You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
282 lines
8.1 KiB
282 lines
8.1 KiB
5 years ago
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose:
|
||
|
//
|
||
|
// $NoKeywords: $
|
||
|
//=============================================================================
|
||
|
|
||
|
#include "cbase.h"
|
||
|
#include "hud.h"
|
||
|
#include "hudelement.h"
|
||
|
#include "c_tf_player.h"
|
||
|
#include "iclientmode.h"
|
||
|
#include "ienginevgui.h"
|
||
|
#include <vgui/ILocalize.h>
|
||
|
#include <vgui/ISurface.h>
|
||
|
#include <vgui/IVGui.h>
|
||
|
#include <vgui_controls/EditablePanel.h>
|
||
|
#include <vgui_controls/ProgressBar.h>
|
||
|
#include "tf_spectatorgui.h"
|
||
|
#include "hud_macros.h"
|
||
|
#include "c_playerresource.h"
|
||
|
#include "view.h"
|
||
|
#include "player_vs_environment/c_tf_upgrades.h"
|
||
|
#include "tf_hud_inspectpanel.h"
|
||
|
|
||
|
// memdbgon must be the last include file in a .cpp file!!!
|
||
|
#include "tier0/memdbgon.h"
|
||
|
|
||
|
|
||
|
DECLARE_HUDELEMENT( CHudInspectPanel );
|
||
|
|
||
|
static float s_flLastInspectDownTime = 0.f;
|
||
|
|
||
|
void InspectDown()
|
||
|
{
|
||
|
C_TFPlayer *pLocalPlayer = C_TFPlayer::GetLocalTFPlayer();
|
||
|
if ( pLocalPlayer == NULL )
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
s_flLastInspectDownTime = gpGlobals->curtime;
|
||
|
|
||
|
KeyValues *kv = new KeyValues( "+inspect_server" );
|
||
|
engine->ServerCmdKeyValues( kv );
|
||
|
|
||
|
pLocalPlayer->SetInspectTime( gpGlobals->curtime );
|
||
|
}
|
||
|
static ConCommand s_inspect_down_cmd( "+inspect", InspectDown, "", FCVAR_SERVER_CAN_EXECUTE );
|
||
|
|
||
|
void InspectUp()
|
||
|
{
|
||
|
C_TFPlayer *pLocalPlayer = C_TFPlayer::GetLocalTFPlayer();
|
||
|
if ( pLocalPlayer == NULL )
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// quick tap on the inspect button, try to inspect players
|
||
|
if ( gpGlobals->curtime - s_flLastInspectDownTime <= 0.2f )
|
||
|
{
|
||
|
CHudElement *pElement = gHUD.FindElement( "CHudInspectPanel" );
|
||
|
if ( pElement )
|
||
|
{
|
||
|
((CHudInspectPanel *)pElement)->UserCmd_InspectTarget();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
KeyValues *kv = new KeyValues( "-inspect_server" );
|
||
|
engine->ServerCmdKeyValues( kv );
|
||
|
|
||
|
pLocalPlayer->SetInspectTime( 0.f );
|
||
|
}
|
||
|
static ConCommand s_inspect_up_cmd( "-inspect", InspectUp, "", FCVAR_SERVER_CAN_EXECUTE );
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
CHudInspectPanel::CHudInspectPanel( const char *pElementName ) : CHudElement( pElementName ), BaseClass( NULL, "HudInspectPanel" )
|
||
|
{
|
||
|
Panel *pParent = g_pClientMode->GetViewport();
|
||
|
SetParent( pParent );
|
||
|
|
||
|
SetHiddenBits( HIDEHUD_MISCSTATUS );
|
||
|
|
||
|
m_pItemPanel = new CItemModelPanel( this, "itempanel" ) ;
|
||
|
m_iTargetItemIterator = 0;
|
||
|
|
||
|
RegisterForRenderGroup( "mid" );
|
||
|
RegisterForRenderGroup( "commentary" );
|
||
|
RegisterForRenderGroup( "arena_target_id" );
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CHudInspectPanel::ApplySchemeSettings( IScheme *pScheme )
|
||
|
{
|
||
|
// load control settings...
