You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
90 lines
2.9 KiB
90 lines
2.9 KiB
5 years ago
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose:
|
||
|
//
|
||
|
// $NoKeywords: $
|
||
|
//=============================================================================//
|
||
|
|
||
|
#include "cbase.h"
|
||
|
#include <vgui/ISurface.h>
|
||
|
#include "dodmenubackground.h"
|
||
|
|
||
|
using namespace vgui;
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Constructor
|
||
|
//-----------------------------------------------------------------------------
|
||
|
CDODMenuBackground::CDODMenuBackground(Panel *parent) : EditablePanel(parent, "MenuBackground")
|
||
|
{
|
||
|
SetProportional(true);
|
||
|
SetVisible(true);
|
||
|
|
||
|
SetZPos( -1 );
|
||
|
|
||
|
LoadControlSettings("Resource/UI/MenuBackground.res");
|
||
|
}
|
||
|
|
||
|
void CDODMenuBackground::Init( void )
|
||
|
{
|
||
|
m_iBackgroundTexture = vgui::surface()->CreateNewTextureID();
|
||
|
vgui::surface()->DrawSetTextureFile( m_iBackgroundTexture, "vgui/white", true, false);
|
||
|
}
|
||
|
|
||
|
void CDODMenuBackground::ApplySchemeSettings( IScheme *pScheme )
|
||
|
{
|
||
|
int top[8];
|
||
|
int main[8];
|
||
|
int box[8];
|
||
|
int i;
|
||
|
for( i=0;i<8;i++ )
|
||
|
{
|
||
|
top[i] = vgui::scheme()->GetProportionalScaledValueEx( GetScheme(),iTopDims[i]);
|
||
|
main[i] = vgui::scheme()->GetProportionalScaledValueEx( GetScheme(),iMainDims[i]);
|
||
|
box[i] = vgui::scheme()->GetProportionalScaledValueEx( GetScheme(),iBoxDims[i]);
|
||
|
|
||
|
if ( i < 6 )
|
||
|
m_LineDims[i] = vgui::scheme()->GetProportionalScaledValueEx( GetScheme(),iLineDims[i]);
|
||
|
}
|
||
|
|
||
|
m_BackgroundTopVerts[0].Init( Vector2D( top[0], top[1] ) );
|
||
|
m_BackgroundTopVerts[1].Init( Vector2D( top[2], top[3] ) );
|
||
|
m_BackgroundTopVerts[2].Init( Vector2D( top[4], top[5] ) );
|
||
|
m_BackgroundTopVerts[3].Init( Vector2D( top[6], top[7] ) );
|
||
|
|
||
|
m_BackgroundMainVerts[0].Init( Vector2D( main[0], main[1] ) );
|
||
|
m_BackgroundMainVerts[1].Init( Vector2D( main[2], main[3] ) );
|
||
|
m_BackgroundMainVerts[2].Init( Vector2D( main[4], main[5] ) );
|
||
|
m_BackgroundMainVerts[3].Init( Vector2D( main[6], main[7] ) );
|
||
|
|
||
|
m_BoxVerts[0].Init( Vector2D( box[0], box[1] ) );
|
||
|
m_BoxVerts[1].Init( Vector2D( box[2], box[3] ) );
|
||
|
m_BoxVerts[2].Init( Vector2D( box[4], box[5] ) );
|
||
|
m_BoxVerts[3].Init( Vector2D( box[6], box[7] ) );
|
||
|
|
||
|
BaseClass::ApplySchemeSettings(pScheme);
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: paint the dod style background
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CDODMenuBackground::Paint(void)
|
||
|
{
|
||
|
vgui::surface()->DrawSetColor(128,110,53,235);
|
||
|
vgui::surface()->DrawSetTexture( m_iBackgroundTexture );
|
||
|
|
||
|
//top background
|
||
|
vgui::surface()->DrawTexturedPolygon( 4, m_BackgroundTopVerts );
|
||
|
|
||
|
//main background
|
||
|
vgui::surface()->DrawTexturedPolygon( 4, m_BackgroundMainVerts );
|
||
|
|
||
|
// top white line
|
||
|
vgui::surface()->DrawSetColor(255,255,255,196);
|
||
|
vgui::surface()->DrawLine( m_LineDims[0], m_LineDims[1], m_LineDims[2], m_LineDims[3] );
|
||
|
vgui::surface()->DrawLine( m_LineDims[2], m_LineDims[3], m_LineDims[4], m_LineDims[5] );
|
||
|
|
||
|
// top white box
|
||
|
vgui::surface()->DrawTexturedPolygon( 4, m_BoxVerts );
|
||
|
}
|
||
|
|