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71 lines
2.5 KiB
71 lines
2.5 KiB
5 years ago
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose: Functions related to dynamic recipes
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//
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//=============================================================================
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#include "cbase.h"
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#include "econ_quests.h"
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#ifndef GC_DLL
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#include "quest_objective_manager.h"
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#endif
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bool IsQuestItemUnidentified( const CEconItem* pQuestItem )
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{
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return pQuestItem && IsUnacknowledged( pQuestItem->GetInventoryToken() );
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}
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bool IsQuestItemReadyToTurnIn( const IEconItemInterface* pQuestItem )
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{
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uint32 nRequiredPoints = pQuestItem->GetItemDefinition()->GetQuestDef()->GetMaxStandardPoints();
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uint32 nEarnedStandardPoints = GetEarnedStandardPoints( pQuestItem );
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uint32 nEarnedBonusPoints = GetEarnedBonusPoints( pQuestItem );
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return ( nEarnedStandardPoints + nEarnedBonusPoints ) >= nRequiredPoints;
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}
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bool IsQuestItemFullyCompleted( const IEconItemInterface* pQuestItem )
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{
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uint32 nRequiredStandardPoints = pQuestItem->GetItemDefinition()->GetQuestDef()->GetMaxStandardPoints();
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uint32 nRequiredBonusPoints = pQuestItem->GetItemDefinition()->GetQuestDef()->GetMaxBonusPoints();
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uint32 nEarnedStandardPoints = GetEarnedStandardPoints( pQuestItem );
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uint32 nEarnedBonusPoints = GetEarnedBonusPoints( pQuestItem );
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return ( nEarnedStandardPoints + nEarnedBonusPoints ) == ( nRequiredStandardPoints + nRequiredBonusPoints );
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}
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uint32 GetEarnedStandardPoints( const IEconItemInterface* pQuestItem )
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{
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#ifndef GC_DLL
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const CQuestItemTracker* pItemTracker = assert_cast< const CQuestItemTracker* >( QuestObjectiveManager()->GetTypedTracker< CQuestItemTracker* >( pQuestItem->GetID() ) );
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if ( pItemTracker )
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{
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return pItemTracker->GetEarnedStandardPoints();
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}
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#endif
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uint32 nEarnedStandardPoints = 0;
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static CSchemaAttributeDefHandle pAttribDef_EarnedStandardPoints( "quest earned standard points" );
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pQuestItem->FindAttribute( pAttribDef_EarnedStandardPoints, &nEarnedStandardPoints );
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return nEarnedStandardPoints;
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}
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uint32 GetEarnedBonusPoints( const IEconItemInterface* pQuestItem )
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{
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#ifndef GC_DLL
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const CQuestItemTracker* pItemTracker = assert_cast< const CQuestItemTracker* >( QuestObjectiveManager()->GetTypedTracker< CQuestItemTracker* >( pQuestItem->GetID() ) );
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if ( pItemTracker )
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{
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return pItemTracker->GetEarnedBonusPoints();
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}
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#endif
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uint32 nEarnedBonusPoints = 0;
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static CSchemaAttributeDefHandle pAttribDef_EarnedBonusPoints( "quest earned bonus points" );
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pQuestItem->FindAttribute( pAttribDef_EarnedBonusPoints, &nEarnedBonusPoints );
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return nEarnedBonusPoints;
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}
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