m_nObjectiveDefIndex( pObjective->GetDefinitionIndex() )
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, m_pParent( pParent )
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, m_pEvaluator( NULL )
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{
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KeyValues *pKVConditions = pObjective->GetConditionsKeyValues();
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AssertMsg( !m_pEvaluator, "%s", CFmtStr( "Too many input for operator '%s'.", GetConditionName() ).Get() );
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const char *pszType = pKVConditions->GetString( "type" );
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m_pEvaluator = CreateEvaluatorByName( pszType, this );
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AssertMsg( m_pEvaluator != NULL, "%s", CFmtStr( "Failed to create quest condition name '%s' for '%s'", pszType, GetConditionName() ).Get() );
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SO_TRACKER_SPEW( CFmtStr( "Creating objective tracker def %d for quest def %d on item %llu for user %s\n",
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pObjective->GetDefinitionIndex(),
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pParent->GetItem()->GetItemDefinition()->GetDefinitionIndex(),
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pParent->GetItem()->GetID(),
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pParent->GetOwnerSteamID().Render() ),
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SO_TRACKER_SPEW_OBJECTIVE_TRACKER_MANAGEMENT );
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if ( !m_pEvaluator->BInitFromKV( pKVConditions, NULL ) )
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{
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AssertMsg( false, "Failed to init from KeyValues" );
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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CBaseQuestObjectiveTracker::~CBaseQuestObjectiveTracker()
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{
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if ( m_pEvaluator )
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{
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delete m_pEvaluator;
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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bool CBaseQuestObjectiveTracker::IsValidForPlayer( const CTFPlayer *pOwner, InvalidReasonsContainer_t& invalidReasons ) const
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{
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return m_pEvaluator->IsValidForPlayer( pOwner, invalidReasons );
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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const CTFPlayer *CBaseQuestObjectiveTracker::GetQuestOwner() const
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{
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return GetTrackedPlayer();
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CBaseQuestObjectiveTracker::EvaluateCondition( CTFQuestEvaluator *pSender, int nScore )
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{
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#ifdef GAME_DLL
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// tracker should be the root
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Assert( !GetParent() );
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IncrementCount( nScore );
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ResetCondition();
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#endif
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CBaseQuestObjectiveTracker::ResetCondition()
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{
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m_pEvaluator->ResetCondition();
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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bool CBaseQuestObjectiveTracker::UpdateConditions()
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{
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const CTFQuestObjectiveDefinition *pObjective = (CTFQuestObjectiveDefinition*)ItemSystem()->GetItemSchema()->GetQuestObjectiveByDefIndex( m_nObjectiveDefIndex );
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if ( !pObjective )
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return false;
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// clean up previous evaluator
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if ( m_pEvaluator )
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{
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delete m_pEvaluator;
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m_pEvaluator = NULL;
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}
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CUtlVector< CUtlString > vecErrors;
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return BInitFromKV( pObjective->GetConditionsKeyValues(), &vecErrors );
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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const CTFPlayer* CBaseQuestObjectiveTracker::GetTrackedPlayer() const
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{
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#ifdef CLIENT_DLL
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return ToTFPlayer( C_BasePlayer::GetLocalPlayer() );
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#else
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return m_pParent->GetTrackedPlayer();
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#endif
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CBaseQuestObjectiveTracker::IncrementCount( int nIncrementValue )
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{
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const CTFQuestObjectiveDefinition *pObjective = (CTFQuestObjectiveDefinition*)ItemSystem()->GetItemSchema()->GetQuestObjectiveByDefIndex( m_nObjectiveDefIndex );
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Assert( pObjective );
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if ( !pObjective )
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return;