|
||
|
LoadControlSettings( "resource/UI/HudInspectPanel.res" );
|
||
|
|
||
|
BaseClass::ApplySchemeSettings( pScheme );
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CHudInspectPanel::LockInspectRenderGroup( bool bLock )
|
||
|
{
|
||
|
int iIndex = gHUD.LookupRenderGroupIndexByName( "inspect_panel" );
|
||
|
if ( bLock )
|
||
|
{
|
||
|
gHUD.LockRenderGroup( iIndex );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
gHUD.UnlockRenderGroup( iIndex );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
bool CHudInspectPanel::ShouldDraw( void )
|
||
|
{
|
||
|
C_TFPlayer *pLocalTFPlayer = C_TFPlayer::GetLocalTFPlayer();
|
||
|
if ( !CHudElement::ShouldDraw() || !pLocalTFPlayer || !pLocalTFPlayer->IsAlive() )
|
||
|
{
|
||
|
m_hTarget = NULL;
|
||
|
SetPanelVisible( false );
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
return ( m_hTarget != NULL );
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CHudInspectPanel::UserCmd_InspectTarget( void )
|
||
|
{
|
||
|
// If we're in observer mode, we cycle items on the current observer target
|
||
|
C_TFPlayer *pLocalTFPlayer = C_TFPlayer::GetLocalTFPlayer();
|
||
|
if ( !pLocalTFPlayer )
|
||
|
return;
|
||
|
|
||
|
C_TFPlayer *pTargetPlayer = GetInspectTarget( pLocalTFPlayer );
|
||
|
|
||
|
bool bVisible = false;
|
||
|
if ( pLocalTFPlayer->IsObserver() )
|
||
|
{
|
||
|
CTFSpectatorGUI *pPanel = (CTFSpectatorGUI*)gViewPortInterface->FindPanelByName( PANEL_SPECGUI );
|
||
|
if ( pPanel )
|
||
|
{
|
||
|
pPanel->ForceItemPanelCycle();
|
||
|
}
|
||
|
}
|
||
|
// In MvM, display player upgrades
|
||
|
else if ( TFGameRules() && TFGameRules()->IsMannVsMachineMode() )
|
||
|
{
|
||
|
CHudUpgradePanel *pUpgradePanel = GET_HUDELEMENT( CHudUpgradePanel );
|
||
|
if ( pUpgradePanel )
|
||
|
{
|
||
|
// Close if open
|
||
|
if ( pUpgradePanel->IsVisible() )
|
||
|
{
|
||
|
pUpgradePanel->OnCommand( "cancel" );
|
||
|
}
|
||
|
// Inspect a player
|
||
|
else if ( pTargetPlayer && ( pTargetPlayer->GetTeamNumber() != TF_TEAM_PVE_INVADERS ) )
|
||
|
{
|
||
|
pUpgradePanel->InspectUpgradesForPlayer( pTargetPlayer );
|
||
|
}
|
||
|
// Inspect self
|
||
|
else if ( !pTargetPlayer && pLocalTFPlayer )
|
||
|
{
|
||
|
pUpgradePanel->InspectUpgradesForPlayer( pLocalTFPlayer );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if ( pTargetPlayer && !pTargetPlayer->IsEnemyPlayer() )
|
||
|
{
|
||
|
m_hTarget = pTargetPlayer;
|
||
|
|
||
|
CEconItemView *pItem = m_hTarget->GetInspectItem( &m_iTargetItemIterator );
|
||
|
if ( pItem && pItem->IsValid() )
|
||
|
{
|
||
|
m_pItemPanel->SetDialogVariable( "killername", g_PR->GetPlayerName( m_hTarget->entindex() ) );
|
||
|
m_pItemPanel->SetItem( pItem );
|
||
|
|
||
|
// force update description to get the correct panel size
|
||
|
m_pItemPanel->UpdateDescription();
|
||
|
bVisible = true;
|
||
|
int x,y;
|
||
|
GetPos( x, y );
|
||
|
SetPos( x, ScreenHeight() - YRES( 12 ) - m_pItemPanel->GetTall() );
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
m_iTargetItemIterator = 0;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
SetPanelVisible( bVisible );
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
C_TFPlayer *CHudInspectPanel::GetInspectTarget( C_TFPlayer *pLocalTFPlayer )
|
||
|
{
|
||
|
if ( !pLocalTFPlayer )
|
||
|
return NULL;
|
||
|
|
||
|
C_TFPlayer *pTargetPlayer = NULL;
|
||
|
|
||
|
trace_t tr;
|
||
|
Vector vecStart, vecEnd;
|
||
|
VectorMA( MainViewOrigin(), MAX_TRACE_LENGTH, MainViewForward(), vecEnd );
|
||
|
VectorMA( MainViewOrigin(), 10, MainViewForward(), vecStart );
|
||
|
UTIL_TraceLine( vecStart, vecEnd, MASK_SOLID, pLocalTFPlayer, COLLISION_GROUP_NONE, &tr );
|
||
|
|
||
|
if ( !tr.startsolid && tr.DidHitNonWorldEntity() )
|
||
|
{
|
||
|
C_BaseEntity *pEntity = tr.m_pEnt;
|
||
|
if ( pEntity && ( pEntity != pLocalTFPlayer ) && pEntity->IsPlayer() )
|
||
|
{
|
||
|
// Get the player under our crosshair
|
||
|
pTargetPlayer = ToTFPlayer( pEntity );
|
||
|
|
||
|
// Fix up if it's a spy disguised as my team
|
||
|
if ( pLocalTFPlayer->m_Shared.IsSpyDisguisedAsMyTeam( pTargetPlayer ) )
|
||
|
{
|
||
|
// Get the player that the spy is disguised as
|
||
|
C_TFPlayer *pDisguiseTarget = ToTFPlayer( pTargetPlayer->m_Shared.GetDisguiseTarget().Get() );
|
||
|
if ( pDisguiseTarget && pDisguiseTarget->GetPlayerClass()->GetClassIndex() == pTargetPlayer->m_Shared.GetDisguiseClass() )
|
||
|
{
|
||
|
// The spy is disguised as the same class as the target, so inspect the disguise target instead
|
||
|
pTargetPlayer = pDisguiseTarget;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return pTargetPlayer;
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CHudInspectPanel::SetPanelVisible( bool bVisible )
|
||
|
{
|
||
|
if ( m_pItemPanel->IsVisible() != bVisible )
|
||
|
{
|
||
|
LockInspectRenderGroup( bVisible );
|
||
|
m_pItemPanel->SetVisible( bVisible );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
int CHudInspectPanel::HudElementKeyInput( int down, ButtonCode_t keynum, const char *pszCurrentBinding )
|
||
|
{
|
||
|
if ( IsVisible() && pszCurrentBinding && pszCurrentBinding[0] )
|
||
|
{
|
||
|
if ( FStrEq( pszCurrentBinding, "+attack" ) )
|
||
|
{
|
||
|
CBasePlayer *pLocalPlayer = CBasePlayer::GetLocalPlayer();
|
||
|
if ( pLocalPlayer && ( pLocalPlayer->GetTeamNumber() >= FIRST_GAME_TEAM ) && pLocalPlayer->IsAlive() )
|
||
|
{
|
||
|
SetPanelVisible( false );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return 1; // intentionally not handling the key
|
||
|
}
|