You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
53 lines
1.1 KiB
53 lines
1.1 KiB
![]()
4 years ago
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose:
|
||
|
//
|
||
|
// $NoKeywords: $
|
||
|
//=============================================================================//
|
||
|
|
||
|
#ifndef WEAPON_SMOKEGRENADE_H
|
||
|
#define WEAPON_SMOKEGRENADE_H
|
||
|
#ifdef _WIN32
|
||
|
#pragma once
|
||
|
#endif
|
||
|
|
||
|
|
||
|
#include "weapon_basecsgrenade.h"
|
||
|
|
||
|
|
||
|
#ifdef CLIENT_DLL
|
||
|
|
||
|
#define CSmokeGrenade C_SmokeGrenade
|
||
|
|
||
|
#endif
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Smoke grenades
|
||
|
//-----------------------------------------------------------------------------
|
||
|
class CSmokeGrenade : public CBaseCSGrenade
|
||
|
{
|
||
|
public:
|
||
|
DECLARE_CLASS( CSmokeGrenade, CBaseCSGrenade );
|
||
|
DECLARE_NETWORKCLASS();
|
||
|
DECLARE_PREDICTABLE();
|
||
|
|
||
|
CSmokeGrenade() {}
|
||
|
|
||
|
virtual CSWeaponID GetWeaponID( void ) const { return WEAPON_SMOKEGRENADE; }
|
||
|
|
||
|
#ifdef CLIENT_DLL
|
||
|
|
||
|
#else
|
||
|
DECLARE_DATADESC();
|
||
|
|
||
|
void EmitGrenade( Vector vecSrc, QAngle vecAngles, Vector vecVel, AngularImpulse angImpulse, CBasePlayer *pPlayer );
|
||
|
|
||
|
#endif
|
||
|
|
||
|
CSmokeGrenade( const CSmokeGrenade & ) {}
|
||
|
};
|
||
|
|
||
|
|
||
|
#endif // WEAPON_SMOKEGRENADE_H
|