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uint32 nPointsToAdd = nIncrementValue * pObjective->GetPoints();
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m_pParent->IncrementCount( nPointsToAdd, pObjective );
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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CQuestItemTracker::CQuestItemTracker( const CSharedObject* pItem, CSteamID SteamIDOwner, CSOTrackerManager* pManager )
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: CBaseSOTracker( pItem, SteamIDOwner, pManager )
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, m_pItem( NULL )
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, m_nStandardPoints( 0 )
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, m_nBonusPoints( 0 )
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#ifdef GAME_DLL
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, m_nStartingStandardPoints( 0 )
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, m_nStartingBonusPoints( 0 )
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#endif
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{
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m_pItem = assert_cast< const CEconItem* >( pItem );
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// Retrieve starting numbers
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UpdatePointsFromSOItem();
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SO_TRACKER_SPEW( CFmtStr( "Creating tracker for quest %d on item %llu for user %s with %dsp and %dbp\n",
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GetItem()->GetItemDefinition()->GetDefinitionIndex(),
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GetItem()->GetID(),
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GetOwnerSteamID().Render(),
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GetEarnedStandardPoints(),
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GetEarnedBonusPoints() ),
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SO_TRACKER_SPEW_ITEM_TRACKER_MANAGEMENT );
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// Create trackers for each objective
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QuestObjectiveDefVec_t vecChosenObjectives;
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m_pItem->GetItemDefinition()->GetQuestDef()->GetRolledObjectivesForItem( vecChosenObjectives, m_pItem );
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FOR_EACH_VEC( vecChosenObjectives, i )
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{
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if ( !DoesObjectiveNeedToBeTracked( vecChosenObjectives[i] ) )
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continue;
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CBaseQuestObjectiveTracker* pNewTracker = new CBaseQuestObjectiveTracker( vecChosenObjectives[i], this );
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m_vecObjectiveTrackers.AddToTail( pNewTracker );
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}
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if ( m_vecObjectiveTrackers.IsEmpty() )
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{
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SO_TRACKER_SPEW( CFmtStr( "Did not create any objective trackers for quest %d on item %llu for user %s with %dsp and %dbp\n",
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GetItem()->GetItemDefinition()->GetDefinitionIndex(),
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GetItem()->GetID(),
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GetOwnerSteamID().Render(),
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GetEarnedStandardPoints(),
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GetEarnedBonusPoints() ),
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SO_TRACKER_SPEW_OBJECTIVE_TRACKER_MANAGEMENT );
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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CQuestItemTracker::~CQuestItemTracker()
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{
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#ifdef CLIENT_DLL
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SO_TRACKER_SPEW( CFmtStr( "Deleting tracker for quest %u on item %llu with %usp and %ubp\n",
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m_pItem->GetItemDefinition()->GetDefinitionIndex(),
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m_pItem->GetItemID(),
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m_nStandardPoints,
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m_nBonusPoints ),
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SO_TRACKER_SPEW_ITEM_TRACKER_MANAGEMENT );
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#else
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SO_TRACKER_SPEW( CFmtStr( "Deleting tracker for quest %u on item %llu with %usp %ussp %ubp %usbp\n",
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m_pItem->GetItemDefinition()->GetDefinitionIndex(),
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m_pItem->GetItemID(),
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m_nStandardPoints,
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m_nStartingStandardPoints,
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m_nBonusPoints,
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m_nStartingBonusPoints ),
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SO_TRACKER_SPEW_ITEM_TRACKER_MANAGEMENT );
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#endif
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m_vecObjectiveTrackers.PurgeAndDeleteElements();
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}
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//-----------------------------------------------------------------------------
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// Purpose: Take a look at our item and update what we think our points are
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// based on the attributes on the item IF they are greater. We NEVER
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// want to lose progress for any reason.
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//-----------------------------------------------------------------------------
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void CQuestItemTracker::UpdatePointsFromSOItem()
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{
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uint32 nNewPoints = 0;
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static CSchemaAttributeDefHandle pAttribDef_EarnedStandardPoints( "quest earned standard points" );
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m_pItem->FindAttribute( pAttribDef_EarnedStandardPoints, &nNewPoints );
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#ifdef GAME_DLL
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m_nStartingStandardPoints = Max( nNewPoints, m_nStartingStandardPoints );
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#else
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m_nStandardPoints = Max( nNewPoints, m_nStandardPoints );
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#endif
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nNewPoints = 0;
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static CSchemaAttributeDefHandle pAttribDef_EarnedBonusPoints( "quest earned bonus points" );
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m_pItem->FindAttribute( pAttribDef_EarnedBonusPoints, &nNewPoints );
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#ifdef GAME_DLL
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m_nStartingBonusPoints = Max( nNewPoints, m_nStartingBonusPoints );
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#else
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m_nBonusPoints = Max( nNewPoints, m_nBonusPoints );
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#endif
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#ifdef GAME_DLL
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SendUpdateToClient( NULL );
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SO_TRACKER_SPEW( CFmtStr( "Updated points from item. CS:%d S:%d CB:%d B:%d\n", m_nStandardPoints, m_nStartingStandardPoints, m_nBonusPoints, m_nStartingBonusPoints ), SO_TRACKER_SPEW_OBJECTIVES );
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#else
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SO_TRACKER_SPEW( CFmtStr( "Updated points from item. S:%d B:%d\n", m_nStandardPoints, m_nBonusPoints ), SO_TRACKER_SPEW_OBJECTIVES );
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#endif
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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const CBaseQuestObjectiveTracker* CQuestItemTracker::FindTrackerForDefIndex( uint32 nDefIndex ) const
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{
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FOR_EACH_VEC( m_vecObjectiveTrackers, i )
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{
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if ( m_vecObjectiveTrackers[ i ]->GetObjectiveDefIndex() == nDefIndex )
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{
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return m_vecObjectiveTrackers[ i ];
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}
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}
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return NULL;
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}
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uint32 CQuestItemTracker::GetEarnedStandardPoints() const
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{
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#ifdef GAME_DLL
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return m_nStartingStandardPoints + m_nStandardPoints;
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#else
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return m_nStandardPoints;
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#endif
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}
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uint32 CQuestItemTracker::GetEarnedBonusPoints() const
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{
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#ifdef GAME_DLL
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return m_nStartingBonusPoints + m_nBonusPoints;
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#else
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return m_nBonusPoints;
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#endif
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CQuestItemTracker::IncrementCount( uint32 nIncrementValue, const CQuestObjectiveDefinition* pObjective )
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{
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#if defined( DEBUG ) || defined( STAGING_ONLY )
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if ( !tf_quests_progress_enabled.GetBool() )
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return;
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#endif
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#ifdef GAME_DLL
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Assert( pObjective );
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Assert( m_pItem );
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if ( !pObjective || !m_pItem )
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return;
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auto pQuestDef = m_pItem->GetItemDefinition()->GetQuestDef();
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Assert( pQuestDef );
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if ( !pQuestDef )
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return;
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if ( g_pVGuiLocalize && ( g_nQuestSpewFlags & SO_TRACKER_SPEW_OBJECTIVES ) )
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{
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locchar_t loc_IntermediateName[ MAX_ITEM_NAME_LENGTH ];
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locchar_t locValue[ MAX_ITEM_NAME_LENGTH ];
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loc_sprintf_safe( locValue, LOCCHAR( "%d" ), pObjective->GetPoints() );
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loc_scpy_safe( loc_IntermediateName, CConstructLocalizedString( g_pVGuiLocalize->Find( pObjective->GetDescriptionToken() ), locValue ) );
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char szTempObjectiveName[256];
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::ILocalize::ConvertUnicodeToANSI( loc_IntermediateName, szTempObjectiveName, sizeof( szTempObjectiveName ));
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SO_TRACKER_SPEW( CFmtStr( "Increment for quest: %llu Objective: \"%s\" %d->%d (+%d)\n"
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, m_pItem->GetItemID()
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, szTempObjectiveName
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, m_nStandardPoints + m_nBonusPoints
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, m_nStandardPoints + m_nBonusPoints + nIncrementValue
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, nIncrementValue ), SO_TRACKER_SPEW_OBJECTIVES );
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}
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// Regardless of standard or bonus, we fill the standard gauge first
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uint32 nMaxStandardPoints = pQuestDef->GetMaxStandardPoints() - GetEarnedStandardPoints();
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int nAmountToAdd = Min( nMaxStandardPoints, nIncrementValue );
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m_nStandardPoints += nAmountToAdd;
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nIncrementValue -= nAmountToAdd;
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// If any bonus points left, fill in bonus points
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if ( pObjective->IsAdvanced() && nIncrementValue > 0 )
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{
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uint32 nMaxBonusPoints = pQuestDef->GetMaxBonusPoints() + pQuestDef->GetMaxStandardPoints() - GetEarnedStandardPoints() - GetEarnedBonusPoints();
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m_nBonusPoints += Min( nMaxBonusPoints, nIncrementValue );
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}
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bool bShouldCommit = IsQuestItemReadyToTurnIn( m_pItem );
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#if defined( DEBUG ) || defined( STAGING_ONLY )
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bShouldCommit |= tf_quests_commit_every_point.GetBool();
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#endif
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// Once we're over the turn-in threshhold, we need to record every point made.
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if ( bShouldCommit )
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{
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CommitChangesToDB();
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}
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SendUpdateToClient( pObjective );
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#endif
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}
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//-----------------------------------------------------------------------------
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// Purpose: Remove and delete any objective trackers that are no longer needed.
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// One is considered not needed if it's a tracker for a "standard"
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// objective and we're done getting standard points, or if we're at
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// full bonus points, then there's no way for us to get points anymore
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//-----------------------------------------------------------------------------
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void CQuestItemTracker::OnUpdate()
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{
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FOR_EACH_VEC_BACK( m_vecObjectiveTrackers, i )
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{
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const CQuestObjectiveDefinition *pObjective = GEconItemSchema().GetQuestObjectiveByDefIndex( m_vecObjectiveTrackers[ i ]->GetObjectiveDefIndex() );
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Assert( pObjective );
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if ( !pObjective || !DoesObjectiveNeedToBeTracked( pObjective ) )
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{
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delete m_vecObjectiveTrackers[ i ];
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m_vecObjectiveTrackers.Remove( i );
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}
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CQuestItemTracker::OnRemove()
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{
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#ifdef GAME_DLL
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CommitRecord_t* pRecord = m_pManager->GetCommitRecord( m_pItem->GetItemID() );
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if ( pRecord )
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{
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CMsgGCQuestObjective_PointsChange* pProto = assert_cast< CMsgGCQuestObjective_PointsChange* >( pRecord->m_pProtoMsg );
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pProto->set_update_base_points( true );
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}
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#endif
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}
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void CQuestItemTracker::Spew() const
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{
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CBaseSOTracker::Spew();
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FOR_EACH_VEC( m_vecObjectiveTrackers, i )
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{
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DevMsg( "Tracking objective: %d\n", m_vecObjectiveTrackers[ i ]->GetObjectiveDefIndex() );
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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bool CQuestItemTracker::DoesObjectiveNeedToBeTracked( const CQuestObjectiveDefinition* pObjective ) const
|
||
|
{
|
||
|
auto pQuestDef = m_pItem->GetItemDefinition()->GetQuestDef();
|
||
|
|
||
|
Assert( pObjective );
|
||
|
if ( pObjective && pQuestDef )
|
||
|
{
|
||
|
// If there's standard points to be earned, all objectives need to be tracked
|
||
|
if ( pQuestDef->GetMaxStandardPoints() > 0 && GetEarnedStandardPoints() < pQuestDef->GetMaxStandardPoints() )
|
||
|
{
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
// If this objective is advanced, only track it if there's bonus points to be earned
|
||
|
if ( pObjective->IsAdvanced() )
|
||
|
{
|
||
|
return pQuestDef->GetMaxBonusPoints() > 0 && GetEarnedBonusPoints() < pQuestDef->GetMaxBonusPoints();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CQuestItemTracker::CommitChangesToDB()
|
||
|
{
|
||
|
#ifdef CLIENT_DLL
|
||
|
if ( GetQuestLog() && GetTrackedPlayer() == C_TFPlayer::GetLocalTFPlayer() )
|
||
|
{
|
||
|
GetQuestLog()->MarkQuestsDirty();
|
||
|
}
|
||
|
#else // GAME_DLL
|
||
|
|
||
|
// Nothing to commit? Bail
|
||
|
if ( m_nStandardPoints == 0 && m_nBonusPoints == 0 )
|
||
|
return;
|
||
|
|
||
|
SO_TRACKER_SPEW( CFmtStr( "CommitChangesToDB: %llu S:%d B:%d\n"
|
||
|
, m_pItem->GetItemID()
|
||
|
, GetEarnedStandardPoints()
|
||
|
, GetEarnedBonusPoints() ), 0 );
|
||
|
|
||
|
CSteamID ownerSteamID( m_pItem->GetAccountID(), GetUniverse(), k_EAccountTypeIndividual );
|
||
|
|
||
|
CMsgGCQuestObjective_PointsChange record;
|
||
|
|
||
|
// Cook up our message
|
||
|
record.set_owner_steamid( ownerSteamID.ConvertToUint64() );
|
||
|
record.set_quest_item_id( m_pItem->GetItemID() );
|
||
|
record.set_standard_points( GetEarnedStandardPoints() );
|
||
|
record.set_bonus_points( GetEarnedBonusPoints() ); // Here's the meat
|
||
|
|
||
|
m_pManager->AddCommitRecord( &record, record.quest_item_id(), true );
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
int CQuestItemTracker::IsValidForPlayer( const CTFPlayer *pOwner, InvalidReasonsContainer_t& invalidReasons ) const
|
||
|
{
|
||
|
int nNumInvalid = 0;
|
||
|
FOR_EACH_VEC( m_vecObjectiveTrackers, i )
|
||
|
{
|
||
|
m_vecObjectiveTrackers[ i ]->IsValidForPlayer( pOwner, invalidReasons );
|
||
|
|
||
|
if ( !invalidReasons.IsValid() )
|
||
|
{
|
||
|
++nNumInvalid;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return nNumInvalid;
|
||
|
}
|
||
|
|
||
|
#ifdef CLIENT_DLL
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: The server has changed scores. Apply those changes here
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CQuestItemTracker::UpdateFromServer( uint32 nStandardPoints, uint32 nBonusPoints )
|
||
|
{
|
||
|
SO_TRACKER_SPEW( CFmtStr( "Updating \"%s's\" standard points: %d->%d bonus points: %d->%d\n"
|
||
|
, m_pItem->GetItemDefinition()->GetQuestDef()->GetRolledNameForItem( m_pItem )
|
||
|
, m_nStandardPoints
|
||
|
, nStandardPoints
|
||
|
, m_nBonusPoints
|
||
|
, nBonusPoints )
|
||
|
, SO_TRACKER_SPEW_OBJECTIVES );
|
||
|
|
||
|
m_nStandardPoints = nStandardPoints;
|
||
|
m_nBonusPoints = nBonusPoints;
|
||
|
}
|
||
|
#else
|
||
|
void CQuestItemTracker::SendUpdateToClient( const CQuestObjectiveDefinition* pObjective )
|
||
|
{
|
||
|
const CTFPlayer* pPlayer = GetTrackedPlayer();
|
||
|
|
||
|
// They might've disconnected, so let's check if they're still around
|
||
|
if ( pPlayer )
|
||
|
{
|
||
|
// Update the user on their progress
|
||
|
CSingleUserRecipientFilter filter( GetTrackedPlayer() );
|
||
|
filter.MakeReliable();
|
||
|
UserMessageBegin( filter, "QuestObjectiveCompleted" );
|
||
|
itemid_t nID = m_pItem->GetItemID();
|
||
|
WRITE_BITS( &nID, 64 );
|
||
|
WRITE_WORD( GetEarnedStandardPoints() );
|
||
|
WRITE_WORD( GetEarnedBonusPoints() );
|
||
|
WRITE_WORD( pObjective ? pObjective->GetDefinitionIndex() : (uint32)-1 );
|
||
|
MessageEnd();
|
||
|
}
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
#if defined( DEBUG ) || defined( STAGING_ONLY )
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CQuestItemTracker::DBG_CompleteQuest()
|
||
|
{
|
||
|
#ifdef GAME_DLL
|
||
|
|
||
|
auto pQuestDef = m_pItem->GetItemDefinition()->GetQuestDef();
|
||
|
uint32 nStandardPointsDelta = pQuestDef->GetMaxStandardPoints() - GetEarnedStandardPoints();
|
||
|
|
||
|
// Cheat!
|
||
|
if ( m_vecObjectiveTrackers.Count() )
|
||
|
{
|
||
|
const_cast< CBaseQuestObjectiveTracker* >( m_vecObjectiveTrackers[0] )->EvaluateCondition( NULL, nStandardPointsDelta );
|
||
|
}
|
||
|
|
||
|
CommitChangesToDB();
|
||
|
#endif
|
||
|
}
|
||
|
#endif
|